static void yp_process_server (struct yp_server *server) { ypdata_t *yp; int state = 0; /* DEBUG1("processing yp server %s", server->url); */ yp = server->mounts; while (yp) { now = time(NULL); /* if one of the streams shows that the server cannot be contacted then mark the * other entries for an update later. Assume YP server is dead and skip it for now */ if (state == -2) { DEBUG2 ("skiping %s on %s", yp->mount, server->url); yp->process = do_yp_add; yp_schedule (yp, 900); } else state = process_ypdata (server, yp); if (yp->remove == 0 && (uint64_t)yp->next_update < ypclient.counter) ypclient.counter = (uint64_t)yp->next_update; yp = yp->next; } }
static void yp_process_server (struct yp_server *server) { ypdata_t *yp; /* DEBUG1("processing yp server %s", server->url); */ yp = server->mounts; while (yp) { now = time (NULL); process_ypdata (server, yp); yp = yp->next; } }