Exemple #1
0
void RenderSVGResourceContainer::layout()
{
    // Invalidate all resources if our layout changed.
    if (everHadLayout() && selfNeedsLayout())
        removeAllClientsFromCache();

    RenderSVGHiddenContainer::layout();
}
Exemple #2
0
void LayoutSVGResourceContainer::invalidateCacheAndMarkForLayout(SubtreeLayoutScope* layoutScope)
{
    if (selfNeedsLayout())
        return;

    setNeedsLayoutAndFullPaintInvalidation(LayoutInvalidationReason::SvgResourceInvalidated, MarkContainerChain, layoutScope);

    if (everHadLayout())
        removeAllClientsFromCache();
}
void RenderSVGResourceContainer::invalidateCacheAndMarkForLayout(SubtreeLayoutScope* layoutScope)
{
    if (selfNeedsLayout())
        return;

    setNeedsLayoutAndFullPaintInvalidation(MarkContainingBlockChain, layoutScope);

    if (everHadLayout())
        removeAllClientsFromCache();
}
void RenderSVGResourceContainer::idChanged()
{
    // Invalidate all our current clients.
    removeAllClientsFromCache();

    // Remove old id, that is guaranteed to be present in cache.
    svgExtensionsFromElement(element()).removeResource(m_id);
    m_id = element().getIdAttribute();

    registerResource();
}
void RenderSVGResourceMarker::layout()
{
    // Invalidate all resources if our layout changed.
    if (m_everHadLayout && selfNeedsLayout())
        removeAllClientsFromCache();

    // RenderSVGHiddenContainer overwrites layout(). We need the
    // layouting of RenderSVGContainer for calculating  local
    // transformations and repaint.
    RenderSVGContainer::layout();
}
Exemple #6
0
void RenderSVGResourceContainer::idChanged()
{
    // Invalidate all our current clients.
    removeAllClientsFromCache();

    // Remove old id, that is guaranteed to be present in cache.
    SVGDocumentExtensions* extensions = svgExtensionsFromNode(node());
    extensions->removeResource(m_id);
    m_id = static_cast<Element*>(node())->getIdAttribute();

    registerResource();
}
Exemple #7
0
void LayoutSVGResourceContainer::detachAllClients()
{
    for (auto* client : m_clients) {
        // Unlink the resource from the client's SVGResources. (The actual
        // removal will be signaled after processing all the clients.)
        SVGResources* resources = SVGResourcesCache::cachedResourcesForLayoutObject(client);
        ASSERT(resources); // Or else the client wouldn't be in the list in the first place.
        resources->resourceDestroyed(this);

        // Add a pending resolution based on the id of the old resource.
        Element* clientElement = toElement(client->node());
        svgExtensionsFromElement(clientElement).addPendingResource(m_id, clientElement);
    }

    removeAllClientsFromCache();
}
void RenderSVGResourceMarker::layout()
{
    ASSERT(needsLayout());
    if (m_isInLayout)
        return;

    TemporaryChange<bool> inLayoutChange(m_isInLayout, true);

    // Invalidate all resources if our layout changed.
    if (everHadLayout() && selfNeedsLayout())
        removeAllClientsFromCache();

    // RenderSVGHiddenContainer overwrites layout(). We need the
    // layouting of RenderSVGContainer for calculating  local
    // transformations and repaint.
    RenderSVGContainer::layout();
}