Exemple #1
0
bool Pad::waitReady()
{
	int state;
	char stateString[16];

	state = padGetState(m_port, m_slot);
	int lastState = -1;

	while ((state != PAD_STATE_STABLE) && (state != PAD_STATE_FINDCTP1))
	{
		if (state != lastState)
		{
			padStateInt2String(state, stateString);
			//printf("Please wait, pad(%d,%d) is in state %s\n",m_port, m_slot, stateString);
		}

		lastState = state;
		state = padGetState(m_port, m_slot);
	}

	// Were the pad ever 'out of sync'?

	if (lastState != -1)
	{
		//printf("Pad OK!\n");
	}

	return true;
}
Exemple #2
0
static int wait_pad(int port, int slot, int tries)
{
	int state, last_state;
	char state_string[16];

	state = padGetState(port, slot);
	if (state == PAD_STATE_DISCONN)
	{
		/* printf("SDL_Joystick: pad (%d, %d) is disconnected\n", port, slot); */
		return -1;
	}

	last_state = -1;

	while ((state != PAD_STATE_STABLE) && (state != PAD_STATE_FINDCTP1)) 
	{
		if (state != last_state) 
		{
			padStateInt2String(state, state_string);
			printf("SDL_Joystick: pad (%d,%d) is in state %s\n", port, slot, state_string);
		}

		last_state = state;
		state = padGetState(port, slot);

		tries--;
		if (tries == 0)
		{
			printf("waited too long! giving up\n");
			break;
		}
	}

	return 0;
}
Exemple #3
0
static int waitPadReady(int port, int slot)
{
    int state;
    int lastState;
    char stateString[16];

    state = padGetState(port, slot);
    lastState = -1;
    while((state != PAD_STATE_STABLE) && (state != PAD_STATE_FINDCTP1)) {
        if (state != lastState) {
            padStateInt2String(state, stateString);
        }
        lastState = state;
        state=padGetState(port, slot);
    }
    // Were the pad ever 'out of sync'?
    if (lastState != -1) {

    }
    return 0;
}