void GameScreen::onResume() { if(m_gameState == RUNNING) { m_world->startGame(); platformResume(); } }
void GameScreen::onResume() { if (m_gameState == RUNNING) { Assets::getInstance()->setMusicId(MUSIC_PLAY_MAP_SPACE); platformResume(); } }
JNIEXPORT void Java_com_studio_artaban_kaleidoscope_EngLibrary_resume(JNIEnv* env, jobject obj, jint millis) { platformResume(static_cast<long>(millis)); }