Exemple #1
0
int main() {
  // create a client instance.
  pc_client_t *client = pc_client_new();

  struct sockaddr_in address;

  memset(&address, 0, sizeof(struct sockaddr_in));
  address.sin_family = AF_INET;
  address.sin_port = htons(port);
  address.sin_addr.s_addr = inet_addr(ip);

  // add some event callback.
  pc_add_listener(client, "onHey", on_hey);
  pc_add_listener(client, PC_EVENT_DISCONNECT, on_close);

  // try to connect to server.
  if(pc_client_connect(client, &address)) {
    printf("fail to connect server.\n");
    pc_client_destroy(client);
    return 1;
  }

  do_notify(client);

  // main thread has nothing to do and wait until child thread return.
  pc_client_join(client);

  // release the client
  pc_client_destroy(client);

  return 0;
}
int PomeloSocket::connect(const char* addr, int port)
{
    this->client = pc_client_new();
    
    struct sockaddr_in address;
    memset(&address, 0, sizeof(struct sockaddr_in));
    address.sin_family = AF_INET;
    address.sin_port = htons(port);
    address.sin_addr.s_addr = inet_addr(addr);
    
    
    int ret = pc_client_connect(client, &address);
    if(ret) {
        CCLOG("pc_client_connect error:%d",errno);
        pc_client_destroy(client);
        return 0;
    }
    this->state=CONNECTED_OK;
    log("socket connected to:ip:%s,port:%d",addr,port);
    
    // add pomelo events listener
    void (*on_disconnect)(pc_client_t *client, const char *event, void *data) = &PomeloSocket::onDisconnectCallback;
    void (*on_pushData)(pc_client_t *client, const char *event, void *data) = &PomeloSocket::onPushDataCallback;
    pc_add_listener(client, PC_EVENT_DISCONNECT, on_disconnect);
    pc_add_listener(client, PC_EVENT_KICK, on_disconnect);
    pc_add_listener(client, "onTest", on_pushData); //onMsg
    
    Director::getInstance()->getScheduler()->scheduleUpdate(this, 0, false);

    return ret;
}
Exemple #3
0
void login(const char *username, const char *Channel) {
    const char *ip = GATE_HOST;
    int port = GATE_PORT;
    user = username;
    channel = Channel;

    pc_client_t *client = pc_client_new();

    // add some event callback.
    pc_add_listener(client, PC_EVENT_DISCONNECT, on_gate_close);

    struct sockaddr_in address;

    memset(&address, 0, sizeof(struct sockaddr_in));
    address.sin_family = AF_INET;
    address.sin_port = htons(port);
    address.sin_addr.s_addr = inet_addr(ip);

    printf("try to connect to gate server %s %d\n", ip, port);

    // try to connect to server.
    if (pc_client_connect(client, &address)) {
        printf("fail to connect gate server.\n");
        pc_client_destroy(client);
        return;
    }

    const char *route = "gate.gateHandler.queryEntry";
    json_t *msg = json_object();
    json_t *str = json_string(username);
    json_object_set_new(msg, "uid", str);

    pc_request_t *request = pc_request_new();
    pc_request(client, request, route, msg, on_request_gate_cb);
}
Exemple #4
0
void on_request_gate_cb(pc_request_t *req, int status, json_t *resp) {
    if (status == -1) {
        printf("Fail to send request to server.\n");
    } else if (status == 0) {
        connectorHost = json_string_value(json_object_get(resp, "host"));
        connectorPort = json_number_value(json_object_get(resp, "port"));
        pc_client_t *client = pc_client_new();

        struct sockaddr_in address;

        memset(&address, 0, sizeof(struct sockaddr_in));
        address.sin_family = AF_INET;
        address.sin_port = htons(connectorPort);
        address.sin_addr.s_addr = inet_addr(connectorHost);

