void CButtonST::DrawItem(LPDRAWITEMSTRUCT lpDIS) { CDC* pDC = CDC::FromHandle(lpDIS->hDC); CPen *pOldPen; // Checkbox or Radiobutton style ? if (m_bIsCheckBox == TRUE) { m_bIsPressed = (lpDIS->itemState & ODS_SELECTED) || (m_nCheck != 0); //m_bIsPressed = TRUE; } // Normal button OR other button style ... else { m_bIsPressed = (lpDIS->itemState & ODS_SELECTED); } m_bIsFocused = (lpDIS->itemState & ODS_FOCUS); m_bIsDisabled = (lpDIS->itemState & ODS_DISABLED); CRect itemRect = lpDIS->rcItem; pDC->SetBkMode(TRANSPARENT); if (m_bIsFlat == FALSE) { if (m_bIsFocused || (GetDefault() == TRUE)) { CBrush br(RGB(0,0,0)); pDC->FrameRect(&itemRect, &br); itemRect.DeflateRect(1, 1); } // if } // if // Prepare draw... paint button background // Draw transparent? if (m_bDrawTransparent == TRUE) { PaintBk(pDC); } else { OnDrawBackground(pDC, &itemRect); } // Draw pressed button if (m_bIsPressed) { CRect captionRect1 = lpDIS->rcItem; if (m_bIsFlat == TRUE) { if (m_bDrawBorder) { OnDrawBorder(pDC, &itemRect); } } else { CBrush brBtnShadow(GetSysColor(COLOR_BTNSHADOW)); pDC->FrameRect(&itemRect, &brBtnShadow); } } else // ...else draw non pressed button { CPen penBtnHiLight(PS_SOLID, 0, GetSysColor(COLOR_BTNHILIGHT)); // White CPen pen3DLight(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); // Light gray CPen penBtnShadow(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW)); // Dark gray CPen pen3DDKShadow(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); // Black if (m_bIsFlat == TRUE) { if (m_bMouseOnButton && m_bDrawBorder) { OnDrawBorder(pDC, &itemRect); } } else { // Draw top-left borders // White line pOldPen = pDC->SelectObject(&penBtnHiLight); pDC->MoveTo(itemRect.left, itemRect.bottom-1); pDC->LineTo(itemRect.left, itemRect.top); pDC->LineTo(itemRect.right, itemRect.top); // Light gray line pDC->SelectObject(pen3DLight); pDC->MoveTo(itemRect.left+1, itemRect.bottom-1); pDC->LineTo(itemRect.left+1, itemRect.top+1); pDC->LineTo(itemRect.right, itemRect.top+1); // Draw bottom-right borders // Black line pDC->SelectObject(pen3DDKShadow); pDC->MoveTo(itemRect.left, itemRect.bottom-1); pDC->LineTo(itemRect.right-1, itemRect.bottom-1); pDC->LineTo(itemRect.right-1, itemRect.top-1); // Dark gray line pDC->SelectObject(penBtnShadow); pDC->MoveTo(itemRect.left+1, itemRect.bottom-2); pDC->LineTo(itemRect.right-2, itemRect.bottom-2); pDC->LineTo(itemRect.right-2, itemRect.top); // pDC->SelectObject(pOldPen); } } // Read the button's title CString sTitle; GetWindowText(sTitle); CRect captionRect = lpDIS->rcItem; // Draw the icon if (m_csIcons[0].hIcon != NULL) { DrawTheIcon(pDC, !sTitle.IsEmpty(), &lpDIS->rcItem, &captionRect, m_bIsPressed, m_bIsDisabled); } if (m_csBitmaps[0].hBitmap != NULL) { pDC->SetBkColor(RGB(255,255,255)); DrawTheBitmap(pDC, !sTitle.IsEmpty(), &lpDIS->rcItem, &captionRect, m_bIsPressed, m_bIsDisabled); } // if // Write the button title (if any) if (sTitle.IsEmpty() == FALSE) { // Draw the button's title // If button is pressed then "press" title also if (m_bIsPressed && m_bIsCheckBox == FALSE) { //将偏移1像素的粗体显示效果去除。 