Exemple #1
0
QPixmap QPixmap::grabWindow(WId winId, int x, int y, int w, int h)
{
    QPixmap pm;

    if (w == 0 || h == 0)
        return pm;

    RECTL rcl;
    if (!WinQueryWindowRect(winId, &rcl))
        return pm;

    if (w < 0)
        w = rcl.xRight;
    if (h < 0)
        h = rcl.yTop;

    // flip y coordinate
    y = rcl.yTop - (y + h);

    HPS hps = qt_alloc_mem_ps(w, h);
    if (hps == NULLHANDLE)
        return pm;

    HBITMAP hbm = NULLHANDLE;

    // bitmap header + 2 palette entries (for the mask)
    BITMAPINFOHEADER2 bmh;
    bmh.cbFix = sizeof(BITMAPINFOHEADER2);

    // create the uninitialized bitmap to hold window pixels
    bmh.cx = w;
    bmh.cy = h;
    bmh.cPlanes = 1;
    bmh.cBitCount = 32;
    hbm = GpiCreateBitmap(hps, &bmh, 0, 0, 0);

    if (hbm != NULLHANDLE) {
        GpiSetBitmap(hps, hbm);
        HPS hpsWin = WinGetPS(winId);
        if (hpsWin != NULLHANDLE) {
            POINTL pnts[] = { {0, 0}, {w, h}, {x, y} };
            if (GpiBitBlt(hps, hpsWin, 3, pnts,
                          ROP_SRCCOPY, BBO_IGNORE) != GPI_ERROR) {
                GpiSetBitmap(hps, NULLHANDLE);
                pm = fromPmHBITMAP(hbm);
            }
            WinReleasePS(hpsWin);
        }
        GpiDeleteBitmap(hbm);
    }

    qt_free_mem_ps(hps);

    return pm;
}
Exemple #2
0
static bool qt_alloc_ps_with_bitmap(int w, int h, bool isMono,
                                    HPS &hps, HBITMAP &hbm)
{
    hps = qt_alloc_mem_ps(32, 32);
    if (hps == NULLHANDLE)
        return false;

    BITMAPINFOHEADER2 bmh;
    bmh.cbFix = sizeof(BITMAPINFOHEADER2);
    bmh.cx = w;
    bmh.cy = h;
    bmh.cPlanes = 1;
    bmh.cBitCount = isMono ? 1 : 32;
    hbm = GpiCreateBitmap(hps, &bmh, 0, 0, 0);
    if (hbm == NULLHANDLE) {
        qt_free_mem_ps(hps);
        return false;
    }

    GpiSetBitmap(hps, hbm);
    return true;
}
Exemple #3
0
// static
QPixmap QPixmap::fromPmHBITMAP(HBITMAP hbm, HBITMAP hbmMask)
{
    QPixmap res;

    if (hbm == NULLHANDLE)
        return res;

    // bitmap header + 2 palette entries (for the monochrome bitmap)
    char bmi[sizeof(BITMAPINFOHEADER2) + 4 * 2];
    memset(bmi, 0, sizeof(bmi));
    PBITMAPINFOHEADER2 bmh = (PBITMAPINFOHEADER2)bmi;
    bmh->cbFix = sizeof(BITMAPINFOHEADER2);
    PULONG pal = (PULONG)(bmi + sizeof(BITMAPINFOHEADER2));

    if (!GpiQueryBitmapInfoHeader(hbm, bmh))
        return res;

    HPS hps = qt_alloc_mem_ps(bmh->cx, bmh->cy * 2);
    if (hps == NULLHANDLE)
        return res;

    GpiSetBitmap(hps, hbm);

    QImage img;
    bool succeeded = false;

    if (bmh->cPlanes == 1 && bmh->cBitCount == 1) {
        // monochrome bitmap
        img = QImage(bmh->cx, bmh->cy, QImage::Format_Mono);
        if (GpiQueryBitmapBits(hps, 0, img.height(), (PBYTE)img.bits(),
                               (PBITMAPINFO2)&bmi) != GPI_ALTERROR) {
            succeeded = true;
            // take the palette
            QVector<QRgb> colors(2);
            colors[0] = QRgb(pal[0]);
            colors[1] = QRgb(pal[1]);
            img.setColorTable(colors);
        }
    } else {
        // always convert to 32-bit otherwise
        img = QImage(bmh->cx, bmh->cy, QImage::Format_RGB32);
        bmh->cPlanes = 1;
        bmh->cBitCount = 32;
        if (GpiQueryBitmapBits(hps, 0, img.height(), (PBYTE)img.bits(),
                               (PBITMAPINFO2)&bmi) != GPI_ALTERROR) {
            succeeded = true;
            // try to auto-detect if there is a real alpha channel
            bool allZero = true;
            for (int i = 0; i < img.numBytes(); ++i) {
                if (img.bits()[i] & 0xFF000000) {
                    allZero = false;
                    break;
                }
            }
            if (!allZero) {
                // assume we've got the alpha channel
                QImage alphaImg = QImage(bmh->cx, bmh->cy, QImage::Format_ARGB32);
                memcpy(alphaImg.bits(), img.bits(), img.numBytes());
                img = alphaImg;
            }
            // flip the bitmap top to bottom to cancel PM inversion
            img = img.mirrored();
        }
    }

