Exemple #1
0
  void AutoRepeatKey::update(float a_fElapsed) {
    if (m_nKey == KeyboardEvent::KC_UNASSIGNED) return;

    m_fElapsed += a_fElapsed;
    if (m_fElapsed < m_fDelay) return;

    m_fElapsed -= m_fDelay;
    m_fDelay = m_fRepeatDelay;

    do {
      repeatKey(m_nKey, m_nChar);

      m_fElapsed -= m_fRepeatDelay;
    } while (m_fElapsed >= m_fRepeatDelay);

    m_fElapsed = 0;
  }
///========================================================================
void	CDIKeyboard::transitionOccured(CEventServer *server, const IInputDeviceEvent *nextMessage)
{
    repeatKey(buildDateFromEvent(nextMessage), server);
}