captionRect.OffsetRect(0, 0); } // ONLY FOR DEBUG //CBrush brBtnShadow(RGB(255, 0, 0)); //pDC->FrameRect(&captionRect, &brBtnShadow); /* if ((m_bMouseOnButton == TRUE) || (bIsPressed)) { pDC->SetTextColor(GetActiveFgColor()); pDC->SetBkColor(GetActiveBgColor()); } else { pDC->SetTextColor(GetInactiveFgColor()); pDC->SetBkColor(GetInactiveBgColor()); } */ // Center text CRect centerRect = captionRect; pDC->DrawText(sTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER | DT_CALCRECT); captionRect.OffsetRect((centerRect.Width() - captionRect.Width())/2, (centerRect.Height() - captionRect.Height())/2); /* RFU captionRect.OffsetRect(0, (centerRect.Height() - captionRect.Height())/2); captionRect.OffsetRect((centerRect.Width() - captionRect.Width())-4, (centerRect.Height() - captionRect.Height())/2); */ pDC->SetBkMode(TRANSPARENT); /* pDC->DrawState(captionRect.TopLeft(), captionRect.Size(), (LPCTSTR)sTitle, (bIsDisabled ? DSS_DISABLED : DSS_NORMAL), TRUE, 0, (CBrush*)NULL); */ if (m_bIsDisabled) { captionRect.OffsetRect(1, 1); pDC->SetTextColor(::GetSysColor(COLOR_3DHILIGHT)); pDC->DrawText(sTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER); captionRect.OffsetRect(-1, -1); pDC->SetTextColor(::GetSysColor(COLOR_3DSHADOW)); pDC->DrawText(sTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER); } else { if (m_bMouseOnButton || m_bIsPressed) { pDC->SetTextColor(m_crColors[BTNST_COLOR_FG_IN]); pDC->SetBkColor(m_crColors[BTNST_COLOR_BK_IN]); } else { pDC->SetTextColor(m_crColors[BTNST_COLOR_FG_OUT]); pDC->SetBkColor(m_crColors[BTNST_COLOR_BK_OUT]); } if(m_bBigDaddy) { if(m_bIsFlat == TRUE) { if (m_bDrawBorder) { OnDrawBorder(pDC, &itemRect); } } else { CBrush brBtnShadow(RGB(255,255,0)); pDC->FrameRect(&itemRect, &brBtnShadow); } } pDC->DrawText(sTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER); } } if (m_bIsFlat == FALSE || (m_bIsFlat == TRUE && m_bDrawFlatFocus == TRUE)) { // Draw the focus rect if (m_bIsFocused) { CRect focusRect = itemRect; focusRect.DeflateRect(3, 3); pDC->DrawFocusRect(&focusRect); } // if } // if } // End of DrawItem
void CButtonST::DrawItem(LPDRAWITEMSTRUCT lpDIS) { #ifdef ST_USE_MEMDC CDC *pdrawDC = CDC::FromHandle(lpDIS->hDC); CMemDC memDC(pdrawDC); CDC *pDC = &memDC; #else CDC* pDC = CDC::FromHandle(lpDIS->hDC); #endif CPen *pOldPen; BOOL bIsPressed = (lpDIS->itemState & ODS_SELECTED); BOOL bIsFocused = (lpDIS->itemState & ODS_FOCUS); BOOL bIsDisabled = (lpDIS->itemState & ODS_DISABLED); CRect itemRect = lpDIS->rcItem; if (m_bIsFlat == FALSE) { if (bIsFocused) { CBrush br(RGB(0,0,0)); pDC->FrameRect(&itemRect, &br); itemRect.DeflateRect(1, 1); } } // Prepare draw... paint button's