//------------------------------------------------------------ // Takes away a segment's fuel center properties. // Deletes the segment point entry in the FuelCenter list. void fuelcen_delete(const vsegptr_t segp) { Restart: ; segp->special = 0; for (uint_fast32_t i = 0; i < Num_fuelcenters; i++ ) { FuelCenter &fi = Station[i]; if (vsegptr(fi.segnum) == segp) { // If Robot maker is deleted, fix Segments and RobotCenters. if (fi.Type == SEGMENT_IS_ROBOTMAKER) { Assert(Num_robot_centers > 0); const auto &&range = partial_range(RobotCenters, static_cast<unsigned>(segp->matcen_num), Num_robot_centers); Num_robot_centers--; std::move(std::next(range.begin()), range.end(), range.begin()); range_for (auto &fj, partial_const_range(Station, Num_fuelcenters)) { if ( fj.Type == SEGMENT_IS_ROBOTMAKER ) if ( Segments[fj.segnum].matcen_num > segp->matcen_num ) Segments[fj.segnum].matcen_num--; } } #if defined(DXX_BUILD_DESCENT_II) //fix RobotCenters so they point to correct fuelcenter range_for (auto &j, partial_range(RobotCenters, Num_robot_centers)) if (j.fuelcen_num > i) //this robotcenter's fuelcen is changing j.fuelcen_num--; #endif Assert(Num_fuelcenters > 0); Num_fuelcenters--; for (uint_fast32_t j = i; j < Num_fuelcenters; j++ ) { Station[j] = Station[j+1]; Segments[Station[j].segnum].value = j; } goto Restart; } }
void bm_read_all(PHYSFS_File * fp) { unsigned t; NumTextures = PHYSFSX_readInt(fp); bitmap_index_read_n(fp, partial_range(Textures, NumTextures)); range_for (tmap_info &ti, partial_range(TmapInfo, NumTextures)) tmap_info_read(ti, fp); t = PHYSFSX_readInt(fp); PHYSFS_read( fp, Sounds, sizeof(ubyte), t ); PHYSFS_read( fp, AltSounds, sizeof(ubyte), t ); Num_vclips = PHYSFSX_readInt(fp); range_for (vclip &vc, partial_range(Vclip, Num_vclips)) vclip_read(fp, vc); Num_effects = PHYSFSX_readInt(fp); range_for (eclip &ec, partial_range(Effects, Num_effects)) eclip_read(fp, ec); Num_wall_anims = PHYSFSX_readInt(fp); range_for (auto &w, partial_range(WallAnims, Num_wall_anims)) wclip_read(fp, w); N_robot_types = PHYSFSX_readInt(fp); range_for (auto &r, partial_range(Robot_info, N_robot_types)) robot_info_read(fp, r); N_robot_joints = PHYSFSX_readInt(fp); range_for (auto &r, partial_range(Robot_joints, N_robot_joints)) jointpos_read(fp, r); N_weapon_types = PHYSFSX_readInt(fp); weapon_info_read_n(Weapon_info, N_weapon_types, fp, Piggy_hamfile_version); N_powerup_types = PHYSFSX_readInt(fp); range_for (auto &p, partial_range(Powerup_info, N_powerup_types)) powerup_type_info_read(fp, p); N_polygon_models = PHYSFSX_readInt(fp); { const auto &&r = partial_range(Polygon_models, N_polygon_models); range_for (auto &p, r) polymodel_read(&p, fp); range_for (auto &p, r) polygon_model_data_read(&p, fp); } range_for (auto &i, partial_range(Dying_modelnums, N_polygon_models)) i = PHYSFSX_readInt(fp); range_for (auto &i, partial_range(Dead_modelnums, N_polygon_models)) i = PHYSFSX_readInt(fp); t = PHYSFSX_readInt(fp); bitmap_index_read_n(fp, partial_range(Gauges, t)); bitmap_index_read_n(fp, partial_range(Gauges_hires, t)); N_ObjBitmaps = PHYSFSX_readInt(fp); bitmap_index_read_n(fp, partial_range(ObjBitmaps, N_ObjBitmaps)); range_for (auto &i, partial_range(ObjBitmapPtrs, N_ObjBitmaps)) i = PHYSFSX_readShort(fp); player_ship_read(&only_player_ship, fp); Num_cockpits = PHYSFSX_readInt(fp); bitmap_index_read_n(fp, partial_range(cockpit_bitmap, Num_cockpits)); //@@ PHYSFS_read( fp, &Num_total_object_types, sizeof(int), 1 ); //@@ PHYSFS_read( fp, ObjType, sizeof(byte), Num_total_object_types ); //@@ PHYSFS_read( fp, ObjId, sizeof(byte), Num_total_object_types ); //@@ PHYSFS_read( fp, ObjStrength, sizeof(fix), Num_total_object_types ); First_multi_bitmap_num = PHYSFSX_readInt(fp); Num_reactors = PHYSFSX_readInt(fp); reactor_read_n(fp, partial_range(Reactors, Num_reactors)); Marker_model_num = PHYSFSX_readInt(fp); //@@PHYSFS_read( fp, &N_controlcen_guns, sizeof(int), 1 ); //@@PHYSFS_read( fp, controlcen_gun_points, sizeof(vms_vector), N_controlcen_guns ); //@@PHYSFS_read( fp, controlcen_gun_dirs, sizeof(vms_vector), N_controlcen_guns ); if (Piggy_hamfile_version < 3) { exit_modelnum = PHYSFSX_readInt(fp); destroyed_exit_modelnum = PHYSFSX_readInt(fp); } else exit_modelnum = destroyed_exit_modelnum = N_polygon_models; }
// Read compiled properties data from descent.pig void properties_read_cmp(PHYSFS_File * fp) { // bitmap_index is a short NumTextures = PHYSFSX_readInt(fp); bitmap_index_read_n(fp, Textures); range_for (tmap_info &ti, TmapInfo) tmap_info_read(ti, fp); PHYSFS_read(fp, Sounds, sizeof(Sounds[0]), Sounds.size()); PHYSFS_read(fp, AltSounds, sizeof(AltSounds[0]), AltSounds.size()); Num_vclips = PHYSFSX_readInt(fp); range_for (vclip &vc, Vclip) vclip_read(fp, vc); Num_effects = PHYSFSX_readInt(fp); range_for (eclip &ec, Effects) eclip_read(fp, ec); Num_wall_anims = PHYSFSX_readInt(fp); range_for (auto &w, WallAnims) wclip_read(fp, w); N_robot_types = PHYSFSX_readInt(fp); range_for (auto &r, Robot_info) robot_info_read(fp, r); N_robot_joints = PHYSFSX_readInt(fp); range_for (auto &r, Robot_joints) jointpos_read(fp, r); N_weapon_types = PHYSFSX_readInt(fp); weapon_info_read_n(Weapon_info, MAX_WEAPON_TYPES, fp, 0); N_powerup_types = PHYSFSX_readInt(fp); range_for (auto &p, Powerup_info) powerup_type_info_read(fp, p); N_polygon_models = PHYSFSX_readInt(fp); { const auto &&r = partial_range(Polygon_models, N_polygon_models); range_for (auto &p, r) polymodel_read(&p, fp); range_for (auto &p, r) polygon_model_data_read(&p, fp); } bitmap_index_read_n(fp, partial_range(Gauges, MAX_GAUGE_BMS)); range_for (auto &i, Dying_modelnums) i = PHYSFSX_readInt(fp); range_for (auto &i, Dead_modelnums) i = PHYSFSX_readInt(fp); bitmap_index_read_n(fp, ObjBitmaps); range_for (auto &i, ObjBitmapPtrs) i = PHYSFSX_readShort(fp); player_ship_read(&only_player_ship, fp); Num_cockpits = PHYSFSX_readInt(fp); bitmap_index_read_n(fp, cockpit_bitmap); PHYSFS_read(fp, Sounds, sizeof(Sounds[0]), Sounds.size()); PHYSFS_read(fp, AltSounds, sizeof(AltSounds[0]), AltSounds.size()); Num_total_object_types = PHYSFSX_readInt(fp); PHYSFS_read( fp, ObjType, sizeof(ubyte), MAX_OBJTYPE ); PHYSFS_read( fp, ObjId, sizeof(ubyte), MAX_OBJTYPE ); range_for (auto &i, ObjStrength) i = PHYSFSX_readFix(fp); First_multi_bitmap_num = PHYSFSX_readInt(fp); Reactors[0].n_guns = PHYSFSX_readInt(fp); range_for (auto &i, Reactors[0].gun_points) PHYSFSX_readVector(fp, i); range_for (auto &i, Reactors[0].gun_dirs) PHYSFSX_readVector(fp, i); exit_modelnum = PHYSFSX_readInt(fp); destroyed_exit_modelnum = PHYSFSX_readInt(fp); #if DXX_USE_EDITOR //Build tmaplist auto &&effect_range = partial_const_range(Effects, Num_effects); Num_tmaps = TextureEffects + std::count_if(effect_range.begin(), effect_range.end(), [](const eclip &e) { return e.changing_wall_texture >= 0; }); #endif }