Exemple #1
0
static void QRKeyListCallback
(
	PEER peer,
	qr2_key_type type,
	qr2_keybuffer_t keyBuffer,
	void * param
)
{
	// register the keys we use
	switch(type)
	{
	case key_server:
		_tprintf(_T(" Key List Callback is being called for server keys\n"));
		if(!peerIsAutoMatching(peer))
		{
			qr2_keybuffer_add(keyBuffer, HOSTPORT_KEY);
			qr2_keybuffer_add(keyBuffer, MAPNAME_KEY);
			qr2_keybuffer_add(keyBuffer, GAMETYPE_KEY);
			qr2_keybuffer_add(keyBuffer, TIMELIMIT_KEY);
			qr2_keybuffer_add(keyBuffer, FRAGLIMIT_KEY);
			qr2_keybuffer_add(keyBuffer, TEAMPLAY_KEY);
		}
		break;
	case key_player:
		_tprintf(_T(" Key List Callback is being called for player keys\n"));
		// no custom player keys
		break;
	case key_team:
		_tprintf(_T(" Key List Callback is being called for team keys\n"));
		// no custom team keys
		break;
	default: break;
	}
	
	GSI_UNUSED(param);
}
Exemple #2
0
XRGAMESPY_API void xrGS_qr2_keybuffer_add(qr2_keybuffer_t keybuffer, int keyid)
{
	qr2_keybuffer_add(keybuffer, keyid);
}
Exemple #3
0
// called when we need to report the list of keys we report values for
void keylist_callback(qr2_key_type keytype, qr2_keybuffer_t keybuffer, void *userdata)
{
	AppDebug("Reporting keylist\n");

	//need to add all the keys we support
	switch (keytype)
	{
	case key_server:
		qr2_keybuffer_add(keybuffer, HOSTNAME_KEY);
		qr2_keybuffer_add(keybuffer, GAMEVER_KEY);
		qr2_keybuffer_add(keybuffer, HOSTPORT_KEY);
		qr2_keybuffer_add(keybuffer, MAPNAME_KEY);
		qr2_keybuffer_add(keybuffer, GAMETYPE_KEY);
		qr2_keybuffer_add(keybuffer, NUMPLAYERS_KEY);
		qr2_keybuffer_add(keybuffer, NUMTEAMS_KEY);
		qr2_keybuffer_add(keybuffer, MAXPLAYERS_KEY);
		qr2_keybuffer_add(keybuffer, GAMEMODE_KEY);
		qr2_keybuffer_add(keybuffer, TEAMPLAY_KEY);
		qr2_keybuffer_add(keybuffer, FRAGLIMIT_KEY);
		qr2_keybuffer_add(keybuffer, TIMELIMIT_KEY);
		qr2_keybuffer_add(keybuffer, GRAVITY_KEY); //a custom key
		qr2_keybuffer_add(keybuffer, RANKINGON_KEY); //a custom key
		break;
	case key_player:
		qr2_keybuffer_add(keybuffer, PLAYER__KEY);
		qr2_keybuffer_add(keybuffer, SCORE__KEY);
		qr2_keybuffer_add(keybuffer, DEATHS__KEY);
		qr2_keybuffer_add(keybuffer, PING__KEY);
		qr2_keybuffer_add(keybuffer, TEAM__KEY);
		qr2_keybuffer_add(keybuffer, TIME__KEY); //a custom key
		break;
	case key_team:
		qr2_keybuffer_add(keybuffer, TEAM_T_KEY);
		qr2_keybuffer_add(keybuffer, SCORE_T_KEY);
		qr2_keybuffer_add(keybuffer, AVGPING_T_KEY); //a custom key
		break;
	default: break;
	}
	
	GSI_UNUSED(userdata);
}