tedit_label::tedit_label(std::string& label, bool& team_only) { register_text("label", true, label, true); register_bool("team_only_toggle", true, team_only); }
tedit_text::tedit_text(const std::string& title, const std::string& label, std::string& text) { register_label("title", true, title, true); register_label("label", true, label, true); register_text("text", true, text, true); }
tgame_save::tgame_save(std::string& filename, const std::string& title) { register_text("txtFilename", false, filename, true); register_label("lblTitle", true, title); }
tfolder_create::tfolder_create(std::string& folder_name) { register_text("name", true, folder_name, true); }