area with background color COLORREF bgColor; if ((m_MouseOnButton == TRUE) || (bIsPressed)) bgColor = GetActiveBgColor(); else bgColor = GetInactiveBgColor(); CBrush br(bgColor); pDC->FillRect(&itemRect, &br); // Disegno lo sfondo del bottone //CBrush br(GetSysColor(COLOR_BTNFACE)); //pDC->FillRect(&itemRect, &br); // Draw pressed button if (bIsPressed) { if (m_bIsFlat == TRUE) { if (m_bDrawBorder == TRUE) { CPen penBtnHiLight(PS_SOLID, 0, GetSysColor(COLOR_BTNHILIGHT)); // Bianco CPen penBtnShadow(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW)); // Grigio scuro // Disegno i bordi a sinistra e in alto // Dark gray line pOldPen = pDC->SelectObject(&penBtnShadow); pDC->MoveTo(itemRect.left, itemRect.bottom-1); pDC->LineTo(itemRect.left, itemRect.top); pDC->LineTo(itemRect.right, itemRect.top); // Disegno i bordi a destra e in basso // White line pDC->SelectObject(penBtnHiLight); pDC->MoveTo(itemRect.left, itemRect.bottom-1); pDC->LineTo(itemRect.right-1, itemRect.bottom-1); pDC->LineTo(itemRect.right-1, itemRect.top-1); // pDC->SelectObject(pOldPen); } } else { CBrush brBtnShadow(GetSysColor(COLOR_BTNSHADOW)); pDC->FrameRect(&itemRect, &brBtnShadow); } } else // ...else draw non pressed button { CPen penBtnHiLight(PS_SOLID, 0, GetSysColor(COLOR_BTNHILIGHT)); // White CPen pen3DLight(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); // Light gray CPen penBtnShadow(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW)); // Dark gray CPen pen3DDKShadow(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); // Black if (m_bIsFlat == TRUE) { if (m_MouseOnButton == TRUE && m_bDrawBorder == TRUE) { // Disegno i bordi a sinistra e in alto // White line pOldPen = pDC->SelectObject(&penBtnHiLight); pDC->MoveTo(itemRect.left, itemRect.bottom-1); pDC->LineTo(itemRect.left, itemRect.top); pDC->LineTo(itemRect.right, itemRect.top); // Disegno i bordi a destra e in basso // Dark gray line pDC->SelectObject(penBtnShadow); pDC->MoveTo(itemRect.left, itemRect.bottom-1); pDC->LineTo(itemRect.right-1, itemRect.bottom-1); pDC->LineTo(itemRect.right-1, itemRect.top-1); // pDC->SelectObject(pOldPen); } } else { // Disegno i bordi a sinistra e in alto // White line pOldPen = pDC->SelectObject(&penBtnHiLight); pDC->MoveTo(itemRect.left, itemRect.bottom-1); pDC->LineTo(itemRect.left, itemRect.top); pDC->LineTo(itemRect.right, itemRect.top); // Light gray line pDC->SelectObject(pen3DLight); pDC->MoveTo(itemRect.left+1, itemRect.bottom-1); pDC->LineTo(itemRect.left+1, itemRect.top+1); pDC->LineTo(itemRect.right, itemRect.top+1); // Disegno i bordi a destra e in basso // Black line pDC->SelectObject(pen3DDKShadow); pDC->MoveTo(itemRect.left, itemRect.bottom-1); pDC->LineTo(itemRect.right-1, itemRect.bottom-1); pDC->LineTo(itemRect.right-1, itemRect.top-1); // Dark gray line