bool quick_screen_quick(int button_enter) { struct gui_quickscreen qs; bool oldshuffle = global_settings.playlist_shuffle; int oldrepeat = global_settings.repeat_mode; bool usb = false; if (global_settings.shortcuts_replaces_qs) return do_shortcut_menu(NULL); qs.items[QUICKSCREEN_TOP] = get_setting(global_settings.qs_items[QUICKSCREEN_TOP], NULL); qs.items[QUICKSCREEN_LEFT] = get_setting(global_settings.qs_items[QUICKSCREEN_LEFT], find_setting(&global_settings.playlist_shuffle, NULL)); qs.items[QUICKSCREEN_RIGHT] = get_setting(global_settings.qs_items[QUICKSCREEN_RIGHT], find_setting(&global_settings.repeat_mode, NULL)); qs.items[QUICKSCREEN_BOTTOM] = get_setting(global_settings.qs_items[QUICKSCREEN_BOTTOM], NULL); qs.callback = NULL; if (gui_syncquickscreen_run(&qs, button_enter, &usb)) { settings_save(); settings_apply(false); /* make sure repeat/shuffle/any other nasty ones get updated */ if ( oldrepeat != global_settings.repeat_mode && (audio_status() & AUDIO_STATUS_PLAY) ) { audio_flush_and_reload_tracks(); } if (oldshuffle != global_settings.playlist_shuffle && audio_status() & AUDIO_STATUS_PLAY) { replaygain_update(); if (global_settings.playlist_shuffle) playlist_randomise(NULL, current_tick, true); else playlist_sort(NULL, true); } } return usb; }
/* Get the touched action. * egde_offset is a percentage value for the position of the touch * inside the bar for regions which arnt WPS_TOUCHREGION_ACTION type. */ int skin_get_touchaction(struct wps_data *data, int* edge_offset, struct touchregion **retregion) { int returncode = ACTION_NONE; short x,y; short vx, vy; int type = action_get_touchscreen_press(&x, &y); struct skin_viewport *wvp; struct touchregion *r, *temp = NULL; char* skin_buffer = get_skin_buffer(data); bool repeated = (type == BUTTON_REPEAT); bool released = (type == BUTTON_REL); bool pressed = (type == BUTTON_TOUCHSCREEN); struct skin_token_list *regions = SKINOFFSETTOPTR(skin_buffer, data->touchregions); bool needs_repeat; while (regions) { struct wps_token *token = SKINOFFSETTOPTR(skin_buffer, regions->token); r = SKINOFFSETTOPTR(skin_buffer, token->value.data); wvp = SKINOFFSETTOPTR(skin_buffer, r->wvp); /* make sure this region's viewport is visible */ if (wvp->hidden_flags&VP_DRAW_HIDDEN) { regions = SKINOFFSETTOPTR(skin_buffer, regions->next); continue; } if (data->touchscreen_locked && (r->action != ACTION_TOUCH_SOFTLOCK && !r->allow_while_locked)) { regions = SKINOFFSETTOPTR(skin_buffer, regions->next); continue; } needs_repeat = r->press_length != PRESS; /* check if it's inside this viewport */ if (viewport_point_within_vp(&(wvp->vp), x, y)) { /* reposition the touch inside the viewport since touchregions * are relative to a preceding viewport */ vx = x - wvp->vp.x; vy = y - wvp->vp.y; /* now see if the point is inside this region */ if (vx >= r->x && vx < r->x+r->width && vy >= r->y && vy < r->y+r->height) { /* reposition the touch within the area */ vx -= r->x; vy -= r->y; switch(r->action) { case ACTION_TOUCH_SCROLLBAR: case ACTION_TOUCH_VOLUME: case ACTION_TOUCH_SETTING: if (edge_offset) { struct progressbar *bar = SKINOFFSETTOPTR(skin_buffer, r->bar); if(r->width > r->height) *edge_offset = vx*100/r->width; else *edge_offset = vy*100/r->height; if (r->reverse_bar || (bar && bar->invert_fill_direction)) *edge_offset = 100 - *edge_offset; } temp = r; returncode = r->action; r->last_press = current_tick; break; default: if (r->armed && ((repeated && needs_repeat) || (released && !needs_repeat))) { returncode = r->action; temp = r; } if (pressed) { r->armed = true; r->last_press = current_tick; } break; } } } regions = SKINOFFSETTOPTR(skin_buffer, regions->next); } /* On release, all regions are disarmed. */ if (released) skin_disarm_touchregions(data); if (retregion && temp) *retregion = temp; if (temp && temp->press_length == LONG_PRESS) temp->armed = false; if (returncode != ACTION_NONE) { if (global_settings.party_mode) { switch (returncode) { case ACTION_WPS_PLAY: case ACTION_WPS_SKIPPREV: case ACTION_WPS_SKIPNEXT: case ACTION_WPS_STOP: returncode = ACTION_NONE; break; default: break; } } switch (returncode) { case ACTION_TOUCH_SOFTLOCK: data->touchscreen_locked = !data->touchscreen_locked; returncode = ACTION_NONE; break; case ACTION_WPS_PLAY: if (!audio_status()) { if ( global_status.resume_index != -1 ) { if (playlist_resume() != -1) { playlist_start(global_status.resume_index, global_status.resume_offset); } } else { splash(HZ*2, ID2P(LANG_NOTHING_TO_RESUME)); } } else { wps_do_playpause(false); } returncode = ACTION_REDRAW; break; case ACTION_WPS_SKIPPREV: audio_prev(); returncode = ACTION_REDRAW; break; case ACTION_WPS_SKIPNEXT: audio_next(); returncode = ACTION_REDRAW; break; case ACTION_WPS_STOP: audio_stop(); returncode = ACTION_REDRAW; break; case ACTION_SETTINGS_INC: case ACTION_SETTINGS_DEC: { const struct settings_list *setting = temp->setting_data.setting; option_select_next_val(setting, returncode == ACTION_SETTINGS_DEC, true); returncode = ACTION_REDRAW; } break; case ACTION_SETTINGS_SET: { struct touchsetting *data = &temp->setting_data; const struct settings_list *s = data->setting; void (*f)(int) = NULL; switch (s->flags&F_T_MASK) { case F_T_CUSTOM: s->custom_setting ->load_from_cfg(s->setting, SKINOFFSETTOPTR(skin_buffer, data->value.text)); break; case F_T_INT: case F_T_UINT: *(int*)s->setting = data->value.number; if ((s->flags & F_T_SOUND) == F_T_SOUND) sound_set(s->sound_setting->setting, data->value.number); else if (s->flags&F_CHOICE_SETTING) f = s->choice_setting->option_callback; else if (s->flags&F_TABLE_SETTING) f = s->table_setting->option_callback; else f = s->int_setting->option_callback; if (f) f(data->value.number); break; case F_T_BOOL: *(bool*)s->setting = data->value.number ? true : false; if (s->bool_setting->option_callback) s->bool_setting ->option_callback(data->value.number ? true : false); break; } returncode = ACTION_REDRAW; } break; case ACTION_TOUCH_MUTE: { const int min_vol = sound_min(SOUND_VOLUME); if (global_settings.volume == min_vol) global_settings.volume = temp->value; else { temp->value = global_settings.volume; global_settings.volume = min_vol; } setvol(); returncode = ACTION_REDRAW; } break; case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */ { global_settings.playlist_shuffle = !global_settings.playlist_shuffle; replaygain_update(); if (global_settings.playlist_shuffle) playlist_randomise(NULL, current_tick, true); else playlist_sort(NULL, true); returncode = ACTION_REDRAW; } break; case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */ { const struct settings_list *rep_setting = find_setting(&global_settings.repeat_mode, NULL); option_select_next_val(rep_setting, false, true); audio_flush_and_reload_tracks(); returncode = ACTION_REDRAW; } break; case ACTION_TOUCH_SETTING: { struct progressbar *bar = SKINOFFSETTOPTR(skin_buffer, temp->bar); if (bar && edge_offset) { int val, count; get_setting_info_for_bar(bar->setting_id, &count, &val); val = *edge_offset * count / 100; update_setting_value_from_touch(bar->setting_id, val); } } break; } return returncode; } return ACTION_TOUCHSCREEN; }
