void TMXReadWriteTest::removeTiles(float dt) { unschedule(schedule_selector(TMXReadWriteTest::removeTiles)); auto map = (TMXTiledMap*)getChildByTag(kTagTileMap); auto layer = (TMXLayer*)map->getChildByTag(0); auto s = layer->getLayerSize(); for( int y=0; y< s.height; y++ ) { layer->removeTileAt( Vec2(5.0, (float)y) ); } }
void TMXReadWriteTestNew::removeTiles(float dt) { unschedule(CC_SCHEDULE_SELECTOR(TMXReadWriteTestNew::removeTiles)); auto map = (cocos2d::experimental::TMXTiledMap*)getChildByTag(kTagTileMap); auto layer = (cocos2d::experimental::TMXLayer*)map->getChildByTag(0); auto s = layer->getLayerSize(); for( int y=0; y< s.height; y++ ) { layer->removeTileAt( Vec2(5.0, (float)y) ); } }
void TMXLayer::setTileGID(int gid, const Vec2& tileCoordinate, TMXTileFlags flags) { CCASSERT(tileCoordinate.x < _layerSize.width && tileCoordinate.y < _layerSize.height && tileCoordinate.x >=0 && tileCoordinate.y >=0, "TMXLayer: invalid position"); CCASSERT(_tiles, "TMXLayer: the tiles map has been released"); CCASSERT(gid == 0 || gid >= _tileSet->_firstGid, "TMXLayer: invalid gid" ); TMXTileFlags currentFlags; int currentGID = getTileGIDAt(tileCoordinate, ¤tFlags); if (currentGID == gid && currentFlags == flags) return; int gidAndFlags = gid | flags; // setting gid=0 is equal to remove the tile if (gid == 0) { removeTileAt(tileCoordinate); } // empty tile. create a new one else if (currentGID == 0) { int z = tileCoordinate.x + tileCoordinate.y * _layerSize.width; setFlaggedTileGIDByIndex(z, gidAndFlags); } // modifying an existing tile with a non-empty tile else { int z = tileCoordinate.x + tileCoordinate.y * _layerSize.width; auto it = _spriteContainer.find(z); if (it != _spriteContainer.end()) { Sprite *sprite = it->second.first; Rect rect = _tileSet->getRectForGID(gid); rect = CC_RECT_PIXELS_TO_POINTS(rect); sprite->setTextureRect(rect, false, rect.size); this->reorderChild(sprite, z); if (flags) { setupTileSprite(sprite, sprite->getPosition(), gidAndFlags); } it->second.second = gidAndFlags; } else { setFlaggedTileGIDByIndex(z, gidAndFlags); } } }
void TMXLayer::setTileGID(int gid, const Point& pos, ccTMXTileFlags flags) { CCASSERT(pos.x < _layerSize.width && pos.y < _layerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position"); CCASSERT(_tiles && _atlasIndexArray, "TMXLayer: the tiles map has been released"); CCASSERT(gid == 0 || gid >= _tileSet->_firstGid, "TMXLayer: invalid gid" ); ccTMXTileFlags currentFlags; int currentGID = getTileGIDAt(pos, ¤tFlags); if (currentGID != gid || currentFlags != flags) { int gidAndFlags = gid | flags; // setting gid=0 is equal to remove the tile if (gid == 0) { removeTileAt(pos); } // empty tile. create a new one else if (currentGID == 0) { insertTileForGID(gidAndFlags, pos); } // modifying an existing tile with a non-empty tile else { int z = pos.x + pos.y * _layerSize.width; Sprite *sprite = static_cast<Sprite*>(getChildByTag(z)); if (sprite) { Rect rect = _tileSet->rectForGID(gid); rect = CC_RECT_PIXELS_TO_POINTS(rect); sprite->setTextureRect(rect, false, rect.size); if (flags) { setupTileSprite(sprite, sprite->getPosition(), gidAndFlags); } _tiles[z] = gidAndFlags; } else { updateTileForGID(gidAndFlags, pos); } } } }