        // add pomelo events listener
        pc_add_listener(client, "disconnect", on_disconnect);
        pc_add_listener(client, "onChat", on_chat);
        pc_add_listener(client, "onAdd", on_add);
        pc_add_listener(client, "onLeave", on_leave);

        printf("try to connect to connector server %s %d\n", connectorHost, connectorPort);
        // try to connect to server.
        if (pc_client_connect(client, &address)) {
            printf("fail to connect connector server.\n");
            pc_client_destroy(client);
            return ;
        }

        const char *route = "connector.entryHandler.enter";
        json_t *msg = json_object();
        json_t *str = json_string(user);
        json_t *channel_str = json_string(channel);
        json_object_set_new(msg, "username", str);
        json_object_set_new(msg, "rid", channel_str);

        pc_request_t *request = pc_request_new();
        printf("%s %s\n", user, channel);
        pc_request(client, request, route, msg, on_request_connector_cb);
    }

    // release relative resource with pc_request_t
    json_t *pc_msg = req->msg;
    pc_client_t *pc_client = req->client;
    json_decref(pc_msg);
    pc_request_destroy(req);

    pc_client_stop(pc_client);
}
Exemple #5
0
int CCPomelo::connect(const char* addr,int port){
    struct sockaddr_in address;
    memset(&address, 0, sizeof(struct sockaddr_in));
    address.sin_family = AF_INET;
    address.sin_port = htons(port);
    address.sin_addr.s_addr = inet_addr(addr);
    
    client = pc_client_new();
   
    int ret = pc_client_connect(client, &address);
    if(ret) {
        CCLOG("pc_client_connect error:%d",errno);
        pc_client_destroy(client);
    }
    return  ret;
}
Exemple #6
0
bool NetImpl::connect( const char* __host, unsigned short __port )
{
    struct sockaddr_in __address;

    memset(&__address, 0, sizeof(struct sockaddr_in));
    __address.sin_family = AF_INET;
    __address.sin_port = htons(__port);
    __address.sin_addr.s_addr = inet_addr(__host);

    // try to connect to server.
    if(pc_client_connect(client_, &__address)) {
        printf("fail to connect server.\n");
        pc_client_destroy(client_);
        return false;
    }
    return true;
}
void Net::nonSyncConnect()
{
	struct sockaddr_in address;
	memset(&address, 0, sizeof(struct sockaddr_in));
	address.sin_family = AF_INET;
	address.sin_port = htons(port);
	address.sin_addr.s_addr = inet_addr(ip.c_str());

	if(pc_client_connect(client, &address))
	{
		pushMsg(PC_EVENT_CONNECTEFAIL, "");
		int a = 3;
	}
	else
	{
		pushMsg(PC_EVENT_CONNECTED, "");
	}
}
Exemple #8
0
int main()
{
    pc_lib_init(NULL, NULL, NULL, NULL);
    
    client = (pc_client_t*)malloc(pc_client_size());

    PC_TEST_ASSERT(client);

    pc_client_config_t config = PC_CLIENT_CONFIG_DEFAULT;
    config.local_storage_cb = local_storage_cb;
    pc_client_init(client, (void*)0x11, &config);
    
    PC_TEST_ASSERT(pc_client_ex_data(client) == (void*)0x11);
    PC_TEST_ASSERT(pc_client_state(client) == PC_ST_INITED);
  
    pc_client_add_ev_handler(client, PC_EV_USER_DEFINED_PUSH, EV_HANDLER_EX, SERVER_PUSH, event_cb); 
    pc_client_add_ev_handler(client, PC_EV_CONNECTED , EV_HANDLER_EX, NULL, event_cb); 
    pc_client_add_ev_handler(client, PC_EV_CONNECT_ERROR, EV_HANDLER_EX, NULL, event_cb); 
    pc_client_add_ev_handler(client, PC_EV_CONNECT_FAILED , EV_HANDLER_EX, NULL, event_cb); 
    pc_client_add_ev_handler(client, PC_EV_DISCONNECT , EV_HANDLER_EX, NULL, event_cb); 
    pc_client_add_ev_handler(client, PC_EV_KICKED_BY_SERVER, EV_HANDLER_EX, NULL, event_cb); 
    pc_client_add_ev_handler(client, PC_EV_UNEXPECTED_DISCONNECT, EV_HANDLER_EX, NULL, event_cb); 
    pc_client_add_ev_handler(client, PC_EV_PROTO_ERROR , EV_HANDLER_EX, NULL, event_cb); 

    pc_client_connect(client, "127.0.0.1", 3010, NULL);