void settings_apply(bool read_disk) { #ifdef HAVE_LCD_BITMAP int rc; #endif CHART(">set_codepage"); set_codepage(global_settings.default_codepage); CHART("<set_codepage"); sound_settings_apply(); #ifdef HAVE_DISK_STORAGE audio_set_buffer_margin(global_settings.buffer_margin); #endif #ifdef HAVE_LCD_CONTRAST lcd_set_contrast(global_settings.contrast); #endif lcd_scroll_speed(global_settings.scroll_speed); #ifdef HAVE_REMOTE_LCD lcd_remote_set_contrast(global_settings.remote_contrast); lcd_remote_set_invert_display(global_settings.remote_invert); #ifdef HAVE_LCD_FLIP lcd_remote_set_flip(global_settings.remote_flip_display); #endif lcd_remote_scroll_speed(global_settings.remote_scroll_speed); lcd_remote_scroll_step(global_settings.remote_scroll_step); lcd_remote_scroll_delay(global_settings.remote_scroll_delay); lcd_remote_bidir_scroll(global_settings.remote_bidir_limit); #ifdef HAVE_REMOTE_LCD_TICKING lcd_remote_emireduce(global_settings.remote_reduce_ticking); #endif remote_backlight_set_timeout(global_settings.remote_backlight_timeout); #if CONFIG_CHARGING remote_backlight_set_timeout_plugged(global_settings.remote_backlight_timeout_plugged); #endif #ifdef HAS_REMOTE_BUTTON_HOLD remote_backlight_set_on_button_hold(global_settings.remote_backlight_on_button_hold); #endif #endif /* HAVE_REMOTE_LCD */ #ifdef HAVE_BACKLIGHT_BRIGHTNESS backlight_set_brightness(global_settings.brightness); #endif #ifdef HAVE_BACKLIGHT backlight_set_timeout(global_settings.backlight_timeout); #if CONFIG_CHARGING backlight_set_timeout_plugged(global_settings.backlight_timeout_plugged); #endif #if defined(HAVE_BACKLIGHT_FADING_INT_SETTING) \ || defined(HAVE_BACKLIGHT_FADING_BOOL_SETTING) backlight_set_fade_in(global_settings.backlight_fade_in); backlight_set_fade_out(global_settings.backlight_fade_out); #endif #endif #ifdef HAVE_BUTTONLIGHT_BRIGHTNESS buttonlight_set_brightness(global_settings.buttonlight_brightness); #endif #ifdef HAVE_BUTTON_LIGHT buttonlight_set_timeout(global_settings.buttonlight_timeout); #endif #ifdef HAVE_DISK_STORAGE storage_spindown(global_settings.disk_spindown); #endif #if (CONFIG_CODEC == MAS3507D) && (CONFIG_PLATFORM & PLATFORM_NATIVE) dac_line_in(global_settings.line_in); #endif set_poweroff_timeout(global_settings.poweroff); if (global_settings.sleeptimer_on_startup) set_sleeptimer_duration(global_settings.sleeptimer_duration); set_keypress_restarts_sleep_timer( global_settings.keypress_restarts_sleeptimer); #if defined(BATTERY_CAPACITY_INC) && BATTERY_CAPACITY_INC > 0 /* only call if it's really exchangable */ set_battery_capacity(global_settings.battery_capacity); #endif #if BATTERY_TYPES_COUNT > 1 set_battery_type(global_settings.battery_type); #endif #ifdef HAVE_LCD_BITMAP #ifdef HAVE_LCD_INVERT lcd_set_invert_display(global_settings.invert); #endif #ifdef HAVE_LCD_FLIP lcd_set_flip(global_settings.flip_display); button_set_flip(global_settings.flip_display); #endif lcd_update(); /* refresh after flipping the screen */ settings_apply_pm_range(); peak_meter_init_times( global_settings.peak_meter_release, global_settings.peak_meter_hold, global_settings.peak_meter_clip_hold); #endif #ifdef HAVE_SPEAKER audiohw_enable_speaker(global_settings.speaker_enabled); #endif if (read_disk) { char buf[MAX_PATH]; #ifdef HAVE_LCD_BITMAP /* fonts need to be loaded before the WPS */ if (global_settings.font_file[0] && global_settings.font_file[0] != '-') { int font_ui = screens[SCREEN_MAIN].getuifont(); const char* loaded_font = font_filename(font_ui); snprintf(buf, sizeof buf, FONT_DIR "/%s.fnt", global_settings.font_file); if (!loaded_font || strcmp(loaded_font, buf)) { CHART2(">font_load ", global_settings.font_file); if (font_ui >= 0) font_unload(font_ui); rc = font_load_ex(buf, 0, global_settings.glyphs_to_cache); CHART2("<font_load ", global_settings.font_file); screens[SCREEN_MAIN].setuifont(rc); screens[SCREEN_MAIN].setfont(rc); } } #ifdef HAVE_REMOTE_LCD if ( global_settings.remote_font_file[0] && global_settings.remote_font_file[0] != '-') { int font_ui = screens[SCREEN_REMOTE].getuifont(); const char* loaded_font = font_filename(font_ui); snprintf(buf, sizeof buf, FONT_DIR "/%s.fnt", global_settings.remote_font_file); if (!loaded_font || strcmp(loaded_font, buf)) { CHART2(">font_load_remoteui ", global_settings.remote_font_file); if (font_ui >= 0) font_unload(font_ui); rc = font_load(buf); CHART2("<font_load_remoteui ", global_settings.remote_font_file); screens[SCREEN_REMOTE].setuifont(rc); screens[SCREEN_REMOTE].setfont(rc); } } #endif if ( global_settings.kbd_file[0] && global_settings.kbd_file[0] != '-') { snprintf(buf, sizeof buf, ROCKBOX_DIR "/%s.kbd", global_settings.kbd_file); CHART(">load_kbd"); load_kbd(buf); CHART("<load_kbd"); } else load_kbd(NULL); #endif /* HAVE_LCD_BITMAP */ if ( global_settings.lang_file[0]) { snprintf(buf, sizeof buf, LANG_DIR "/%s.lng", global_settings.lang_file); CHART(">lang_core_load"); lang_core_load(buf); CHART("<lang_core_load"); } CHART(">talk_init"); talk_init(); /* use voice of same language */ CHART("<talk_init"); /* load the icon set */ CHART(">icons_init"); icons_init(); CHART("<icons_init"); #ifdef HAVE_LCD_COLOR if (global_settings.colors_file[0] && global_settings.colors_file[0] != '-') { CHART(">read_color_theme_file"); read_color_theme_file(); CHART("<read_color_theme_file"); } #endif } #ifdef HAVE_LCD_COLOR screens[SCREEN_MAIN].set_foreground(global_settings.fg_color); screens[SCREEN_MAIN].set_background(global_settings.bg_color); #endif #ifdef HAVE_LCD_BITMAP lcd_scroll_step(global_settings.scroll_step); gui_list_screen_scroll_step(global_settings.screen_scroll_step); gui_list_screen_scroll_out_of_view(global_settings.offset_out_of_view); #endif lcd_bidir_scroll(global_settings.bidir_limit); lcd_scroll_delay(global_settings.scroll_delay); #ifdef HAVE_PLAY_FREQ settings_apply_play_freq(global_settings.play_frequency, false); #endif #if CONFIG_CODEC == SWCODEC #ifdef HAVE_CROSSFADE audio_set_crossfade(global_settings.crossfade); #endif replaygain_update(); dsp_set_crossfeed_type(global_settings.crossfeed); dsp_set_crossfeed_direct_gain(global_settings.crossfeed_direct_gain); dsp_set_crossfeed_cross_params(global_settings.crossfeed_cross_gain, global_settings.crossfeed_hf_attenuation, global_settings.crossfeed_hf_cutoff); /* Configure software equalizer, hardware eq is handled in audio_init() */ dsp_eq_enable(global_settings.eq_enabled); dsp_set_eq_precut(global_settings.eq_precut); for(int i = 0; i < EQ_NUM_BANDS; i++) { dsp_set_eq_coefs(i, &global_settings.eq_band_settings[i]); } dsp_dither_enable(global_settings.dithering_enabled); #ifdef HAVE_PITCHCONTROL dsp_timestretch_enable(global_settings.timestretch_enabled); #endif dsp_set_compressor(&global_settings.compressor_settings); #endif #ifdef HAVE_SPDIF_POWER spdif_power_enable(global_settings.spdif_enable); #endif #ifdef HAVE_BACKLIGHT set_backlight_filter_keypress(global_settings.bl_filter_first_keypress); #ifdef HAVE_REMOTE_LCD set_remote_backlight_filter_keypress(global_settings.remote_bl_filter_first_keypress); #endif #ifdef HAS_BUTTON_HOLD backlight_set_on_button_hold(global_settings.backlight_on_button_hold); #endif #ifdef HAVE_LCD_SLEEP_SETTING lcd_set_sleep_after_backlight_off(global_settings.lcd_sleep_after_backlight_off); #endif #endif /* HAVE_BACKLIGHT */ #ifdef HAVE_TOUCHPAD_SENSITIVITY_SETTING touchpad_set_sensitivity(global_settings.touchpad_sensitivity); #endif #ifdef HAVE_TOUCHPAD_DEADZONE touchpad_set_deadzone(global_settings.touchpad_deadzone); #endif #ifdef HAVE_USB_CHARGING_ENABLE usb_charging_enable(global_settings.usb_charging); #endif #ifdef HAVE_TOUCHSCREEN touchscreen_set_mode(global_settings.touch_mode); memcpy(&calibration_parameters, &global_settings.ts_calibration_data, sizeof(struct touchscreen_parameter)); #endif /* This should stay last */ #if defined(HAVE_RECORDING) && CONFIG_CODEC == SWCODEC enc_global_settings_apply(); #endif #ifdef HAVE_LCD_BITMAP /* already called with THEME_STATUSBAR in settings_apply_skins() */ CHART(">viewportmanager_theme_changed"); viewportmanager_theme_changed(THEME_UI_VIEWPORT|THEME_LANGUAGE|THEME_BUTTONBAR); CHART("<viewportmanager_theme_changed"); #endif }