//+--------------------------------------------------------------------------+ //| From PFOperatorMaterialStaticState::IPFActionState | //+--------------------------------------------------------------------------+ IOResult PFOperatorMaterialStaticState::Save(ISave* isave) const { ULONG nb; IOResult res; isave->BeginChunk(IPFActionState::kChunkActionHandle); ULONG handle = actionHandle(); if ((res = isave->Write(&handle, sizeof(ULONG), &nb)) != IO_OK) return res; isave->EndChunk(); isave->BeginChunk(IPFActionState::kChunkRandGen); if ((res = isave->Write(randGen(), sizeof(RandGenerator), &nb)) != IO_OK) return res; isave->EndChunk(); isave->BeginChunk(IPFActionState::kChunkData); float offset = cycleOffset(); if ((res = isave->Write(&offset, sizeof(float), &nb)) != IO_OK) return res; isave->EndChunk(); isave->BeginChunk(IPFActionState::kChunkData2); TimeValue time = offsetTime(); if ((res = isave->Write(&time, sizeof(TimeValue), &nb)) != IO_OK) return res; isave->EndChunk(); return IO_OK; }
void GNSSView::createActions() { toggleFullScreenAction = new QAction(QIcon(), tr("Full screen"), this); toggleFullScreenAction->setStatusTip(tr("Show full screen")); addAction(toggleFullScreenAction); connect(toggleFullScreenAction, SIGNAL(triggered()), this, SLOT(toggleFullScreen())); toggleFullScreenAction->setCheckable(true); powerManAction = new QAction(QIcon(), tr("Power management"), this); powerManAction->setStatusTip(tr("Power management")); addAction(powerManAction); connect(powerManAction, SIGNAL(triggered()), this, SLOT(togglePowerManagement())); powerManAction->setCheckable(true); powerManAction->setChecked(powerManager->isEnabled()); toggleForegroundAction = new QAction(QIcon(), tr("Foreground"), this); toggleForegroundAction->setStatusTip(tr("Show the foreground")); addAction(toggleForegroundAction); connect(toggleForegroundAction, SIGNAL(triggered()), view, SLOT(toggleForeground())); toggleForegroundAction->setCheckable(true); toggleForegroundAction->setChecked(true); offsetTimeAction = new QAction(QIcon(), tr("Offset time"), this); offsetTimeAction->setStatusTip(tr("Offset the time by n hours")); addAction(offsetTimeAction); connect(offsetTimeAction, SIGNAL(triggered()), this, SLOT(offsetTime())); quitAction = new QAction(QIcon(), tr("Quit"), this); quitAction->setStatusTip(tr("Quit")); addAction(quitAction); connect(quitAction, SIGNAL(triggered()), this, SLOT(quit())); }
void SyncObjTest::_doTests() { SyncObj so; bool passed = true; so.lock(); so.unlock(); reportResult("Simple lock/unlock", passed); uint64_t now = offsetTime(); unsigned long wait_in_us = 5000; so.lock(); int rv = so.waitOnSignal(wait_in_us); so.unlock(); uint64_t after = offsetTime(); uint64_t delta_usec = after - now; if (rv != ETIMEDOUT) { DF_LOG_ERR("waitSignal() did not return ETIMEDOUT"); passed = false; } #ifdef __APPLE__ const float error_factor = 2.0f; #else const float error_factor = 1.2f; #endif bool dtime_ok = (delta_usec > wait_in_us) && (delta_usec < wait_in_us * error_factor); if (!dtime_ok) { DF_LOG_ERR("waitSignal() timeout of %luus was %" PRIu64 "us", wait_in_us, delta_usec); passed = false; } reportResult("waitSignal() timeout", passed && dtime_ok); }