/** * Attempt to retrieve an item from guild storage to cart, then refresh it * @param sd : player * @param index : index of item in storage * @param amount : number of item to transfert * @return 1:fail, 0:success */ void storage_guild_storagegettocart(struct map_session_data* sd, int index, int amount) { short flag; struct guild_storage *stor; nullpo_retv(sd); nullpo_retv(stor=guild2storage2(sd->status.guild_id)); if(!stor->storage_status) return; if(index < 0 || index >= MAX_GUILD_STORAGE) return; if(stor->items[index].nameid == 0) return; if(amount < 1 || amount > stor->items[index].amount) return; if((flag = pc_cart_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)) == 0) guild_storage_delitem(sd,stor,index,amount); else { clif_storageitemremoved(sd,index,0); clif_cart_additem_ack(sd,(flag == 1) ? ADDITEM_TO_CART_FAIL_WEIGHT:ADDITEM_TO_CART_FAIL_COUNT); } }
/*========================================== * Get from Storage to the Cart inventory * @index : storage index * return * 0 : fail * 1 : success *------------------------------------------*/ int storage_storagegettocart(struct map_session_data* sd, int index, int amount) { nullpo_ret(sd); if( index < 0 || index >= MAX_STORAGE ) return 0; if( sd->status.storage.items[index].nameid <= 0 ) return 0; //Nothing there. if( amount < 1 || amount > sd->status.storage.items[index].amount ) return 0; if( pc_cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE) == 0 ) storage_delitem(sd,index,amount); return 1; }
/** * Get from Storage to the Cart inventory * @param sd : player * @param stor : Storage data * @param index : storage index to take the item from * @param amount : number of item to take * @return 0:fail, 1:success */ void storage_storagegettocart(struct map_session_data* sd, struct s_storage *stor, int index, int amount) { unsigned char flag = 0; enum e_storage_add result; nullpo_retv(sd); result = storage_canGetItem(stor, index, amount); if (result != STORAGE_ADD_OK) return; if ((flag = pc_cart_additem(sd,&stor->u.items_storage[index],amount,LOG_TYPE_STORAGE)) == 0) storage_delitem(sd,stor,index,amount); else { clif_storageitemremoved(sd,index,0); clif_cart_additem_ack(sd,(flag==1)?ADDITEM_TO_CART_FAIL_WEIGHT:ADDITEM_TO_CART_FAIL_COUNT); } }
/** * Get from Storage to the Cart inventory * @param sd : player * @param index : storage index to take the item from * @param amount : number of item to take * @return 0:fail, 1:success */ void storage_storagegettocart(struct map_session_data* sd, int index, int amount) { unsigned char flag; nullpo_retv(sd); if( index < 0 || index >= sd->storage_size ) return; if( sd->status.storage.items[index].nameid <= 0 ) return; //Nothing there. if( amount < 1 || amount > sd->status.storage.items[index].amount ) return; if( (flag = pc_cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 ) storage_delitem(sd,index,amount); else { clif_storageitemremoved(sd,index,0); clif_cart_additem_ack(sd,(flag==1)?ADDITEM_TO_CART_FAIL_WEIGHT:ADDITEM_TO_CART_FAIL_COUNT); } }
/*========================================== * カプラ倉庫からカートへ出す *------------------------------------------ */ void storage_storagegettocart(struct map_session_data *sd, int idx, int amount) { struct storage *stor; nullpo_retv(sd); nullpo_retv(stor = (struct storage *)numdb_search(storage_db,sd->status.account_id)); if(!stor->storage_status) return; if(idx < 0 || idx >= MAX_STORAGE) return; if(itemdb_iscartable(stor->store_item[idx].nameid) == 0) // カートへ出せるかチェック return; if(amount < 1 || amount > stor->store_item[idx].amount) return; if(pc_cart_additem(sd, &stor->store_item[idx], amount) == 0) storage_delitem(sd, stor, idx, amount); return; }
/*========================================== * Attempt to retrieve an item from guild storage to cart, then refresh it * @index : storage idx * return * 0 : fail * 1 : succes *------------------------------------------*/ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int amount) { struct guild_storage *stor; nullpo_ret(sd); nullpo_ret(stor=guild2storage2(sd->status.guild_id)); if(!stor->storage_status) return 0; if(index<0 || index>=MAX_GUILD_STORAGE) return 0; if(stor->items[index].nameid<=0) return 0; if(amount < 1 || amount > stor->items[index].amount) return 0; if(pc_cart_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)==0) guild_storage_delitem(sd,stor,index,amount); return 1; }
/*========================================== * Get from Storage to the Cart *------------------------------------------ */ int storage_storagegettocart(struct map_session_data *sd,int index,int amount) { struct storage *stor; nullpo_retr(0, sd); nullpo_retr(0, stor=account2storage2(sd->status.account_id)); if(!stor->storage_status) return 0; if(index< 0 || index>=MAX_STORAGE) return 0; if(stor->storage_[index].nameid <= 0) return 0; //Nothing there. if(amount < 1 || amount > stor->storage_[index].amount) return 0; if(pc_cart_additem(sd,&stor->storage_[index],amount)==0) storage_delitem(sd,stor,index,amount); return 1; }