l_int32 main(int argc, char **argv) { l_int32 i, n, w, h, val; l_uint32 val32; L_AMAP *m; NUMA *na; PIX *pix; PIXCMAP *cmap; RB_TYPE key, value; RB_TYPE *pval; lept_mkdir("lept/map"); pix = pixRead("weasel8.240c.png"); pixGetDimensions(pix, &w, &h, NULL); fprintf(stderr, "Image area in pixels: %d\n", w * h); cmap = pixGetColormap(pix); /* Build the histogram, stored in a map. Then compute * and display the histogram as the number of pixels vs * the colormap index */ m = BuildMapHistogram(pix, 1, FALSE); TestMapIterator1(m, FALSE); TestMapIterator2(m, FALSE); DisplayMapHistogram(m, cmap, "/tmp/lept/map/map1"); l_amapDestroy(&m); /* Ditto, but just with a few pixels */ m = BuildMapHistogram(pix, 14, TRUE); DisplayMapHistogram(m, cmap, "/tmp/lept/map/map2"); l_amapDestroy(&m); /* Do in-order tranversals, using the iterators */ m = BuildMapHistogram(pix, 7, FALSE); TestMapIterator1(m, TRUE); TestMapIterator2(m, TRUE); l_amapDestroy(&m); /* Do in-order tranversals, with iterators and destroying the map */ m = BuildMapHistogram(pix, 7, FALSE); TestMapIterator3(m, TRUE); lept_free(m); m = BuildMapHistogram(pix, 7, FALSE); TestMapIterator4(m, TRUE); lept_free(m); /* Do in-order tranversals, with iterators and reversing the map */ m = BuildMapHistogram(pix, 7, FALSE); TestMapIterator5(m, TRUE); l_amapDestroy(&m); /* Build a histogram the old-fashioned way */ na = pixGetCmapHistogram(pix, 1); numaWrite("/tmp/lept/map/map2.na", na); gplotSimple1(na, GPLOT_X11, "/tmp/lept/map/map1", NULL); numaDestroy(&na); /* Build a separate map from (rgb) --> colormap index ... */ m = l_amapCreate(L_UINT_TYPE); n = pixcmapGetCount(cmap); for (i = 0; i < n; i++) { pixcmapGetColor32(cmap, i, &val32); key.utype = val32; value.itype = i; l_amapInsert(m, key, value); } /* ... and test the map */ for (i = 0; i < n; i++) { pixcmapGetColor32(cmap, i, &val32); key.utype = val32; pval = l_amapFind(m, key); if (i != pval->itype) fprintf(stderr, "i = %d != val = %llx\n", i, pval->itype); } l_amapDestroy(&m); pixDestroy(&pix); return 0; }
/*! * \brief pixColorSegmentRemoveColors() * * \param[in] pixd 8 bpp, colormapped * \param[in] pixs 32 bpp rgb, with initial pixel values * \param[in] finalcolors max number of colors to retain * \return 0 if OK, 1 on error * * <pre> * Notes: * (1) This operation is in-place. * (2) This is phase 4 of color segmentation, and the second part * of the 2-step noise removal. Only 'finalcolors' different * colors are retained, with colors with smaller populations * being replaced by the nearest color of the remaining colors. * For highest accuracy, for pixels that are being replaced, * we find the nearest colormap color to the original rgb color. * </pre> */ l_ok pixColorSegmentRemoveColors(PIX *pixd, PIX *pixs, l_int32 finalcolors) { l_int32 i, ncolors, index, tempindex; l_int32 *tab; l_uint32 tempcolor; NUMA *na, *nasi; PIX *pixm; PIXCMAP *cmap; PROCNAME("pixColorSegmentRemoveColors"); if (!pixd) return ERROR_INT("pixd not defined", procName, 1); if (pixGetDepth(pixd) != 8) return ERROR_INT("pixd not 8 bpp", procName, 1); if ((cmap = pixGetColormap(pixd)) == NULL) return ERROR_INT("cmap not found", procName, 1); if (!pixs) return ERROR_INT("pixs not defined", procName, 1); ncolors = pixcmapGetCount(cmap); if (finalcolors >= ncolors) /* few enough colors already; nothing to do */ return 0; /* Generate a mask over all pixels that are not in the * 'finalcolors' most populated colors. Save the colormap * index of any one of the retained colors in 'tempindex'. * The LUT has values 0 for the 'finalcolors' most populated colors, * which will be retained; and 1 for the rest, which are marked * by fg pixels in pixm and will be removed. */ na = pixGetCmapHistogram(pixd, 1); if ((nasi = numaGetSortIndex(na, L_SORT_DECREASING)) == NULL) { numaDestroy(&na); return ERROR_INT("nasi not made", procName, 1); } numaGetIValue(nasi, finalcolors - 1, &tempindex); /* retain down to this */ pixcmapGetColor32(cmap, tempindex, &tempcolor); /* use this color */ tab = (l_int32 *)LEPT_CALLOC(256, sizeof(l_int32)); for (i = finalcolors; i < ncolors; i++) { numaGetIValue(nasi, i, &index); tab[index] = 1; } pixm = pixMakeMaskFromLUT(pixd, tab); LEPT_FREE(tab); /* Reassign the masked pixels temporarily to the saved index * (tempindex). This guarantees that no pixels are labeled by * a colormap index of any colors that will be removed. * The actual value doesn't matter, as long as it's one * of the retained colors, because these pixels will later * be reassigned based on the full set of colors retained * in the colormap. */ pixSetMasked(pixd, pixm, tempcolor); /* Now remove unused colors from the colormap. This reassigns * image pixels as required. */ pixRemoveUnusedColors(pixd); /* Finally, reassign the pixels under the mask (those that were * given a 'tempindex' value) to the nearest color in the colormap. * This is the function used in phase 2 on all image pixels; here * it is only used on the masked pixels given by pixm. */ pixAssignToNearestColor(pixd, pixs, pixm, LEVEL_IN_OCTCUBE, NULL); pixDestroy(&pixm); numaDestroy(&na); numaDestroy(&nasi); return 0; }