void TabRoom::processRoomEvent(RoomEvent *event) { switch (event->getItemId()) { case ItemId_Event_ListGames: processListGamesEvent(qobject_cast<Event_ListGames *>(event)); break; case ItemId_Event_JoinRoom: processJoinRoomEvent(qobject_cast<Event_JoinRoom *>(event)); break; case ItemId_Event_LeaveRoom: processLeaveRoomEvent(qobject_cast<Event_LeaveRoom *>(event)); break; case ItemId_Event_RoomSay: processSayEvent(qobject_cast<Event_RoomSay *>(event)); break; default: ; } }
void TabRoom::processRoomEvent(const RoomEvent &event) { switch (static_cast<RoomEvent::RoomEventType>(getPbExtension(event))) { case RoomEvent::LIST_GAMES: processListGamesEvent(event.GetExtension(Event_ListGames::ext)); break; case RoomEvent::JOIN_ROOM: processJoinRoomEvent(event.GetExtension(Event_JoinRoom::ext)); break; case RoomEvent::LEAVE_ROOM: processLeaveRoomEvent(event.GetExtension(Event_LeaveRoom::ext)); break; case RoomEvent::ROOM_SAY: processRoomSayEvent(event.GetExtension(Event_RoomSay::ext)); break; default: ; } }