Exemple #1
0
bool
Mission::prepare_mission_items(bool onboard, struct mission_item_s *mission_item,
			       struct mission_item_s *next_position_mission_item, bool *has_next_position_item)
{
	bool first_res = false;
	int offset = 1;

	if (read_mission_item(onboard, 0, mission_item)) {

		first_res = true;

		/* trying to find next position mission item */
		while (read_mission_item(onboard, offset, next_position_mission_item)) {

			if (item_contains_position(next_position_mission_item)) {
				*has_next_position_item = true;
				break;
			}

			offset++;
		}
	}

	return first_res;
}
Exemple #2
0
void
Mission::set_mission_items()
{
	/* make sure param is up to date */
	updateParams();

	/* reset the altitude foh logic, if altitude foh is enabled (param) a new foh element starts now */
	altitude_sp_foh_reset();

	struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();

	/* set previous position setpoint to current */
	set_previous_pos_setpoint();

	/* Copy previous mission item altitude (can be extended to a copy of the full mission item if needed) */
	if (pos_sp_triplet->previous.valid) {
		_mission_item_previous_alt = get_absolute_altitude_for_item(_mission_item);
	}

	/* the home dist check provides user feedback, so we initialize it to this */
	bool user_feedback_done = false;

	/* try setting onboard mission item */
	if (_param_onboard_enabled.get() && read_mission_item(true, true, &_mission_item)) {
		/* if mission type changed, notify */
		if (_mission_type != MISSION_TYPE_ONBOARD) {
			mavlink_log_critical(_navigator->get_mavlink_fd(), "onboard mission now running");
			user_feedback_done = true;
		}
		_mission_type = MISSION_TYPE_ONBOARD;

	/* try setting offboard mission item */
	} else if (read_mission_item(false, true, &_mission_item)) {
		/* if mission type changed, notify */
		if (_mission_type != MISSION_TYPE_OFFBOARD) {
			mavlink_log_info(_navigator->get_mavlink_fd(), "offboard mission now running");
			user_feedback_done = true;
		}
		_mission_type = MISSION_TYPE_OFFBOARD;
	} else {
		/* no mission available or mission finished, switch to loiter */
		if (_mission_type != MISSION_TYPE_NONE) {
			/* https://en.wikipedia.org/wiki/Loiter_(aeronautics) */
			mavlink_log_critical(_navigator->get_mavlink_fd(), "mission finished, loitering");
			user_feedback_done = true;

			/* use last setpoint for loiter */
			_navigator->set_can_loiter_at_sp(true);

		}

		_mission_type = MISSION_TYPE_NONE;

		/* set loiter mission item and ensure that there is a minimum clearance from home */
		set_loiter_item(&_mission_item, _param_takeoff_alt.get());

		/* update position setpoint triplet  */
		pos_sp_triplet->previous.valid = false;
		mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current);
		pos_sp_triplet->next.valid = false;

		/* reuse setpoint for LOITER only if it's not IDLE */
		_navigator->set_can_loiter_at_sp(pos_sp_triplet->current.type == position_setpoint_s::SETPOINT_TYPE_LOITER);

		set_mission_finished();

		if (!user_feedback_done) {
			/* only tell users that we got no mission if there has not been any
			 * better, more specific feedback yet
			 * https://en.wikipedia.org/wiki/Loiter_(aeronautics)
			 */

			if (_navigator->get_vstatus()->condition_landed) {
				/* landed, refusing to take off without a mission */

				mavlink_log_critical(_navigator->get_mavlink_fd(), "no valid mission available, refusing takeoff");
			} else {
				mavlink_log_critical(_navigator->get_mavlink_fd(), "no valid mission available, loitering");
			}

			user_feedback_done = true;

		}

		_navigator->set_position_setpoint_triplet_updated();
		return;
	}

	if (pos_sp_triplet->current.valid) {
		_on_arrival_yaw = _mission_item.yaw;
	}

	/* do takeoff on first waypoint for rotary wing vehicles */
	if (_navigator->get_vstatus()->is_rotary_wing) {
		/* force takeoff if landed (additional protection) */
		if (!_takeoff && _navigator->get_vstatus()->condition_landed) {
			_need_takeoff = true;
		}

