void LLWLParamManager::savePreset(const std::string & name)
{
	// bugfix for SL-46920: preventing filenames that break stuff.
	char * curl_str = curl_escape(name.c_str(), name.size());
	std::string escaped_filename(curl_str);
	curl_free(curl_str);
	curl_str = NULL;

	escaped_filename += ".xml";

	// make an empty llsd
	LLSD paramsData(LLSD::emptyMap());
	std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename));

	// fill it with LLSD windlight params
	paramsData = mParamList[name].getAll();

	// write to file
	llofstream presetsXML(pathName);
	LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
	formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
	presetsXML.close();

	propagateParameters();
	notifyObservers();
}
void LLWLParamManager::savePresets(const std::string & fileName)
{
	//Nobody currently calls me, but if they did, then its reasonable to write the data out to the user's folder
	//and not over the RO system wide version.

	LLSD paramsData(LLSD::emptyMap());
	
	std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", fileName));

	for(std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.begin();
		mIt != mParamList.end();
		++mIt) 
	{
		paramsData[mIt->first] = mIt->second.getAll();
	}

	llofstream presetsXML(pathName);

	LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();

	formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);

	presetsXML.close();

	propagateParameters();
}
void LLWLParamManager::loadPreset(const std::string & name)
{
	// bugfix for SL-46920: preventing filenames that break stuff.
	char * curl_str = curl_escape(name.c_str(), name.size());
	std::string escaped_filename(curl_str);
	curl_free(curl_str);
	curl_str = NULL;

	escaped_filename += ".xml";

	std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", escaped_filename));
	llinfos << "Loading WindLight sky setting from " << pathName << llendl;

	llifstream presetsXML(pathName);

	if (presetsXML)
	{
		LLSD paramsData(LLSD::emptyMap());

		LLPointer<LLSDParser> parser = new LLSDXMLParser();

		parser->parse(presetsXML, paramsData, LLSDSerialize::SIZE_UNLIMITED);

		std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
		if(mIt == mParamList.end())
		{
			addParamSet(name, paramsData);
		}
		else 
		{
			setParamSet(name, paramsData);
		}
		presetsXML.close();
	} 
	else 
	{
		llwarns << "Can't find " << name << llendl;
		return;
	}

	getParamSet(name, mCurParams);

	propagateParameters();
}
void LLWLParamManager::savePreset(LLWLParamKey key)
{
	llassert(key.scope == LLEnvKey::SCOPE_LOCAL && !key.name.empty());

	// make an empty llsd
	LLSD paramsData(LLSD::emptyMap());
	std::string pathName(getUserDir() + LLWeb::curlEscape(key.name) + ".xml");

	// fill it with LLSD windlight params
	paramsData = mParamList[key].getAll();

	// write to file
	llofstream presetsXML(pathName);
	LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
	formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
	presetsXML.close();

	propagateParameters();
}
void LLWaterParamManager::savePreset(const std::string & name)
{
	llassert(!name.empty());

	// make an empty llsd
	LLSD paramsData(LLSD::emptyMap());
	std::string pathName(getUserDir() + LLURI::escape(name) + ".xml");

	// fill it with LLSD windlight params
	paramsData = mParamList[name].getAll();

	// write to file
	llofstream presetsXML(pathName.c_str());
	LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
	formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
	presetsXML.close();

	propagateParameters();
}
void AscentDayCycleManager::savePreset(const std::string & name)
{
	// bugfix for SL-46920: preventing filenames that break stuff.
	std::string escaped_filename = LLWeb::curlEscape(name);

	escaped_filename += ".xml";

	// make an empty llsd
	LLSD paramsData(LLSD::emptyMap());
	std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/days", escaped_filename));

	// fill it with LLSD windlight params
	//paramsData = mParamList[name].getAll();

	// write to file
	llofstream presetsXML(pathName);
	LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
	formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
	presetsXML.close();
}
void LLWaterParamManager::savePreset(const std::string & name)
{
	std::string escaped_filename = LLCurl::escapeSafe(name);
	escaped_filename += ".xml";

	// make an empty llsd
	LLSD paramsData(LLSD::emptyMap());
	std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", escaped_filename));

	// fill it with LLSD windlight params
	paramsData = mParamList[name].getAll();

	// write to file
	llofstream presetsXML(pathName);
	LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
	formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
	presetsXML.close();

	propagateParameters();
}
void LLWLParamManager::savePresets(const std::string & fileName)
{
	LLSD paramsData(LLSD::emptyMap());
	
	std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", fileName));

	for(std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.begin();
		mIt != mParamList.end();
		++mIt) 
	{
		paramsData[mIt->first] = mIt->second.getAll();
	}

	llofstream presetsXML(pathName);

	LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();

	formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);

	presetsXML.close();
}
void LLWLParamManager::loadPresets(const std::string& file_name)
{
	// if fileName exists, use legacy loading form the big file, otherwise, search the sky 
	// directory, and add the list
	if(file_name != "") 
	{
		std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", file_name));
		LL_INFOS2("AppInit", "Shaders") << "Loading WindLight settings from " << path_name << LL_ENDL;

		llifstream presetsXML(path_name);
	
		if (presetsXML)
		{
			LLSD paramsData(LLSD::emptyMap());

			LLPointer<LLSDParser> parser = new LLSDXMLParser();

			parser->parse(presetsXML, paramsData, LLSDSerialize::SIZE_UNLIMITED);

			LLSD::map_const_iterator endParams = paramsData.endMap();
			for(LLSD::map_const_iterator curParams = paramsData.beginMap();
				curParams != endParams;
				++curParams)
			{
				addParamSet(curParams->first, curParams->second);
			}
		}
	}
	
	// otherwise, search the sky directory and find things there
	else
	{
		std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", ""));
		LL_INFOS2("AppInit", "Shaders") << "Loading WindLight settings from " << path_name << LL_ENDL;
	
		//mParamList.clear();
		
		bool found = true;			
		while(found) 
		{
			std::string name;
			found = gDirUtilp->getNextFileInDir(path_name, "*.xml", name, false);

			LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
			
			// if we have one
			if(found) 
			{
				// bugfix for SL-46920: preventing filenames that break stuff.
				char * curl_str = curl_unescape(name.c_str(), name.size());
				std::string unescaped_name(curl_str);
				curl_free(curl_str);
				curl_str = NULL;

				// not much error checking here since we're getting rid of this
				std::string sky_name = unescaped_name.substr(0, unescaped_name.size() - 4);
			
				std::string cur_path(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", name));
				LL_DEBUGS2("AppInit", "Shaders") << "Loading sky from " << cur_path << LL_ENDL;
				
				llifstream sky_xml(cur_path);
				if (sky_xml)
				{
					LLSD sky_data(LLSD::emptyMap());
					LLPointer<LLSDParser> parser = new LLSDXMLParser();
					parser->parse(sky_xml, sky_data, LLSDSerialize::SIZE_UNLIMITED);

					addParamSet(sky_name, sky_data);
					sky_xml.close();
				}
			}
		}
	}
}