/** * Plug in the Get/Put routines for the given driRenderbuffer. */ void r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { if (drb->Base.Format == MESA_FORMAT_RGB565) { r128InitPointers_RGB565(&drb->Base); } else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { r128InitPointers_ARGB8888(&drb->Base); } else if (drb->Base.Format == MESA_FORMAT_Z16) { r128InitDepthPointers_z16(&drb->Base); } else if (drb->Base.Format == MESA_FORMAT_S8_Z24) { r128InitDepthPointers_z24_s8(&drb->Base); } else if (drb->Base.Format == MESA_FORMAT_S8) { radeonInitStencilPointers_z24_s8(&drb->Base); } }
/** * Plug in the Get/Put routines for the given driRenderbuffer. */ void r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { if (drb->Base.InternalFormat == GL_RGBA) { if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { r128InitPointers_RGB565(&drb->Base); } else { r128InitPointers_ARGB8888(&drb->Base); } } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { r128InitDepthPointers_z16(&drb->Base); } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { r128InitDepthPointers_z24_s8(&drb->Base); } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { radeonInitStencilPointers_z24_s8(&drb->Base); } }