		/* new current mission item set, check if we need takeoff */
		if (_need_takeoff && (
				_mission_item.nav_cmd == NAV_CMD_TAKEOFF ||
				_mission_item.nav_cmd == NAV_CMD_WAYPOINT ||
				_mission_item.nav_cmd == NAV_CMD_LOITER_TIME_LIMIT ||
				_mission_item.nav_cmd == NAV_CMD_LOITER_TURN_COUNT ||
				_mission_item.nav_cmd == NAV_CMD_LOITER_UNLIMITED ||
				_mission_item.nav_cmd == NAV_CMD_RETURN_TO_LAUNCH)) {
			_takeoff = true;
			_need_takeoff = false;
		}
	}

	if (_takeoff) {
		/* do takeoff before going to setpoint */
		/* set mission item as next position setpoint */
		mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->next);
		/* next SP is not takeoff anymore */
		pos_sp_triplet->next.type = position_setpoint_s::SETPOINT_TYPE_POSITION;

		/* calculate takeoff altitude */
		float takeoff_alt = get_absolute_altitude_for_item(_mission_item);

		/* takeoff to at least NAV_TAKEOFF_ALT above home/ground, even if first waypoint is lower */
		if (_navigator->get_vstatus()->condition_landed) {
			takeoff_alt = fmaxf(takeoff_alt, _navigator->get_global_position()->alt + _param_takeoff_alt.get());

		} else {
			takeoff_alt = fmaxf(takeoff_alt, _navigator->get_home_position()->alt + _param_takeoff_alt.get());
		}

		/* check if we already above takeoff altitude */
		if (_navigator->get_global_position()->alt < takeoff_alt) {
			mavlink_log_critical(_navigator->get_mavlink_fd(), "takeoff to %.1f meters above home", (double)(takeoff_alt - _navigator->get_home_position()->alt));

			_mission_item.nav_cmd = NAV_CMD_TAKEOFF;
			_mission_item.lat = _navigator->get_global_position()->lat;
			_mission_item.lon = _navigator->get_global_position()->lon;
			_mission_item.yaw = NAN;
			_mission_item.altitude = takeoff_alt;
			_mission_item.altitude_is_relative = false;
			_mission_item.autocontinue = true;
			_mission_item.time_inside = 0;

			mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current);

			_navigator->set_position_setpoint_triplet_updated();
			return;

		} else {
			/* skip takeoff */
			_takeoff = false;
		}
	}

	if (_takeoff_finished) {
		/* we just finished takeoff */
		/* in case we still have to move to the takeoff waypoint we need a waypoint mission item */
		_mission_item.nav_cmd = NAV_CMD_WAYPOINT;
		_takeoff_finished = false;
	}

	/* set current position setpoint from mission item */
	mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current);

	/* require takeoff after landing or idle */
	if (pos_sp_triplet->current.type == position_setpoint_s::SETPOINT_TYPE_LAND || pos_sp_triplet->current.type == position_setpoint_s::SETPOINT_TYPE_IDLE) {
		_need_takeoff = true;
	}

	_navigator->set_can_loiter_at_sp(false);
	reset_mission_item_reached();

	if (_mission_type == MISSION_TYPE_OFFBOARD) {
		set_current_offboard_mission_item();
	}
	// TODO: report onboard mission item somehow

	if (_mission_item.autocontinue && _mission_item.time_inside <= 0.001f) {
		/* try to read next mission item */
		struct mission_item_s mission_item_next;

		if (read_mission_item(_mission_type == MISSION_TYPE_ONBOARD, false, &mission_item_next)) {
			/* got next mission item, update setpoint triplet */
			mission_item_to_position_setpoint(&mission_item_next, &pos_sp_triplet->next);
		} else {
			/* next mission item is not available */
			pos_sp_triplet->next.valid = false;
		}

	} else {
		/* vehicle will be paused on current waypoint, don't set next item */
		pos_sp_triplet->next.valid = false;
	}

	/* Save the distance between the current sp and the previous one */
	if (pos_sp_triplet->current.valid && pos_sp_triplet->previous.valid) {
		_distance_current_previous = get_distance_to_next_waypoint(pos_sp_triplet->current.lat,
				pos_sp_triplet->current.lon,
				pos_sp_triplet->previous.lat,
				pos_sp_triplet->previous.lon);
	}

	_navigator->set_position_setpoint_triplet_updated();
}