static PyObject* osl_setAlpha(PyObject *self, PyObject *args, PyObject *kwargs) { int effect, coeff; if (!PyArg_ParseTuple(args, "ii:setAlpha", &effect, &coeff)) return NULL; oslSetAlpha(effect, coeff); Py_INCREF(Py_None); return Py_None; }
void oslDrawDialog() { if (dialogType == OSL_DIALOG_MESSAGE || dialogType == OSL_DIALOG_ERROR){ switch(sceUtilityMsgDialogGetStatus()) { case PSP_UTILITY_DIALOG_INIT: case PSP_UTILITY_DIALOG_VISIBLE: sceGuFinish(); sceGuSync(0,0); sceUtilityMsgDialogUpdate(1); sceGuStart(GU_DIRECT, osl_list); oslSetAlpha(OSL_FX_RGBA, 0xff); break; case PSP_UTILITY_DIALOG_QUIT: sceUtilityMsgDialogShutdownStart(); break; case PSP_UTILITY_DIALOG_NONE: break; } }else if (dialogType == OSL_DIALOG_NETCONF){ switch(sceUtilityNetconfGetStatus()){ case PSP_UTILITY_DIALOG_INIT: case PSP_UTILITY_DIALOG_VISIBLE: sceGuFinish(); sceGuSync(0,0); sceUtilityNetconfUpdate(1); sceGuStart(GU_DIRECT, osl_list); oslSetAlpha(OSL_FX_RGBA, 0xff); break; case PSP_UTILITY_DIALOG_QUIT: sceUtilityNetconfShutdownStart(); break; case PSP_UTILITY_DIALOG_NONE: case PSP_UTILITY_DIALOG_FINISHED: break; } } }
int oslShowSplashScreen2() { OSL_IMAGE *logo, *temp; int skip = 0; float y, vy; int frameNb, phase; float vyList[TABW]; float speeds[TABH][TABW]; int i, j, fade; float positions[TABH][TABW]; temp = oslLoadImageFile("logo/neoflash.png", OSL_IN_RAM, OSL_PF_5650); if (!temp) return 0; logo = oslCreateSwizzledImage(temp, OSL_IN_VRAM); oslDeleteImage(temp); if (!logo) return 0; y = -logo->sizeY; vy = 1.0f; frameNb = 0; phase = 1; fade = 0; for (i=0;i<LARG/TILE;i++) vyList[i] = (rand() % 7500) / 10000.f + 0.25f; for (j=0;j<HAUT/TILE;j++) for (i=0;i<LARG/TILE;i++) { speeds[j][i] = vyList[i] - (HAUT/TILE - j) * ((rand() % 1000) / 10000.0f + 0.04f); positions[j][i] = j * TILE; } while(!osl_quit && fade < 31 && frameNb < 220) { oslReadKeys(); if (phase < 9) { y += vy; if (y + logo->sizeY >= HAUT) { if (vy > 0) vy -= 0.8f; else vy -= 0.4f; if (phase % 2 == 1) phase++; } else if (phase == 1) vy += 0.4f; else { if (vy > 0) vy += 0.4f; else vy += 0.8f; if (phase % 2 == 0) phase++; } } else { y = 0; frameNb++; } if (frameNb > 120) { for (j=0;j<HAUT/TILE;j++) for (i=0;i<LARG/TILE;i++) { speeds[j][i] += 0.15f; if (speeds[j][i] > 0.0f) positions[j][i] += speeds[j][i]; } } if (fade > 0) fade++; if ((osl_keys->pressed.value & (OSL_KEYMASK_START|OSL_KEYMASK_CIRCLE|OSL_KEYMASK_CROSS)) && fade == 0) fade = 1; if (!skip) { oslStartDrawing(); oslClearScreen(0); if (frameNb <= 120) { logo->y = y; if (y < 0) { logo->stretchY = logo->sizeY; logo->stretchX = logo->sizeX; logo->x = 0; } else { logo->stretchY = logo->sizeY - y; logo->stretchX = logo->sizeX + y; logo->x = - y / 2; } oslDrawImage(logo); } else LogoDrawTiles(logo, positions); if (fade > 0) { oslSetAlpha(OSL_FX_RGBA, 0); oslDrawFillRect(0, 0, LARG, HAUT, RGBA(0, 0, 0, fade<<3)); /* oslSetAlpha(OSL_FX_SUB, 0xff); oslDrawFillRect(0, 0, LARG, HAUT, RGB(fade<<3, fade<<3, fade<<3)); oslSetAlpha(OSL_FX_DEFAULT, 0);*/ } oslEndDrawing(); } skip = oslSyncFrameEx(1,4,0); } oslDeleteImage(logo); return 1; }
/* Affiche le logo OSLib Ne cherchez pas à comprendre cette fonction si vous débutez :p */ int oslShowSplashScreen1() { OSL_IMAGE *texte, *etoile; OSL_IMAGE *fond; int skip=0; int x, y; int angle, nFrame, val; float dist; int pousNb; float pousX[100], pousY[100]; int i, imgAngle; float tblVitPous[8] = {0.2, 0.3, 0.15, 0.2, 0.35, 0.2, 0.15, 0.3}; int fade = 0; //Add these files to the list oslAddVirtualFileList((OSL_VIRTUALFILENAME*)__osl_logo_ram_files, oslNumberof(__osl_logo_ram_files)); texte = oslLoadImageFile("ram:/logo/texte.png", OSL_IN_VRAM | OSL_UNSWIZZLED, OSL_PF_8888); if (!texte) return 0; logoDecalePixels(texte); oslStartDrawing(); oslSetDithering(1); oslSetDrawBuffer(texte); oslDrawGradientRect(0,0, WIDTH,HEIGHT, RGB(0,0,0), RGB(0,0,128), RGB(0,0,128), RGB(0,0,0)); oslSetDrawBuffer(OSL_DEFAULT_BUFFER); oslEndDrawing(); oslMoveImageTo(texte, OSL_IN_RAM); oslSwizzleImage(texte); fond = logoCreeImageFond(); if (!fond) { oslDeleteImage(texte); return 0; } oslSetTransparentColor(RGB(255,0,254)); etoile = oslLoadImageFile("ram:/logo/etoile.png", OSL_IN_RAM, OSL_PF_5551); if (!etoile) { oslDeleteImage(texte); oslDeleteImage(fond); return 0; } oslDisableTransparentColor(); texte->centerX = texte->sizeX / 2; texte->centerY = texte->sizeY / 2; angle = 270; dist = 160.0f; nFrame = 0; pousNb=0; imgAngle = 78; while (!osl_quit) { if (!skip) { oslStartDrawing(); logoCreePaletteRotative(fond, 2000-nFrame*8); oslDrawImage(fond); x = WIDTH/2; y = HEIGHT/2; if (dist > 0) { x += oslCos(angle, dist); y -= oslSin(angle, dist); texte->stretchX = texte->sizeX * (1+dist*0.03f); texte->stretchY = texte->sizeY * (1+dist*0.03f); texte->angle = imgAngle; } else { texte->stretchX = texte->sizeX; texte->stretchY = texte->sizeY; texte->angle = 0; } oslSetBilinearFilter(1); //Effet spécial pour le texturage des nuages if (nFrame >= 50) { val = (nFrame - 50) * 6; if (val > 255) val = 255; oslSetAlpha(OSL_FX_ALPHA|OSL_FX_COLOR, RGBA(val,val,val,0xff)); } else oslSetAlpha(OSL_FX_ALPHA|OSL_FX_COLOR, RGBA(0,0,0,0xff)); oslDrawImageXY(texte, x, y); oslSetImageTileSize(etoile, 0,0, 16,16); oslCorrectImageHalfBorder(etoile); oslImageSetRotCenter(etoile); etoile->angle = 360 - ((nFrame * 3) % 360); etoile->stretchX = 16; etoile->stretchY = 16; oslSetAlpha(OSL_FX_ALPHA|OSL_FX_COLOR, RGBA(0xff,0,0,0xff)); oslDrawImageXY(etoile, 480-9, 272-9); //Dessine l'étoile if (nFrame >= 140 && nFrame < 240) { val = nFrame - 140; angle = (val * 5) % 360; i = nFrame - (240 - 256/12); if (val*16 < 255) oslSetAlpha(OSL_FX_ALPHA, val*16); else if (i > 0) oslSetAlpha(OSL_FX_ALPHA, 255-i*12); else oslSetAlpha(OSL_FX_RGBA, 0); etoile->angle = (val * 8) % 360; etoile->x = WIDTH/2 + oslCosi(angle, 120); etoile->y = HEIGHT/2 - oslSini(angle, 50); etoile->stretchX = 16 * 2; etoile->stretchY = 16 * 2; oslDrawImage(etoile); oslResetImageHalfBorder(etoile); } //Restaure l'environnement oslSetBilinearFilter(0); //Dessine les poussières oslSetAlpha(OSL_FX_ADD, 0xff); oslSetImageTileSize(etoile, 0,16, 8,8); oslImageSetRotCenter(etoile); for (i=0;i<pousNb;i++) oslDrawImageSimpleXY(etoile, pousX[i], pousY[i]); oslSetAlpha(OSL_FX_RGBA, 0); // oslSysBenchmarkDisplay(); //Fade if (nFrame < 32) oslDrawFillRect(0,0, WIDTH,HEIGHT, RGBA(0,0,0,255-(nFrame<<3))); if (fade > 0) { if (fade >= 31) fade = 31; oslDrawFillRect(0,0, WIDTH,HEIGHT, RGBA(0,0,0,(fade<<3))); } oslEndDrawing(); } nFrame++; //L'étoile tourne sur le logo if (nFrame >= 140 && nFrame < 240) { val = nFrame - 140; angle = (val * 5) % 360; if (angle >= 200 && angle <= 340) { pousX[pousNb] = WIDTH/2 + oslCos(angle, 120); pousY[pousNb] = HEIGHT/2 - oslSin(angle, 50); pousNb++; } } if (fade > 0) fade++; if (nFrame > 290 && fade == 0) fade = 1; for (i=0;i<pousNb;i++) { pousY[i] += tblVitPous[i%8]; } dist -= 2.0f; angle -= 4; imgAngle -= 1; if (angle < 0) angle += 360; skip = oslSyncFrameEx(1,4,0); //Lecture des touches oslReadKeys(); if ((osl_keys->pressed.value & (OSL_KEYMASK_START|OSL_KEYMASK_CIRCLE|OSL_KEYMASK_CROSS)) && fade == 0) fade = 1; if (fade >= 32) break; } oslSetAlpha(OSL_FX_RGBA, 0); oslDeleteImage(texte); oslDeleteImage(fond); oslDeleteImage(etoile); oslRemoveVirtualFileList((OSL_VIRTUALFILENAME*)__osl_logo_ram_files, oslNumberof(__osl_logo_ram_files)); return 1; }