BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg) { BOOL handled = FALSE; // this downcast may be invalid - but if the second test below // returns true, then the cast was valid, and we can perform // the third test without problems. LLInventoryItem* item = (LLInventoryItem*)cargo_data; // <edit> mEnable getEnabled() if (mEnable && (cargo_type == DAD_TEXTURE) && allowDrop(item)) { if (drop) { if(doDrop(item)) { // This removes the 'Multiple' overlay, since // there is now only one texture selected. setTentative( FALSE ); onCommit(); } } *accept = ACCEPT_YES_SINGLE; } else { *accept = ACCEPT_NO; } handled = TRUE; lldebugst(LLERR_USER_INPUT) << "dragAndDrop handled by LLTextureCtrl " << getName() << llendl; return handled; }
void LLSpinCtrl::onEditorCommit( const LLSD& data ) { BOOL success = FALSE; if( mEditor->evaluateFloat() ) { std::string text = mEditor->getText(); LLLocale locale(LLLocale::USER_LOCALE); F32 val = (F32) atof(text.c_str()); if (val < mMinValue) val = mMinValue; if (val > mMaxValue) val = mMaxValue; F32 saved_val = getValueF32(); setValue(val); if( !mValidateSignal || (*mValidateSignal)( this, val ) ) { success = TRUE; onCommit(); } else { setValue(saved_val); } } updateEditor(); if( success ) { updateEditor(); } else { reportInvalidData(); } }
/* overriding onFloaterCommit to forcefeed it a uuid. also, i still don't get the difference beween mImageItemID and mImageAssetID, they seem to affect the same thing? using mImageAssetID. */ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id) { LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if( floaterp && getEnabled()) { mImageItemID = id; mImageAssetID = id; //floaterp->getAssetID(); // using same as on above func. // seems to work anyway. if (op == TEXTURE_SELECT && mOnSelectCallback) { mOnSelectCallback(this, mCallbackUserData); } else if (op == TEXTURE_CANCEL && mOnCancelCallback) { mOnCancelCallback(this, mCallbackUserData); } else { onCommit(); } } }
BOOL LLMultiSlider::handleHover(S32 x, S32 y, MASK mask) { if( gFocusMgr.getMouseCapture() == this ) { S32 left_edge = mThumbWidth/2; S32 right_edge = getRect().getWidth() - (mThumbWidth/2); x += mMouseOffset; x = llclamp( x, left_edge, right_edge ); F32 t = F32(x - left_edge) / (right_edge - left_edge); setCurSliderValue(t * (mMaxValue - mMinValue) + mMinValue ); onCommit(); getWindow()->setCursor(UI_CURSOR_ARROW); lldebugst(LLERR_USER_INPUT) << "hover handled by " << getName() << " (active)" << llendl; } else { getWindow()->setCursor(UI_CURSOR_ARROW); lldebugst(LLERR_USER_INPUT) << "hover handled by " << getName() << " (inactive)" << llendl; } return TRUE; }
void LLFlatListView::selectAll() { if (!mAllowSelection || !mMultipleSelection) return; mSelectedItemPairs.clear(); for (pairs_const_iterator_t it= mItemPairs.begin(); it != mItemPairs.end(); ++it) { item_pair_t* item_pair = *it; mSelectedItemPairs.push_back(item_pair); //a way of notifying panel of selection state changes LLPanel* item = item_pair->first; item->setValue(SELECTED_EVENT); } if (mCommitOnSelectionChange) { onCommit(); } // Stretch selected item rect to ensure it won't be clipped mSelectedItemsBorder->setRect(getLastSelectedItemRect().stretch(-1)); }
//----------------------------------------------------------------------------- // onCommit() //----------------------------------------------------------------------------- void LLFloaterNameDesc::doCommit() { onCommit(); }
////////////////////////////////////////////////////////////////////////// // PROTECTED SECTION ////////////////////////////////////////////////////////////////////////// void LLAvatarList::refresh() { bool have_names = TRUE; bool add_limit_exceeded = false; bool modified = false; bool have_filter = !mNameFilter.empty(); // Save selection. uuid_vec_t selected_ids; getSelectedUUIDs(selected_ids); LLUUID current_id = getSelectedUUID(); // Determine what to add and what to remove. uuid_vec_t added, removed; LLAvatarList::computeDifference(getIDs(), added, removed); // Handle added items. unsigned nadded = 0; const std::string waiting_str = LLTrans::getString("AvatarNameWaiting"); for (uuid_vec_t::const_iterator it=added.begin(); it != added.end(); it++) { const LLUUID& buddy_id = *it; LLAvatarName av_name; have_names &= LLAvatarNameCache::get(buddy_id, &av_name); if (!have_filter || findInsensitive(av_name.mDisplayName, mNameFilter)) { if (nadded >= ADD_LIMIT) { add_limit_exceeded = true; break; } else { // *NOTE: If you change the UI to show a different string, // be sure to change the filter code below. if (LLRecentPeople::instance().isAvalineCaller(buddy_id)) { const LLSD& call_data = LLRecentPeople::instance().getData(buddy_id); addAvalineItem(buddy_id, call_data["session_id"].asUUID(), call_data["call_number"].asString()); } else { addNewItem(buddy_id, av_name.mDisplayName.empty() ? waiting_str : av_name.mDisplayName, LLAvatarTracker::instance().isBuddyOnline(buddy_id)); } modified = true; nadded++; } } } // Handle removed items. for (uuid_vec_t::const_iterator it=removed.begin(); it != removed.end(); it++) { removeItemByUUID(*it); modified = true; } // Handle filter. if (have_filter) { std::vector<LLSD> cur_values; getValues(cur_values); for (std::vector<LLSD>::const_iterator it=cur_values.begin(); it != cur_values.end(); it++) { const LLUUID& buddy_id = it->asUUID(); LLAvatarName av_name; have_names &= LLAvatarNameCache::get(buddy_id, &av_name); if (!findInsensitive(av_name.mDisplayName, mNameFilter)) { removeItemByUUID(buddy_id); modified = true; } } } // Changed item in place, need to request sort and update columns // because we might have changed data in a column on which the user // has already sorted. JC sort(); // re-select items // selectMultiple(selected_ids); // TODO: implement in LLFlatListView if need selectItemByUUID(current_id); // If the name filter is specified and the names are incomplete, // we need to re-update when the names are complete so that // the filter can be applied correctly. // // Otherwise, if we have no filter then no need to update again // because the items will update their names. bool dirty = add_limit_exceeded || (have_filter && !have_names); setDirty(dirty); // Refreshed all items. if(!dirty) { // Highlight items matching the filter. std::vector<LLPanel*> items; getItems(items); for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++) { static_cast<LLAvatarListItem*>(*it)->setHighlight(mNameFilter); } // Send refresh_complete signal. mRefreshCompleteSignal(this, LLSD((S32)size(false))); } // Commit if we've added/removed items. if (modified) onCommit(); }
void LLFlyoutButton::onActionButtonClick(const LLSD& data) { // remember last list selection? mList->deselect(); onCommit(); }
void KeepOnlyLastCommitDeletionPolicy::onInit(Collection<IndexCommitPtr> commits) { // Note that commits.size() should normally be 1 onCommit(commits); }
BOOL LLPanelAvatarTag::handleMouseDown(S32 x, S32 y, MASK mask) { onCommit(); return TRUE; }
void LLAvatarList::refresh() { bool have_names = TRUE; bool add_limit_exceeded = false; bool modified = false; bool have_filter = !mNameFilter.empty(); // Save selection. std::vector<LLUUID> selected_ids; getSelectedUUIDs(selected_ids); LLUUID current_id = getSelectedUUID(); // Determine what to add and what to remove. std::vector<LLUUID> added, removed; LLAvatarList::computeDifference(getIDs(), added, removed); // Handle added items. unsigned nadded = 0; for (std::vector<LLUUID>::const_iterator it=added.begin(); it != added.end(); it++) { std::string name; const LLUUID& buddy_id = *it; have_names &= (bool)gCacheName->getFullName(buddy_id, name); if (!have_filter || findInsensitive(name, mNameFilter)) { if (nadded >= ADD_LIMIT) { add_limit_exceeded = true; break; } else { addNewItem(buddy_id, name, LLAvatarTracker::instance().isBuddyOnline(buddy_id)); modified = true; nadded++; } } } // Handle removed items. for (std::vector<LLUUID>::const_iterator it=removed.begin(); it != removed.end(); it++) { removeItemByUUID(*it); modified = true; } // Handle filter. if (have_filter) { std::vector<LLSD> cur_values; getValues(cur_values); for (std::vector<LLSD>::const_iterator it=cur_values.begin(); it != cur_values.end(); it++) { std::string name; const LLUUID& buddy_id = it->asUUID(); have_names &= (bool)gCacheName->getFullName(buddy_id, name); if (!findInsensitive(name, mNameFilter)) { removeItemByUUID(buddy_id); modified = true; } } } // Changed item in place, need to request sort and update columns // because we might have changed data in a column on which the user // has already sorted. JC sort(); // re-select items // selectMultiple(selected_ids); // TODO: implement in LLFlatListView if need selectItemByUUID(current_id); // If the name filter is specified and the names are incomplete, // we need to re-update when the names are complete so that // the filter can be applied correctly. // // Otherwise, if we have no filter then no need to update again // because the items will update their names. bool dirty = add_limit_exceeded || (have_filter && !have_names); setDirty(dirty); // Refreshed all items. if(!dirty) { // Highlight items matching the filter. std::vector<LLPanel*> items; getItems(items); for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++) { static_cast<LLAvatarListItem*>(*it)->setHighlight(mNameFilter); } // Send refresh_complete signal. std::vector<LLSD> cur_values; getValues(cur_values); mRefreshCompleteSignal(this, LLSD((S32)cur_values.size())); } // Commit if we've added/removed items. if (modified) onCommit(); }