static void obs_source_draw_async_texture(struct obs_source *source) { effect_t effect = gs_geteffect(); bool yuv = format_is_yuv(source->async_format); bool limited_range = yuv && !source->async_full_range; const char *type = yuv ? "DrawMatrix" : "Draw"; bool def_draw = (!effect); technique_t tech; if (def_draw) { effect = obs_get_default_effect(); tech = effect_gettechnique(effect, type); technique_begin(tech); technique_beginpass(tech, 0); } obs_source_draw_texture(source, effect, yuv ? source->async_color_matrix : NULL, limited_range ? source->async_color_range_min : NULL, limited_range ? source->async_color_range_max : NULL); if (def_draw) { technique_endpass(tech); technique_end(tech); } }
/** * Render the capture data */ static void xshm_video_render(void *vptr, gs_effect_t *effect) { XSHM_DATA(vptr); effect = obs_get_opaque_effect(); if (!data->texture) return; gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image"); gs_effect_set_texture(image, data->texture); while (gs_effect_loop(effect, "Draw")) { gs_draw_sprite(data->texture, 0, 0, 0); } if (data->show_cursor) { effect = obs_get_default_effect(); while (gs_effect_loop(effect, "Draw")) { xcb_xcursor_render(data->cursor); } } }