Exemple #1
0
size_t rand_pool_acquire_entropy(RAND_POOL *pool)
{
# if defined(RAND_SEED_VXRANDLIB)
    /* vxRandLib based entropy method */
    size_t bytes_needed;

    bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
    if (bytes_needed > 0)
    {
        int retryCount = 0;
        STATUS result = ERROR;
        unsigned char *buffer;

        buffer = rand_pool_add_begin(pool, bytes_needed);
        while ((result != OK) && (retryCount < 10)) {
            RANDOM_NUM_GEN_STATUS status = randStatus();

            if ((status == RANDOM_NUM_GEN_ENOUGH_ENTROPY)
                    || (status == RANDOM_NUM_GEN_MAX_ENTROPY) ) {
                result = randBytes(buffer, bytes_needed);
                if (result == OK)
                    rand_pool_add_end(pool, bytes_needed, 8 * bytes_needed);
                /*
                 * no else here: randStatus said ok, if randBytes failed
                 * it will result in another loop or no entropy
                 */
            } else {
                /*
                 * give a minimum delay here to allow OS to collect more
                 * entropy. taskDelay duration will depend on the system tick,
                 * this is by design as the sw-random lib uses interrupts
                 * which will at least happen during ticks
                 */
                taskDelay(5);
            }
            retryCount++;
        }
    }
    return rand_pool_entropy_available(pool);
# else
    /*
     * SEED_NONE means none, without randlib we dont have entropy and
     * rely on it being added externally
     */
    return rand_pool_entropy_available(pool);
# endif /* defined(RAND_SEED_VXRANDLIB) */
}
Exemple #2
0
/*
 * Try the various seeding methods in turn, exit when successful.
 *
 * TODO(DRBG): If more than one entropy source is available, is it
 * preferable to stop as soon as enough entropy has been collected
 * (as favored by @rsalz) or should one rather be defensive and add
 * more entropy than requested and/or from different sources?
 *
 * Currently, the user can select multiple entropy sources in the
 * configure step, yet in practice only the first available source
 * will be used. A more flexible solution has been requested, but
 * currently it is not clear how this can be achieved without
 * overengineering the problem. There are many parameters which
 * could be taken into account when selecting the order and amount
 * of input from the different entropy sources (trust, quality,
 * possibility of blocking).
 */
size_t rand_pool_acquire_entropy(RAND_POOL *pool)
{
#  ifdef OPENSSL_RAND_SEED_NONE
    return rand_pool_entropy_available(pool);
#  else
    size_t bytes_needed;
    size_t entropy_available = 0;
    unsigned char *buffer;

#   ifdef OPENSSL_RAND_SEED_GETRANDOM
    bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
    buffer = rand_pool_add_begin(pool, bytes_needed);
    if (buffer != NULL) {
        size_t bytes = 0;

        if (syscall_random(buffer, bytes_needed) == (int)bytes_needed)
            bytes = bytes_needed;

        rand_pool_add_end(pool, bytes, 8 * bytes);
        entropy_available = rand_pool_entropy_available(pool);
    }
    if (entropy_available > 0)
        return entropy_available;
#   endif

#   if defined(OPENSSL_RAND_SEED_LIBRANDOM)
    {
        /* Not yet implemented. */
    }
#   endif

#   ifdef OPENSSL_RAND_SEED_DEVRANDOM
    bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
    {
        size_t i;

        for (i = 0; bytes_needed > 0 && i < OSSL_NELEM(random_device_paths); i++) {
            const int fd = get_random_device(i);

            if (fd == -1)
                continue;
            buffer = rand_pool_add_begin(pool, bytes_needed);
            if (buffer != NULL) {
                const ssize_t n = read(fd, buffer, bytes_needed);

                if (n <= 0) {
                    close_random_device(i);
                    continue;
                }

                rand_pool_add_end(pool, n, 8 * n);
            }
            if (!keep_random_devices_open)
                close_random_device(i);

            bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
        }
        entropy_available = rand_pool_entropy_available(pool);
        if (entropy_available > 0)
            return entropy_available;
    }
#   endif

#   ifdef OPENSSL_RAND_SEED_RDTSC
    entropy_available = rand_acquire_entropy_from_tsc(pool);
    if (entropy_available > 0)
        return entropy_available;
#   endif

#   ifdef OPENSSL_RAND_SEED_RDCPU
    entropy_available = rand_acquire_entropy_from_cpu(pool);
    if (entropy_available > 0)
        return entropy_available;
#   endif