    QImage mask;

    if (hbmMask != NULLHANDLE && GpiQueryBitmapInfoHeader(hbmMask, bmh)) {
        // get the AND+XOR mask
        if ((int)bmh->cx == img.width() &&
            (int)bmh->cy == img.height() * 2 &&
            bmh->cPlanes == 1 && bmh->cBitCount == 1) {
            GpiSetBitmap(hps, hbmMask);
            mask = QImage(bmh->cx, bmh->cy, QImage::Format_Mono);
            if (GpiQueryBitmapBits(hps, 0, mask.height(), (PBYTE)mask.bits(),
                                   (PBITMAPINFO2)&bmi) != GPI_ALTERROR) {
                // take the palette
                QVector<QRgb> colors(2);
                colors[0] = QRgb(pal[0]);
                colors[1] = QRgb(pal[1]);
                mask.setColorTable(colors);
                // flip the bitmap top to bottom to cancel PM inversion
                mask = mask.mirrored(false, true);
                // drop the XOR mask
                mask = mask.copy(0, 0, mask.width(), mask.height() / 2);
                // create a normal mask from the AND mask
                mask.invertPixels();
            } else {
                mask = QImage();
            }
            GpiSetBitmap(hps, NULLHANDLE);
        } else {
            Q_ASSERT(false);
        }
    }

    qt_free_mem_ps(hps);

    if (succeeded) {
        res = QPixmap::fromImage(img);
        if (!mask.isNull())
            res.setMask(QBitmap::fromImage(mask));
    }

    return res;
}
Exemple #4
0
/*!
    Creates a \c HBITMAP equivalent to the QPixmap. Returns the \c HBITMAP
    handle.

    If \a mask is not NULL, the mask mode is turned on. In this mode, the bitmap
    mask is also created from the QPixmap's mask and returned in the given
    variable. This bitmap mask will contain two vertically adjacent sections,
    the first of which is the AND mask and the second one is the XOR mask
    (according to WinCreatePointer() specification). Also, in mask mode, the
    HBITMAP returned for the pixmap itself will be prepared for masking (with
    transparent pixels made black). This mode is useful for creating system
    icons and pointers (\sa toPmHPOINTER()).

    if \a embedRealAlpha is \c true, the real alpha chennel (not the 1bpp mask)
    will be embedded in the high 8 bits of the 32-bit pixel value for each pixel
    in the created bitmap (which always has 1 plane and the 32-bit depth). This
    extra information isn't touched by PM/GPI but may be used by custom drawing
    routines to do real alpha blending.

    Note that if \a mask is not NULL but the pixmap does neither have a mask nor
    the alpha channel, an emptpy bitmap mask with no transparency (zeroed AND
    and XOR parts) will be created and returned.

    It is the caller's responsibility to free both returned \c HBITMAP handes
    after use.

    \warning This function is only available on OS/2.

    \sa fromPmHBITMAP(), toPmHPOINTER()
*/
HBITMAP QPixmap::toPmHBITMAP(HBITMAP *mask, bool embedRealAlpha) const
{
    if (data->classId() != QPixmapData::RasterClass) {
        QPixmapData *data = new QRasterPixmapData(depth() == 1 ?
                                                  QPixmapData::BitmapType :
                                                  QPixmapData::PixmapType);
        data->fromImage(toImage(), Qt::AutoColor);
        return QPixmap(data).toPmHBITMAP(mask, embedRealAlpha);
    }

    QRasterPixmapData* d = static_cast<QRasterPixmapData*>(data.data());
    int w = d->image.width();
    int h = d->image.height();

    HPS hps = qt_alloc_mem_ps(w, h * 2);
    if (hps == NULLHANDLE)
        return NULLHANDLE;

    HBITMAP hbm = NULLHANDLE;
    HBITMAP hbmMask = NULLHANDLE;