    SLEEP(1);
    pc_request_with_timeout(client, REQ_ROUTE, REQ_MSG, REQ_EX, REQ_TIMEOUT, request_cb);

    pc_notify_with_timeout(client, NOTI_ROUTE, NOTI_MSG, NOTI_EX, NOTI_TIMEOUT, notify_cb);
    SLEEP(50);

    pc_client_disconnect(client);

    pc_client_cleanup(client);

    PC_TEST_ASSERT(pc_client_state(client) == PC_ST_NOT_INITED);

    free(client);

    pc_lib_cleanup();

    return 0;
}
void Login::doLogin()
{
    const char *ip = GATE_HOST;
    int port = GATE_PORT;

    pc_client_t *client = pc_client_new();

    struct sockaddr_in address;

    memset(&address, 0, sizeof(struct sockaddr_in));
    address.sin_family = AF_INET;
    address.sin_port = htons(port);
    address.sin_addr.s_addr = inet_addr(ip);

    // try to connect to server.
    if(pc_client_connect(client, &address)) {
        CCLOG("fail to connect server.\n");
        pc_client_destroy(client);
        return ;
    }

    // add some event callback.
    pc_add_listener(client, PC_EVENT_DISCONNECT, on_close);

    const char *route = "gate.gateHandler.queryEntry";
    json_t *msg = json_object();
    json_t *str = json_string(username.c_str());
    json_object_set(msg, "uid", str);
    // decref for json object
    json_decref(str);

    pc_request_t *request = pc_request_new();
    void (*on_request_gate_cb)(pc_request_t *req, int status, json_t *resp) = &Login::requstGateCallback;
    pc_request(client, request, route, msg, on_request_gate_cb);

    // main thread has nothing to do and wait until child thread return.
    pc_client_join(client);

    // release the client
    pc_client_destroy(client);
}
Exemple #10
0
int main() {
  pc_client_t *client = pc_client_new();

  struct sockaddr_in address;

  memset(&address, 0, sizeof(struct sockaddr_in));
  address.sin_family = AF_INET;
  address.sin_port = htons(port);
  address.sin_addr.s_addr = inet_addr(ip);

  pc_add_listener(client, "onHey", on_hey);
  pc_add_listener(client, PC_EVENT_DISCONNECT, on_close);

  if(pc_client_connect(client, &address)) {
    printf("fail to connect server.\n");
    goto error;
  }

  int i;
  for(i=0; i<count; i++) {
    do_notify(client);
  }

  pc_client_join(client);

  //sleep(3);

  printf("before main return.\n");

  pc_client_destroy(client);

  return 0;

error:
  pc_client_destroy(client);
  return 1;
}
Exemple #11
0
void Login::requstGateCallback(pc_request_t *req, int status, json_t *resp)
{
    if(status == -1) {
        CCLOG("Fail to send request to server.\n");
    } else if(status == 0) {
        connectorHost = json_string_value(json_object_get(resp, "host"));
        connectorPort = json_number_value(json_object_get(resp, "port"));
        CCLOG("%s %d", connectorHost,connectorPort);
        pc_client_t *client = pc_client_new();

        struct sockaddr_in address;

        memset(&address, 0, sizeof(struct sockaddr_in));
        address.sin_family = AF_INET;
        address.sin_port = htons(connectorPort);
        address.sin_addr.s_addr = inet_addr(connectorHost);

