static void obmat_to_viewmat(RegionView3D *rv3d, Object *ob) { float bmat[4][4]; rv3d->view = RV3D_VIEW_USER; /* don't show the grid */ normalize_m4_m4(bmat, ob->obmat); invert_m4_m4(rv3d->viewmat, bmat); /* view quat calculation, needed for add object */ mat4_normalized_to_quat(rv3d->viewquat, rv3d->viewmat); }
static int bake( Render *re, Main *bmain, Scene *scene, Object *ob_low, ListBase *selected_objects, ReportList *reports, const ScenePassType pass_type, const int margin, const BakeSaveMode save_mode, const bool is_clear, const bool is_split_materials, const bool is_automatic_name, const bool is_selected_to_active, const bool is_cage, const float cage_extrusion, const int normal_space, const BakeNormalSwizzle normal_swizzle[], const char *custom_cage, const char *filepath, const int width, const int height, const char *identifier, ScrArea *sa, const char *uv_layer) { int op_result = OPERATOR_CANCELLED; bool ok = false; Object *ob_cage = NULL; BakeHighPolyData *highpoly = NULL; int tot_highpoly; char restrict_flag_low = ob_low->restrictflag; char restrict_flag_cage = 0; Mesh *me_low = NULL; Mesh *me_cage = NULL; float *result = NULL; BakePixel *pixel_array_low = NULL; const bool is_save_internal = (save_mode == R_BAKE_SAVE_INTERNAL); const bool is_noncolor = is_noncolor_pass(pass_type); const int depth = RE_pass_depth(pass_type); BakeImages bake_images = {NULL}; size_t num_pixels; int tot_materials; int i; RE_bake_engine_set_engine_parameters(re, bmain, scene); if (!RE_bake_has_engine(re)) { BKE_report(reports, RPT_ERROR, "Current render engine does not support baking"); goto cleanup; } tot_materials = ob_low->totcol; if (uv_layer && uv_layer[0] != '\0') { Mesh *me = (Mesh *)ob_low->data; if (CustomData_get_named_layer(&me->ldata, CD_MLOOPUV, uv_layer) == -1) { BKE_reportf(reports, RPT_ERROR, "No UV layer named \"%s\" found in the object \"%s\"", uv_layer, ob_low->id.name + 2); goto cleanup; } } if (tot_materials == 0) { if (is_save_internal) { BKE_report(reports, RPT_ERROR, "No active image found, add a material or bake to an external file"); goto cleanup; } else if (is_split_materials) { BKE_report(reports, RPT_ERROR, "No active image found, add a material or bake without the Split Materials option"); goto cleanup; } else { /* baking externally without splitting materials */ tot_materials = 1; } } /* we overallocate in case there is more materials than images */ bake_images.data = MEM_mallocN(sizeof(BakeImage) * tot_materials, "bake images dimensions (width, height, offset)"); bake_images.lookup = MEM_mallocN(sizeof(int) * tot_materials, "bake images lookup (from material to BakeImage)"); build_image_lookup(bmain, ob_low, &bake_images); if (is_save_internal) { num_pixels = initialize_internal_images(&bake_images, reports); if (num_pixels == 0) { goto cleanup; } } else { /* when saving extenally always use the size specified in the UI */ num_pixels = (size_t)width * (size_t)height * bake_images.size; for (i = 0; i < bake_images.size; i++) { bake_images.data[i].width = width; bake_images.data[i].height = height; bake_images.data[i].offset = (is_split_materials ? num_pixels : 0); bake_images.data[i].image = NULL; } if (!is_split_materials) { /* saving a single image */ for (i = 0; i < tot_materials; i++) bake_images.lookup[i] = 0; } } if (is_selected_to_active) { CollectionPointerLink *link; tot_highpoly = 0; for (link = selected_objects->first; link; link = link->next) { Object *ob_iter = link->ptr.data; if (ob_iter == ob_low) continue; tot_highpoly ++; } if (is_cage && custom_cage[0] != '\0') { ob_cage = BLI_findstring(&bmain->object, custom_cage, offsetof(ID, name) + 2); if (ob_cage == NULL || ob_cage->type != OB_MESH) { BKE_report(reports, RPT_ERROR, "No valid cage object"); goto cleanup; } else { restrict_flag_cage = ob_cage->restrictflag; ob_cage->restrictflag |= OB_RESTRICT_RENDER; } } } pixel_array_low = MEM_mallocN(sizeof(BakePixel) * num_pixels, "bake pixels low poly"); result = MEM_callocN(sizeof(float) * depth * num_pixels, "bake return pixels"); /* get the mesh as it arrives in the renderer */ me_low = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 1, 0); /* populate the pixel array with the face data */ if ((is_selected_to_active && (ob_cage == NULL) && is_cage) == false) RE_bake_pixels_populate(me_low, pixel_array_low, num_pixels, &bake_images, uv_layer); /* else populate the pixel array with the 'cage' mesh (the smooth version of the mesh) */ if (is_selected_to_active) { CollectionPointerLink *link; ModifierData *md, *nmd; ListBase modifiers_tmp, modifiers_original; int i = 0; /* prepare cage mesh */ if (ob_cage) { me_cage = BKE_mesh_new_from_object(bmain, scene, ob_cage, 1, 2, 1, 0); if (me_low->totface != me_cage->totface) { BKE_report(reports, RPT_ERROR, "Invalid cage object, the cage mesh must have the same number " "of faces as the active object"); goto cleanup; } } else if (is_cage) { modifiers_original = ob_low->modifiers; BLI_listbase_clear(&modifiers_tmp); for (md = ob_low->modifiers.first; md; md = md->next) { /* Edge Split cannot be applied in the cage, * the cage is supposed to have interpolated normals * between the faces unless the geometry is physically * split. So we create a copy of the low poly mesh without * the eventual edge split.*/ if (md->type == eModifierType_EdgeSplit) continue; nmd = modifier_new(md->type); BLI_strncpy(nmd->name, md->name, sizeof(nmd->name)); modifier_copyData(md, nmd); BLI_addtail(&modifiers_tmp, nmd); } /* temporarily replace the modifiers */ ob_low->modifiers = modifiers_tmp; /* get the cage mesh as it arrives in the renderer */ me_cage = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 1, 0); RE_bake_pixels_populate(me_cage, pixel_array_low, num_pixels, &bake_images, uv_layer); } highpoly = MEM_callocN(sizeof(BakeHighPolyData) * tot_highpoly, "bake high poly objects"); /* populate highpoly array */ for (link = selected_objects->first; link; link = link->next) { TriangulateModifierData *tmd; Object *ob_iter = link->ptr.data; if (ob_iter == ob_low) continue; /* initialize highpoly_data */ highpoly[i].ob = ob_iter; highpoly[i].restrict_flag = ob_iter->restrictflag; highpoly[i].pixel_array = MEM_mallocN(sizeof(BakePixel) * num_pixels, "bake pixels high poly"); /* triangulating so BVH returns the primitive_id that will be used for rendering */ highpoly[i].tri_mod = ED_object_modifier_add( reports, bmain, scene, highpoly[i].ob, "TmpTriangulate", eModifierType_Triangulate); tmd = (TriangulateModifierData *)highpoly[i].tri_mod; tmd->quad_method = MOD_TRIANGULATE_QUAD_FIXED; tmd->ngon_method = MOD_TRIANGULATE_NGON_EARCLIP; highpoly[i].me = BKE_mesh_new_from_object(bmain, scene, highpoly[i].ob, 1, 2, 1, 0); highpoly[i].ob->restrictflag &= ~OB_RESTRICT_RENDER; /* lowpoly to highpoly transformation matrix */ copy_m4_m4(highpoly[i].obmat, highpoly[i].ob->obmat); invert_m4_m4(highpoly[i].imat, highpoly[i].obmat); /* rotation */ normalize_m4_m4(highpoly[i].rotmat, highpoly[i].imat); zero_v3(highpoly[i].rotmat[3]); if (is_negative_m4(highpoly[i].rotmat)) negate_mat3_m4(highpoly[i].rotmat); i++; } BLI_assert(i == tot_highpoly); ob_low->restrictflag |= OB_RESTRICT_RENDER; /* populate the pixel arrays with the corresponding face data for each high poly object */ if (!RE_bake_pixels_populate_from_objects( me_low, pixel_array_low, highpoly, tot_highpoly, num_pixels, ob_cage != NULL, cage_extrusion, ob_low->obmat, (ob_cage ? ob_cage->obmat : ob_low->obmat), me_cage)) { BKE_report(reports, RPT_ERROR, "Error handling selected objects"); goto cage_cleanup; } /* the baking itself */ for (i = 0; i < tot_highpoly; i++) { ok = RE_bake_engine(re, highpoly[i].ob, highpoly[i].pixel_array, num_pixels, depth, pass_type, result); if (!ok) { BKE_reportf(reports, RPT_ERROR, "Error baking from object \"%s\"", highpoly[i].ob->id.name + 2); goto cage_cleanup; } } cage_cleanup: /* reverting data back */ if ((ob_cage == NULL) && is_cage) { ob_low->modifiers = modifiers_original; while ((md = BLI_pophead(&modifiers_tmp))) { modifier_free(md); } } if (!ok) { goto cleanup; } } else { /* make sure low poly renders */ ob_low->restrictflag &= ~OB_RESTRICT_RENDER; if (RE_bake_has_engine(re)) { ok = RE_bake_engine(re, ob_low, pixel_array_low, num_pixels, depth, pass_type, result); } else { BKE_report(reports, RPT_ERROR, "Current render engine does not support baking"); goto cleanup; } } /* normal space conversion * the normals are expected to be in world space, +X +Y +Z */ if (ok && pass_type == SCE_PASS_NORMAL) { switch (normal_space) { case R_BAKE_SPACE_WORLD: { /* Cycles internal format */ if ((normal_swizzle[0] == R_BAKE_POSX) && (normal_swizzle[1] == R_BAKE_POSY) && (normal_swizzle[2] == R_BAKE_POSZ)) { break; } else { RE_bake_normal_world_to_world(pixel_array_low, num_pixels, depth, result, normal_swizzle); } break; } case R_BAKE_SPACE_OBJECT: { RE_bake_normal_world_to_object(pixel_array_low, num_pixels, depth, result, ob_low, normal_swizzle); break; } case R_BAKE_SPACE_TANGENT: { if (is_selected_to_active) { RE_bake_normal_world_to_tangent(pixel_array_low, num_pixels, depth, result, me_low, normal_swizzle, ob_low->obmat); } else { /* from multiresolution */ Mesh *me_nores = NULL; ModifierData *md = NULL; int mode; md = modifiers_findByType(ob_low, eModifierType_Multires); if (md) { mode = md->mode; md->mode &= ~eModifierMode_Render; } me_nores = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 1, 0); RE_bake_pixels_populate(me_nores, pixel_array_low, num_pixels, &bake_images, uv_layer); RE_bake_normal_world_to_tangent(pixel_array_low, num_pixels, depth, result, me_nores, normal_swizzle, ob_low->obmat); BKE_libblock_free(bmain, me_nores); if (md) md->mode = mode; } break; } default: break; } } if (!ok) { BKE_reportf(reports, RPT_ERROR, "Problem baking object \"%s\"", ob_low->id.name + 2); op_result = OPERATOR_CANCELLED; } else { /* save the results */ for (i = 0; i < bake_images.size; i++) { BakeImage *bk_image = &bake_images.data[i]; if (is_save_internal) { ok = write_internal_bake_pixels( bk_image->image, pixel_array_low + bk_image->offset, result + bk_image->offset * depth, bk_image->width, bk_image->height, margin, is_clear, is_noncolor); /* might be read by UI to set active image for display */ bake_update_image(sa, bk_image->image); if (!ok) { BKE_reportf(reports, RPT_ERROR, "Problem saving the bake map internally for object \"%s\"", ob_low->id.name + 2); op_result = OPERATOR_CANCELLED; } else { BKE_report(reports, RPT_INFO, "Baking map saved to internal image, save it externally or pack it"); op_result = OPERATOR_FINISHED; } } /* save externally */ else { BakeData *bake = &scene->r.bake; char name[FILE_MAX]; BKE_makepicstring_from_type(name, filepath, bmain->name, 0, bake->im_format.imtype, true, false); if (is_automatic_name) { BLI_path_suffix(name, FILE_MAX, ob_low->id.name + 2, "_"); BLI_path_suffix(name, FILE_MAX, identifier, "_"); } if (is_split_materials) { if (bk_image->image) { BLI_path_suffix(name, FILE_MAX, bk_image->image->id.name + 2, "_"); } else { if (ob_low->mat[i]) { BLI_path_suffix(name, FILE_MAX, ob_low->mat[i]->id.name + 2, "_"); } else if (me_low->mat[i]) { BLI_path_suffix(name, FILE_MAX, me_low->mat[i]->id.name + 2, "_"); } else { /* if everything else fails, use the material index */ char tmp[4]; sprintf(tmp, "%d", i % 1000); BLI_path_suffix(name, FILE_MAX, tmp, "_"); } } } /* save