    // Note that we always use ARGB32 even if embedRealAlpha is false because
    // in this case we will use the alpha channel to dither the 1bpp mask
    QImage image = d->image.convertToFormat(QImage::Format_ARGB32);
    // flip the bitmap top to bottom for PM
    image = image.mirrored();

    // bitmap header + 2 palette entries (for the mask)
    char bmi[sizeof(BITMAPINFOHEADER2) + 4 * 2];
    memset(bmi, 0, sizeof(bmi));
    PBITMAPINFOHEADER2 bmh = (PBITMAPINFOHEADER2)bmi;
    bmh->cbFix = sizeof(BITMAPINFOHEADER2);
    PULONG pal = (PULONG)(bmi + sizeof(BITMAPINFOHEADER2));

    // create the normal bitmap from the pixmap data
    bmh->cx = w;
    bmh->cy = h;
    bmh->cPlanes = 1;
    bmh->cBitCount = 32;
    hbm = GpiCreateBitmap(hps, bmh, CBM_INIT, (PBYTE)(const uchar *)image.bits(),
                          (PBITMAPINFO2)&bmi);

    if (mask) {
        // get the mask
        QImage mask;
        if (hasAlpha()) {
            if (!embedRealAlpha) {
                // We prefer QImage::createAlphaMask() over QPixmap::mask()
                // since the former will dither while the latter will convert any
                // non-zero alpha value to an opaque pixel
                mask = image.createAlphaMask().convertToFormat(QImage::Format_Mono);

                // note: for some strange reason, createAlphaMask() (as opposed to
                // mask().toImage()) returns an image already flipped top to bottom,
                // so take it into account

                // create the AND mask
                mask.invertPixels();
                // add the XOR mask (and leave it zeroed)
                mask = mask.copy(0, -h, w, h * 2);
            } else {
                // if we embedded real alpha, we still need a mask if we are going
                // to create a pointer out of this pixmap (WinCreatePointerIndirect()
                // requirement), but we will use QPixmap::mask() because it won't be
                // able to destroy the alpha channel of non-fully transparent pixels
                // when preparing the color bitmap for masking later. We could also
                // skip this prepare step, but well, let's go this way, it won't hurt.
                mask = this->mask().toImage().convertToFormat(QImage::Format_Mono);

                // create the AND mask
                mask.invertPixels();
                // add the XOR mask (and leave it zeroed)
                mask = mask.copy(0, 0, w, h * 2);
                // flip the bitmap top to bottom for PM
                mask = mask.mirrored(false, true);
            }
        } else {
            mask = QImage(w, h * 2, QImage::Format_Mono);
            mask.fill(0);
        }

        // create the mask bitmap
        bmh->cbFix = sizeof(BITMAPINFOHEADER2);
        bmh->cx = w;
        bmh->cy = h * 2;
        bmh->cPlanes = 1;
        bmh->cBitCount = 1;
        bmh->cclrUsed = 2;
        pal[0] = 0;
        pal[1] = 0x00FFFFFF;
        hbmMask = GpiCreateBitmap(hps, bmh, CBM_INIT,
                                  (PBYTE)(const uchar *)mask.bits(),
                                  (PBITMAPINFO2)&bmi);

        // prepare the bitmap for masking by setting transparent pixels to black
        GpiSetBitmap(hps, hbm);

        POINTL ptls[] = {
            { 0, 0 }, { w - 1, h - 1 },     // dst: inclusive-inclusive
            { 0, h }, { w, h * 2 },         // src: inclusive-exclusive
        };
        ptls[0].y -= h;
        ptls[1].y -= h;
        enum { AllImageAttrs = IBB_COLOR | IBB_BACK_COLOR |
                               IBB_MIX_MODE | IBB_BACK_MIX_MODE };
        IMAGEBUNDLE ib = { CLR_TRUE, CLR_FALSE, FM_OVERPAINT, BM_OVERPAINT };
        GpiSetAttrs(hps, PRIM_IMAGE, AllImageAttrs, 0, (PBUNDLE)&ib);
        GpiDrawBits(hps, (PBYTE)(const uchar *)mask.bits(), (PBITMAPINFO2)&bmi,
                    4, ptls, ROP_SRCAND, BBO_IGNORE);
    }

    qt_free_mem_ps(hps);

    if (mask)
        *mask = hbmMask;

    return hbm;
}
Exemple #5
0
static void qt_free_ps_with_bitmap(HPS hps, HBITMAP hbm)
{
    GpiSetBitmap(hps, NULLHANDLE);
    GpiDeleteBitmap(hbm);
    qt_free_mem_ps(hps);
}