Exemple #1
0
static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
                               InputEvent *evt)
{
    PS2KbdState *s = (PS2KbdState *)dev;
    int scancodes[3], i, count;

    qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
    count = qemu_input_key_value_to_scancode(evt->key->key,
                                             evt->key->down,
                                             scancodes);
    for (i = 0; i < count; i++) {
        ps2_put_keycode(s, scancodes[i]);
    }
}
Exemple #2
0
static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
                               InputEvent *evt)
{
    PS2KbdState *s = (PS2KbdState *)dev;
    InputKeyEvent *key = evt->u.key.data;
    int qcode;
    uint16_t keycode;

    qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
    assert(evt->type == INPUT_EVENT_KIND_KEY);
    qcode = qemu_input_key_value_to_qcode(key->key);

    if (s->scancode_set == 1) {
        if (qcode == Q_KEY_CODE_PAUSE) {
            if (key->down) {
                ps2_put_keycode(s, 0xe1);
                ps2_put_keycode(s, 0x1d);
                ps2_put_keycode(s, 0x45);
                ps2_put_keycode(s, 0x91);
                ps2_put_keycode(s, 0x9d);
                ps2_put_keycode(s, 0xc5);
            }
        } else if (qcode == Q_KEY_CODE_PRINT) {
            if (key->down) {
                ps2_put_keycode(s, 0xe0);
                ps2_put_keycode(s, 0x2a);
                ps2_put_keycode(s, 0xe0);
                ps2_put_keycode(s, 0x37);
            } else {
                ps2_put_keycode(s, 0xe0);
                ps2_put_keycode(s, 0xb7);
                ps2_put_keycode(s, 0xe0);
                ps2_put_keycode(s, 0xaa);
            }
        } else {
            keycode = qcode_to_keycode_set1[qcode];
            if (keycode) {
                if (keycode & 0xff00) {
                    ps2_put_keycode(s, keycode >> 8);
                }
                if (!key->down) {
                    keycode |= 0x80;
                }
                ps2_put_keycode(s, keycode & 0xff);
            } else {
                qemu_log_mask(LOG_UNIMP,
                              "ps2: ignoring key with qcode %d\n", qcode);
            }
        }
Exemple #3
0
void ps2_write_keyboard(void *opaque, int val)
{
    PS2KbdState *s = (PS2KbdState *)opaque;

    trace_ps2_write_keyboard(opaque, val);
    switch(s->common.write_cmd) {
    default:
    case -1:
        switch(val) {
        case 0x00:
            ps2_queue(&s->common, KBD_REPLY_ACK);
            break;
        case 0x05:
            ps2_queue(&s->common, KBD_REPLY_RESEND);
            break;
        case KBD_CMD_GET_ID:
            ps2_queue(&s->common, KBD_REPLY_ACK);
            /* We emulate a MF2 AT keyboard here */
            ps2_queue(&s->common, KBD_REPLY_ID);
            if (s->translate)
                ps2_queue(&s->common, 0x41);
            else
                ps2_queue(&s->common, 0x83);
            break;
        case KBD_CMD_ECHO:
            ps2_queue(&s->common, KBD_CMD_ECHO);
            break;
        case KBD_CMD_ENABLE:
            s->scan_enabled = 1;
            ps2_queue(&s->common, KBD_REPLY_ACK);
            break;
        case KBD_CMD_SCANCODE:
        case KBD_CMD_SET_LEDS:
        case KBD_CMD_SET_RATE:
            s->common.write_cmd = val;
            ps2_queue(&s->common, KBD_REPLY_ACK);
            break;
        case KBD_CMD_RESET_DISABLE:
            ps2_reset_keyboard(s);
            s->scan_enabled = 0;
            ps2_queue(&s->common, KBD_REPLY_ACK);
            break;
        case KBD_CMD_RESET_ENABLE:
            ps2_reset_keyboard(s);
            s->scan_enabled = 1;
            ps2_queue(&s->common, KBD_REPLY_ACK);
            break;
        case KBD_CMD_RESET:
            ps2_reset_keyboard(s);
            ps2_queue(&s->common, KBD_REPLY_ACK);
            ps2_queue(&s->common, KBD_REPLY_POR);
            break;
        default:
            ps2_queue(&s->common, KBD_REPLY_ACK);
            break;
        }
        break;
    case KBD_CMD_SCANCODE:
        if (val == 0) {
            if (s->scancode_set == 1)
                ps2_put_keycode(s, 0x43);
            else if (s->scancode_set == 2)
                ps2_put_keycode(s, 0x41);
            else if (s->scancode_set == 3)
                ps2_put_keycode(s, 0x3f);
        } else {
            if (val >= 1 && val <= 3)
                s->scancode_set = val;
            ps2_queue(&s->common, KBD_REPLY_ACK);
        }
        s->common.write_cmd = -1;
        break;
    case KBD_CMD_SET_LEDS:
        ps2_set_ledstate(s, val);
        ps2_queue(&s->common, KBD_REPLY_ACK);
        s->common.write_cmd = -1;
        break;
    case KBD_CMD_SET_RATE:
        ps2_queue(&s->common, KBD_REPLY_ACK);
        s->common.write_cmd = -1;
        break;
    }
}