Exemple #1
0
obs_data_t *obs_save_source(obs_source_t *source)
{
	obs_data_t *source_data = obs_data_create();
	obs_data_t *settings    = obs_source_get_settings(source);
	float      volume      = obs_source_get_volume(source);
	const char *name       = obs_source_get_name(source);
	const char *id         = obs_source_get_id(source);

	obs_source_save(source);

	obs_data_set_string(source_data, "name",     name);
	obs_data_set_string(source_data, "id",       id);
	obs_data_set_obj   (source_data, "settings", settings);
	obs_data_set_double(source_data, "volume",   volume);

	obs_data_release(settings);

	return source_data;
}
Exemple #2
0
static void scene_save_item(obs_data_array_t *array,
		struct obs_scene_item *item)
{
	obs_data_t *item_data = obs_data_create();
	const char *name     = obs_source_get_name(item->source);

	obs_data_set_string(item_data, "name",         name);
	obs_data_set_bool  (item_data, "visible",      item->user_visible);
	obs_data_set_double(item_data, "rot",          item->rot);
	obs_data_set_vec2 (item_data, "pos",          &item->pos);
	obs_data_set_vec2 (item_data, "scale",        &item->scale);
	obs_data_set_int   (item_data, "align",        (int)item->align);
	obs_data_set_int   (item_data, "bounds_type",  (int)item->bounds_type);
	obs_data_set_int   (item_data, "bounds_align", (int)item->bounds_align);
	obs_data_set_vec2 (item_data, "bounds",       &item->bounds);

	obs_data_array_push_back(array, item_data);
	obs_data_release(item_data);
}
Exemple #3
0
static void scene_save_item(obs_data_array_t *array,
		struct obs_scene_item *item)
{
	obs_data_t *item_data = obs_data_create();
	const char *name     = obs_source_get_name(item->source);
	const char *scale_filter;

	obs_data_set_string(item_data, "name",         name);
	obs_data_set_bool  (item_data, "visible",      item->user_visible);
	obs_data_set_double(item_data, "rot",          item->rot);
	obs_data_set_vec2 (item_data, "pos",          &item->pos);
	obs_data_set_vec2 (item_data, "scale",        &item->scale);
	obs_data_set_int   (item_data, "align",        (int)item->align);
	obs_data_set_int   (item_data, "bounds_type",  (int)item->bounds_type);
	obs_data_set_int   (item_data, "bounds_align", (int)item->bounds_align);
	obs_data_set_vec2 (item_data, "bounds",       &item->bounds);
	obs_data_set_int  (item_data, "crop_left",    (int)item->crop.left);
	obs_data_set_int  (item_data, "crop_top",     (int)item->crop.top);
	obs_data_set_int  (item_data, "crop_right",   (int)item->crop.right);
	obs_data_set_int  (item_data, "crop_bottom",  (int)item->crop.bottom);

	if (item->scale_filter == OBS_SCALE_POINT)
		scale_filter = "point";
	else if (item->scale_filter == OBS_SCALE_BILINEAR)
		scale_filter = "bilinear";
	else if (item->scale_filter == OBS_SCALE_BICUBIC)
		scale_filter = "bicubic";
	else if (item->scale_filter == OBS_SCALE_LANCZOS)
		scale_filter = "lanczos";
	else
		scale_filter = "disable";

	obs_data_set_string(item_data, "scale_filter", scale_filter);

	obs_data_array_push_back(array, item_data);
	obs_data_release(item_data);
}