Exemple #1
0
static void pgm_path(potrace_curve_t *curve, trans_t t, render_t *rm) {
  dpoint_t *c, c1[3];
  int i;
  int m = curve->n;
  
  c = curve->c[m-1];
  c1[2] = trans(c[2], t);
  render_moveto(rm, c1[2].x, c1[2].y);
  
  for (i=0; i<m; i++) {
    c = curve->c[i];
    switch (curve->tag[i]) {
    case POTRACE_CORNER:
      c1[1] = trans(c[1], t);
      c1[2] = trans(c[2], t);
      render_lineto(rm, c1[1].x, c1[1].y);
      render_lineto(rm, c1[2].x, c1[2].y);
      break;
    case POTRACE_CURVETO:
      c1[0] = trans(c[0], t);
      c1[1] = trans(c[1], t);
      c1[2] = trans(c[2], t);
      render_curveto(rm, c1[0].x, c1[0].y, c1[1].x, c1[1].y, c1[2].x, c1[2].y);
      break;
    }
  }
}
Exemple #2
0
/* render a Bezier curve. */
void render_curveto( render_t* rm, double x2, double y2, double x3, double y3, double x4,
        double y4 )
{
    double x1, y1, dd0, dd1, dd, delta, e2, epsilon, t;

    x1  = rm->x1; /* starting point */
    y1  = rm->y1;

    /* we approximate the curve by small line segments. The interval
     *  size, epsilon, is determined on the fly so that the distance
     *  between the true curve and its approximation does not exceed the
     *  desired accuracy delta. */

    delta = .1; /* desired accuracy, in pixels */

    /* let dd = maximal value of 2nd derivative over curve - this must
     *  occur at an endpoint. */
    dd0 = sq( x1 - 2 * x2 + x3 ) + sq( y1 - 2 * y2 + y3 );
    dd1 = sq( x2 - 2 * x3 + x4 ) + sq( y2 - 2 * y3 + y4 );
    dd  = 6 * sqrt( max( dd0, dd1 ) );
    e2  = 8 * delta <= dd ? 8 * delta / dd : 1;
    epsilon = sqrt( e2 ); /* necessary interval size */

    for( t = epsilon; t<1; t += epsilon )
    {
        render_lineto( rm, x1 * cu( 1 - t ) + 3 * x2 * sq( 1 - t ) * t + 3 * x3 * (1 - t) * sq(
                        t ) + x4 * cu( t ),
                y1 * cu( 1 - t ) + 3 * y2 * sq( 1 - t ) * t + 3 * y3 * (1 - t) * sq( t ) + y4 *
                cu( t ) );
    }

    render_lineto( rm, x4, y4 );
}
Exemple #3
0
/* close path */
void render_close( render_t* rm )
{
    if( rm->x0 != rm->x1 || rm->y0 != rm->y1 )
    {
        render_lineto( rm, rm->x0, rm->y0 );
    }

    GM_INC( rm->gm, rm->x0i, rm->y0i, (rm->a0 + rm->a1) * 255 );

    /* assert (rm->x0i != rm->x1i || rm->y0i != rm->y1i); */

    /* the persistent state is now undefined */
}