Exemple #1
0
void DisconnBid( USHORT uBid )
{
	pWaitForSingleObject( hThreadMutex, INFINITE );

	int k = FindConn( uBid );

	if ( k != -1 )
	{
		ThreadConnection Conn = Connections[ k ];

		Connections[ k ].thread_s = INVALID_SOCKET;

		if ( Conn.thread_s != INVALID_SOCKET )
		{
			pshutdown( Conn.thread_s, FD_READ );
			pshutdown( Conn.thread_s, SD_SEND );

			pclosesocket( Conn.thread_s );
		}

		dwConnections--;

		if ( dwConnections )
		{
			Connections[ k ] = Connections[ dwConnections ];
		}
	}

	pReleaseMutex( hThreadMutex );

}
Exemple #2
0
void KillAllConnections()
{
	pWaitForSingleObject( hThreadMutex, INFINITE );

	for ( DWORD i = 0; i < dwConnections; i++ )
	{
		ThreadConnection Conn = Connections[ i ];

		pshutdown( Conn.thread_s, FD_READ );
		pshutdown( Conn.thread_s, SD_SEND );

		pclosesocket( Conn.thread_s );
	}

	m_memset( &Connections, 0, sizeof( ThreadConnection ) * dwConnections );

	dwConnections = 0;

	pReleaseMutex( hThreadMutex );

	return;
}
Exemple #3
0
SOCKET MyConnect( char *Host, int Port )
{
	LPHOSTENT lpHost = (LPHOSTENT)pgethostbyname( (const char*)Host );

	if ( lpHost == NULL )
	{
		return -1;
	}


	sockaddr_in SockAddr;

	SockAddr.sin_family		 = AF_INET;
	SockAddr.sin_addr.s_addr = **(unsigned long**)lpHost->h_addr_list;
	SockAddr.sin_port		 = (USHORT)phtons( (unsigned short)Port );

	ConnectionData connData;
	connData.SockAddr = SockAddr;
	for(int i=0; i<3; i++) {
		SOCKET Socket = (SOCKET)psocket( AF_INET, SOCK_STREAM, 0 );
		
		if( Socket == -1 )
			return -1;
		connData.Socket = Socket;

		HANDLE ConnectThreadHandle = (HANDLE)pCreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)ConnectThread, &connData, NULL, 0);
		if((long)pWaitForSingleObject(ConnectThreadHandle, 10000) == WAIT_TIMEOUT)
		{
			if((int)pshutdown(Socket, 2) == SOCKET_ERROR)
			{
			}
			pTerminateThread(ConnectThreadHandle, 1);
		}
		DWORD exitCode = 0;
		BOOL res = (BOOL)pGetExitCodeThread(ConnectThreadHandle, &exitCode);

		//wsprintfA(&str[0], "EC:%d", exitCode);
		//OutputDebugStringA(&str[0]);

		if(res && exitCode == 0)
			return Socket;
	}


	return -1;
}