        // add pomelo events listener
        void (*on_disconnect)(pc_client_t *client, const char *event, void *data) = &Login::onDisconnectCallback;
        void (*on_chat)(pc_client_t *client, const char *event, void *data) = &Login::onChatCallback;
        void (*on_add)(pc_client_t *client, const char *event, void *data) = &Login::onAddCallback;
        void (*on_leave)(pc_client_t *client, const char *event, void *data) = &Login::onLeaveCallback;

        pc_add_listener(client, "disconnect", on_disconnect);
        pc_add_listener(client, "onChat", on_chat);
        pc_add_listener(client, "onAdd", on_add);
        pc_add_listener(client, "onLeave", on_leave);

        // try to connect to server.
        if(pc_client_connect(client, &address)) {
            CCLOG("fail to connect server.\n");
            pc_client_destroy(client);
            return ;
        }

        const char *route = "connector.entryHandler.enter";
        json_t *msg = json_object();
        json_t *str = json_string(username.c_str());
        json_t *channel_str = json_string(channel.c_str());
        json_object_set(msg, "username", str);
        json_object_set(msg, "rid", channel_str);
        // decref for json object
        json_decref(str);
        json_decref(channel_str);

        pc_request_t *request = pc_request_new();
        void (*connect_cb)(pc_request_t *req, int status, json_t *resp )= &Login::requstConnectorCallback;
        pc_request(client, request, route, msg, connect_cb);

        /*
        char *json_str = json_dumps(resp, 0);
        if(json_str != NULL) {
            CCLOG("server response: %s %d\n", connectorHost, connectorPort);
            free(json_str);
        }
        */
    }

    // release relative resource with pc_request_t
    json_t *pc_msg = req->msg;
    pc_client_t *pc_client = req->client;
    json_decref(pc_msg);
    pc_request_destroy(req);

    pc_client_stop(pc_client);
}
Exemple #12
0
void test3()
{
	pc_client_config_t config = PC_CLIENT_CONFIG_DEFAULT;
	int handler_id;
	pc_lib_init(NULL, NULL, NULL, NULL);

	client = (pc_client_t*)malloc(pc_client_size());

	TEST_ASSERT(client);

	config.local_storage_cb = local_storage_cb;
	pc_client_init(client, (void*)0x11, &config);

	TEST_ASSERT(pc_client_ex_data(client) == (void*)0x11);
	TEST_ASSERT(pc_client_state(client) == PC_ST_INITED);

	handler_id = pc_client_add_ev_handler(client, event_cb, EV_HANDLER_EX, NULL);

	pc_client_connect(client, "127.0.0.1", 3010, NULL);

	SLEEP(1);

	if(0)
	{
		const char* sRoute = "connector.connectorHandler.entry";
		const char* sMsg = "{\"name\": \"test\"}";
		pc_request_with_timeout(client, sRoute, sMsg, (void*)101, REQ_TIMEOUT, request_cb);
	}

	if(1)
	{
		const char* sRoute = "room.roomHandler.test";
		const char* sMsg = "{\"name\": \"请求\"}";

		char pBuff[1024]; 
		if(1)
		{
			int nUseLen = GbToUtf(sMsg, strlen(sMsg), pBuff, 1024);
			TEST_ASSERT(nUseLen > 0);
			pBuff[nUseLen] = '\0';
			sMsg = pBuff;
		}
		
		pc_request_with_timeout(client, sRoute, sMsg, (void*)102, REQ_TIMEOUT, request_cb);
	}
	
	//pc_notify_with_timeout(client, NOTI_ROUTE, NOTI_MSG, NOTI_EX, NOTI_TIMEOUT, notify_cb);

	SLEEP(50);

	pc_client_disconnect(client);

	pc_client_rm_ev_handler(client, handler_id);

	pc_client_cleanup(client);

	TEST_ASSERT(pc_client_state(client) == PC_ST_NOT_INITED);

	free(client);

	pc_lib_cleanup();
}