void SVGDocumentExtensions::removeElementFromPendingResources(Element* element) { ASSERT(element); // Remove the element from pending resources. if (!m_pendingResources.isEmpty() && element->hasPendingResources()) { Vector<AtomicString> toBeRemoved; HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator end = m_pendingResources.end(); for (HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator it = m_pendingResources.begin(); it != end; ++it) { SVGPendingElements* elements = it->value.get(); ASSERT(elements); ASSERT(!elements->isEmpty()); elements->remove(element); if (elements->isEmpty()) toBeRemoved.append(it->key); } clearHasPendingResourcesIfPossible(element); // We use the removePendingResource function here because it deals with set lifetime correctly. Vector<AtomicString>::iterator vectorEnd = toBeRemoved.end(); for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != vectorEnd; ++it) removePendingResource(*it); } // Remove the element from pending resources that were scheduled for removal. if (!m_pendingResourcesForRemoval.isEmpty()) { Vector<AtomicString> toBeRemoved; HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator end = m_pendingResourcesForRemoval.end(); for (HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator it = m_pendingResourcesForRemoval.begin(); it != end; ++it) { SVGPendingElements* elements = it->value.get(); ASSERT(elements); ASSERT(!elements->isEmpty()); elements->remove(element); if (elements->isEmpty()) toBeRemoved.append(it->key); } // We use the removePendingResourceForRemoval function here because it deals with set lifetime correctly. Vector<AtomicString>::iterator vectorEnd = toBeRemoved.end(); for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != vectorEnd; ++it) removePendingResourceForRemoval(*it); } }
void SVGDocumentExtensions::removeElementFromPendingResources(Element* element) { ASSERT(element); // Remove the element from pending resources. if (!m_pendingResources.isEmpty() && element->hasPendingResources()) { Vector<AtomicString> toBeRemoved; for (const auto& entry : m_pendingResources) { SVGPendingElements* elements = entry.value.get(); ASSERT(elements); ASSERT(!elements->isEmpty()); elements->remove(element); if (elements->isEmpty()) toBeRemoved.append(entry.key); } clearHasPendingResourcesIfPossible(element); // We use the removePendingResource function here because it deals with set lifetime correctly. for (const AtomicString& id : toBeRemoved) removePendingResource(id); } // Remove the element from pending resources that were scheduled for removal. if (!m_pendingResourcesForRemoval.isEmpty()) { Vector<AtomicString> toBeRemoved; for (const auto& entry : m_pendingResourcesForRemoval) { SVGPendingElements* elements = entry.value.get(); ASSERT(elements); ASSERT(!elements->isEmpty()); elements->remove(element); if (elements->isEmpty()) toBeRemoved.append(entry.key); } // We use the removePendingResourceForRemoval function here because it deals with set lifetime correctly. for (const AtomicString& id : toBeRemoved) removePendingResourceForRemoval(id); } }