it externally */ ok = write_external_bake_pixels( name, pixel_array_low + bk_image->offset, result + bk_image->offset * depth, bk_image->width, bk_image->height, margin, &bake->im_format, is_noncolor); if (!ok) { BKE_reportf(reports, RPT_ERROR, "Problem saving baked map in \"%s\"", name); op_result = OPERATOR_CANCELLED; } else { BKE_reportf(reports, RPT_INFO, "Baking map written to \"%s\"", name); op_result = OPERATOR_FINISHED; } if (!is_split_materials) { break; } } } } if (is_save_internal) refresh_images(&bake_images); cleanup: if (highpoly) { int i; for (i = 0; i < tot_highpoly; i++) { highpoly[i].ob->restrictflag = highpoly[i].restrict_flag; if (highpoly[i].pixel_array) MEM_freeN(highpoly[i].pixel_array); if (highpoly[i].tri_mod) ED_object_modifier_remove(reports, bmain, highpoly[i].ob, highpoly[i].tri_mod); if (highpoly[i].me) BKE_libblock_free(bmain, highpoly[i].me); } MEM_freeN(highpoly); } ob_low->restrictflag = restrict_flag_low; if (ob_cage) ob_cage->restrictflag = restrict_flag_cage; if (pixel_array_low) MEM_freeN(pixel_array_low); if (bake_images.data) MEM_freeN(bake_images.data); if (bake_images.lookup) MEM_freeN(bake_images.lookup); if (result) MEM_freeN(result); if (me_low) BKE_libblock_free(bmain, me_low); if (me_cage) BKE_libblock_free(bmain, me_cage); return op_result; }
static void camera_stereo3d_model_matrix(Object *camera, const bool is_left, float r_modelmat[4][4]) { Camera *data = (Camera *)camera->data; float interocular_distance, convergence_distance; short convergence_mode, pivot; float sizemat[4][4]; float fac = 1.0f; float fac_signed; interocular_distance = data->stereo.interocular_distance; convergence_distance = data->stereo.convergence_distance; convergence_mode = data->stereo.convergence_mode; pivot = data->stereo.pivot; if (((pivot == CAM_S3D_PIVOT_LEFT) && is_left) || ((pivot == CAM_S3D_PIVOT_RIGHT) && !is_left)) { camera_model_matrix(camera, r_modelmat); return; } else { float size[3]; mat4_to_size(size, camera->obmat); size_to_mat4(sizemat, size); } if (pivot == CAM_S3D_PIVOT_CENTER) fac = 0.5f; fac_signed = is_left ? fac : -fac; /* rotation */ if (convergence_mode == CAM_S3D_TOE) { float angle; float angle_sin, angle_cos; float toeinmat[4][4]; float rotmat[4][4]; unit_m4(rotmat); if (pivot == CAM_S3D_PIVOT_CENTER) { fac = -fac; fac_signed = -fac_signed; } angle = atanf((interocular_distance * 0.5f) / convergence_distance) / fac; angle_cos = cosf(angle * fac_signed); angle_sin = sinf(angle * fac_signed); rotmat[0][0] = angle_cos; rotmat[2][0] = -angle_sin; rotmat[0][2] = angle_sin; rotmat[2][2] = angle_cos; if (pivot == CAM_S3D_PIVOT_CENTER) { /* set the rotation */ copy_m4_m4(toeinmat, rotmat); /* set the translation */ toeinmat[3][0] = interocular_distance * fac_signed; /* transform */ normalize_m4_m4(r_modelmat, camera->obmat); mul_m4_m4m4(r_modelmat, r_modelmat, toeinmat); /* scale back to the original size */ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat); } else { /* CAM_S3D_PIVOT_LEFT, CAM_S3D_PIVOT_RIGHT */ /* rotate perpendicular to the interocular line */ normalize_m4_m4(r_modelmat, camera->obmat); mul_m4_m4m4(r_modelmat, r_modelmat, rotmat); /* translate along the interocular line */ unit_m4(toeinmat); toeinmat[3][0] = -interocular_distance * fac_signed; mul_m4_m4m4(r_modelmat, r_modelmat, toeinmat); /* rotate to toe-in angle */ mul_m4_m4m4(r_modelmat, r_modelmat, rotmat); /* scale back to the original size */ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat); } } else { normalize_m4_m4(r_modelmat, camera->obmat); /* translate - no rotation in CAM_S3D_OFFAXIS, CAM_S3D_PARALLEL */ translate_m4(r_modelmat, -interocular_distance * fac_signed, 0.0f, 0.0f); /* scale back to the original size */ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat); } }