pDC->SelectObject(penBtnShadow); pDC->MoveTo(itemRect.left+1, itemRect.bottom-2); pDC->LineTo(itemRect.right-2, itemRect.bottom-2); pDC->LineTo(itemRect.right-2, itemRect.top); // pDC->SelectObject(pOldPen); } } // Read the button title CString sTitle; GetWindowText(sTitle); // If we don't want the title displayed if (m_bShowText == FALSE) sTitle.Empty(); CRect captionRect = lpDIS->rcItem; // Draw the icon if (m_hIconIn != NULL) { DrawTheIcon(pDC, &sTitle, &lpDIS->rcItem, &captionRect, bIsPressed, bIsDisabled); } // Write the button title (if any) if (sTitle.IsEmpty() == FALSE) { // Disegno la caption del bottone // Se il bottone e' premuto muovo la captionRect di conseguenza if (bIsPressed) captionRect.OffsetRect(1, 1); // ONLY FOR DEBUG // Evidenzia il rettangolo in cui verra' centrata la caption //CBrush brBtnShadow(RGB(255, 0, 0)); //pDC->FrameRect(&captionRect, &brBtnShadow); #ifdef ST_USE_MEMDC // Get dialog's font CFont *pCurrentFont = GetFont(); CFont *pOldFont = pDC->SelectObject(pCurrentFont); #endif if ((m_MouseOnButton == TRUE) || (bIsPressed)) { pDC->SetTextColor(GetActiveFgColor()); pDC->SetBkColor(GetActiveBgColor()); } else { pDC->SetTextColor(GetInactiveFgColor()); pDC->SetBkColor(GetInactiveBgColor()); } // Center text CRect centerRect = captionRect; pDC->DrawText(sTitle, -1, captionRect, DT_SINGLELINE|DT_CALCRECT); captionRect.OffsetRect((centerRect.Width() - captionRect.Width())/2, (centerRect.Height() - captionRect.Height())/2); /* RFU captionRect.OffsetRect(0, (centerRect.Height() - captionRect.Height())/2); captionRect.OffsetRect((centerRect.Width() - captionRect.Width())-4, (centerRect.Height() - captionRect.Height())/2); */ pDC->DrawState(captionRect.TopLeft(), captionRect.Size(), (LPCTSTR)sTitle, (bIsDisabled ? DSS_DISABLED : DSS_NORMAL), TRUE, 0, (CBrush*)NULL); #ifdef ST_USE_MEMDC pDC->SelectObject(pOldFont); #endif } if (m_bIsFlat == FALSE || (m_bIsFlat == TRUE && m_bDrawFlatFocus == TRUE)) { // Draw the focus rect if (bIsFocused) { CRect focusRect = itemRect; focusRect.DeflateRect(3, 3); pDC->DrawFocusRect(&focusRect); } } } // End of DrawItem
void CCoolButton::DrawItem(LPDRAWITEMSTRUCT lpDIS) { // TODO: Add your code to draw the specified item CDC * pDC=CDC::FromHandle(lpDIS->hDC); unsigned int IsPressed =(lpDIS->itemState&ODS_SELECTED); unsigned int IsFocused =(lpDIS->itemState&ODS_FOCUS); unsigned int IsDisabled =(lpDIS->itemState&ODS_DISABLED); CRect itemRect = lpDIS->rcItem; #ifndef XS_FLAT_BUTTON if(IsFocused) { CBrush br(RGB(0,0,0)); pDC->FrameRect(&itemRect,&br); itemRect.DeflateRect(1,1); } #endif //Fill with bkcolor CBrush br(GetSysColor(COLOR_BTNFACE)); pDC->FillRect(&itemRect,&br); //Is pressed? if(IsPressed) { #ifdef XS_FLAT_BUTTON //浅边界笔 CPen penBtnHiLight(PS_SOLID,0,GetSysColor(COLOR_BTNHILIGHT)); //阴影笔 CPen penBtnShadow(PS_SOLID,0,GetSysColor(COLOR_BTNSHADOW)); //绘边界阴影 