#   ifdef OPENSSL_RAND_SEED_EGD
    bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
    if (bytes_needed > 0) {
        static const char *paths[] = { DEVRANDOM_EGD, NULL };
        int i;

        for (i = 0; paths[i] != NULL; i++) {
            buffer = rand_pool_add_begin(pool, bytes_needed);
            if (buffer != NULL) {
                size_t bytes = 0;
                int num = RAND_query_egd_bytes(paths[i],
                                               buffer, (int)bytes_needed);
                if (num == (int)bytes_needed)
                    bytes = bytes_needed;

                rand_pool_add_end(pool, bytes, 8 * bytes);
                entropy_available = rand_pool_entropy_available(pool);
            }
            if (entropy_available > 0)
                return entropy_available;
        }
    }
#   endif

    return rand_pool_entropy_available(pool);
#  endif
}
Exemple #3
0
/*
 * Try the various seeding methods in turn, exit when successful.
 *
 * TODO(DRBG): If more than one entropy source is available, is it
 * preferable to stop as soon as enough entropy has been collected
 * (as favored by @rsalz) or should one rather be defensive and add
 * more entropy than requested and/or from different sources?
 *
 * Currently, the user can select multiple entropy sources in the
 * configure step, yet in practice only the first available source
 * will be used. A more flexible solution has been requested, but
 * currently it is not clear how this can be achieved without
 * overengineering the problem. There are many parameters which
 * could be taken into account when selecting the order and amount
 * of input from the different entropy sources (trust, quality,
 * possibility of blocking).
 */
size_t rand_pool_acquire_entropy(RAND_POOL *pool)
{
#  if defined(OPENSSL_RAND_SEED_NONE)
    return rand_pool_entropy_available(pool);
#  else
    size_t bytes_needed;
    size_t entropy_available = 0;
    unsigned char *buffer;

#   if defined(OPENSSL_RAND_SEED_GETRANDOM)
    {
        ssize_t bytes;
        /* Maximum allowed number of consecutive unsuccessful attempts */
        int attempts = 3;

        bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
        while (bytes_needed != 0 && attempts-- > 0) {
            buffer = rand_pool_add_begin(pool, bytes_needed);
            bytes = syscall_random(buffer, bytes_needed);
            if (bytes > 0) {
                rand_pool_add_end(pool, bytes, 8 * bytes);
                bytes_needed -= bytes;
                attempts = 3; /* reset counter after successful attempt */
            } else if (bytes < 0 && errno != EINTR) {
                break;
            }
        }
    }
    entropy_available = rand_pool_entropy_available(pool);
    if (entropy_available > 0)
        return entropy_available;
#   endif

#   if defined(OPENSSL_RAND_SEED_LIBRANDOM)
    {
        /* Not yet implemented. */
    }
#   endif

#   if defined(OPENSSL_RAND_SEED_DEVRANDOM)
    bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
    {
        size_t i;

        for (i = 0; bytes_needed > 0 && i < OSSL_NELEM(random_device_paths); i++) {
            ssize_t bytes = 0;
            /* Maximum allowed number of consecutive unsuccessful attempts */
            int attempts = 3;
            const int fd = get_random_device(i);

            if (fd == -1)
                continue;

            while (bytes_needed != 0 && attempts-- > 0) {
                buffer = rand_pool_add_begin(pool, bytes_needed);
                bytes = read(fd, buffer, bytes_needed);

                if (bytes > 0) {
                    rand_pool_add_end(pool, bytes, 8 * bytes);
                    bytes_needed -= bytes;
                    attempts = 3; /* reset counter after successful attempt */
                } else if (bytes < 0 && errno != EINTR) {
                    break;
                }
            }
            if (bytes < 0 || !keep_random_devices_open)
                close_random_device(i);

            bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
        }
        entropy_available = rand_pool_entropy_available(pool);
        if (entropy_available > 0)
            return entropy_available;
    }
#   endif

#   if defined(OPENSSL_RAND_SEED_RDTSC)
    entropy_available = rand_acquire_entropy_from_tsc(pool);
    if (entropy_available > 0)
        return entropy_available;
#   endif

#   if defined(OPENSSL_RAND_SEED_RDCPU)
    entropy_available = rand_acquire_entropy_from_cpu(pool);
    if (entropy_available > 0)
        return entropy_available;
#   endif

#   if defined(OPENSSL_RAND_SEED_EGD)
    bytes_needed = rand_pool_bytes_needed(pool, 1 /*entropy_factor*/);
    if (bytes_needed > 0) {
        static const char *paths[] = { DEVRANDOM_EGD, NULL };
        int i;

        for (i = 0; paths[i] != NULL; i++) {
            buffer = rand_pool_add_begin(pool, bytes_needed);
            if (buffer != NULL) {
                size_t bytes = 0;
                int num = RAND_query_egd_bytes(paths[i],
                                               buffer, (int)bytes_needed);
                if (num == (int)bytes_needed)
                    bytes = bytes_needed;

                rand_pool_add_end(pool, bytes, 8 * bytes);
                entropy_available = rand_pool_entropy_available(pool);
            }
            if (entropy_available > 0)
                return entropy_available;
        }
    }
#   endif

    return rand_pool_entropy_available(pool);
#  endif
}