pDC->SelectObject(penBtnShadow); pDC->MoveTo(itemRect.left,itemRect.bottom-1); pDC->LineTo(itemRect.left,itemRect.top); pDC->LineTo(itemRect.right,itemRect.top); //绘浅边界 pDC->SelectObject(penBtnHiLight); pDC->MoveTo(itemRect.left,itemRect.bottom-1); pDC->LineTo(itemRect.right-1,itemRect.bottom-1); pDC->LineTo(itemRect.right-1,itemRect.top-1); #else CBrush brBtnShadow(GetSysColor(COLOR_BTNSHADOW)); pDC->FrameRect(&itemRect,&brBtnShadow); #endif } else//没按下 { CPen penBtnHiLight(PS_SOLID,0,GetSysColor(COLOR_BTNHILIGHT)); CPen pen3DLight(PS_SOLID,0,GetSysColor(COLOR_3DLIGHT)); CPen penBtnShadow(PS_SOLID,0,GetSysColor(COLOR_BTNSHADOW)); CPen pen3DDKShadow(PS_SOLID,0,GetSysColor(COLOR_3DDKSHADOW)); #ifdef XS_FLAT_BUTTON if(m_MouseOnButton==TRUE) { pDC->SelectObject(penBtnHiLight); pDC->MoveTo(itemRect.left,itemRect.bottom-1); pDC->LineTo(itemRect.left,itemRect.top); pDC->LineTo(itemRect.right,itemRect.top); // pDC->SelectObject(penBtnShadow); pDC->MoveTo(itemRect.left,itemRect.bottom-1); pDC->LineTo(itemRect.right-1,itemRect.bottom-1); pDC->LineTo(itemRect.right-1,itemRect.top-1); } #else pDC->SelectObject(penBtnHiLight); pDC->MoveTo(itemRect.left,itemRect.bottom-1); pDC->LineTo(itemRect.left,itemRect.top); pDC->LineTo(itemRect.right,itemRect.top); pDC->SelectObject(pen3DLight); pDC->MoveTo(itemRect.left+1,itemRect.bottom-1); pDC->LineTo(itemRect.left+1,itemRect.top+1); pDC->LineTo(itemRect.right,itemRect.top+1); pDC->SelectObject(pen3DDKShadow); pDC->MoveTo(itemRect.left,itemRect.bottom-1); pDC->LineTo(itemRect.right-1,itemRect.bottom-1); pDC->LineTo(itemRect.right-1,itemRect.top-1); pDC->SelectObject(penBtnShadow); pDC->MoveTo(itemRect.left+1,itemRect.bottom-2); pDC->LineTo(itemRect.right-2,itemRect.bottom-2); pDC->LineTo(itemRect.right-2,itemRect.top); #endif } #ifndef XS_FLAT_BUTTON // if(IsFocused) { CRect focusRect = itemRect; focusRect.DeflateRect(3,3); pDC->DrawFocusRect(&focusRect); } #endif //获取文本 CString title; GetWindowText(title); //绘制图标 if(m_hIcon!=NULL) { CRect iconRect = lpDIS->rcItem; //根据标题是否存在来设置不同的图标位置 if(title.IsEmpty()==TRUE) { iconRect.left+=((iconRect.Width()-m_cxIcon)/2); } else { iconRect.left+=6; } iconRect.top+=((iconRect.Height()-m_cyIcon)/2); if(IsPressed)iconRect.OffsetRect(1,1); pDC->DrawIcon(iconRect.TopLeft(),m_hIcon); } //绘标题 CRect captionRect = lpDIS->rcItem; captionRect.left+=m_cxIcon; if(title.IsEmpty()==FALSE) { pDC->SetBkMode(TRANSPARENT); captionRect.OffsetRect(0,-1); if(IsPressed) captionRect.OffsetRect(1,1); if(IsDisabled) { captionRect.OffsetRect(1,1); pDC->SetTextColor(GetSysColor(COLOR_BTNHILIGHT)); pDC->DrawText(title,-1,captionRect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); captionRect.OffsetRect(-1,-1); pDC->SetTextColor(GetSysColor(COLOR_BTNSHADOW)); pDC->DrawText(title,-1,captionRect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); } else { pDC->DrawText(title,-1,captionRect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); } } }