void setvsync(int32_t sync) { if (vsync_render == sync) return; vsync_render = sync; resetvideomode(); if (setgamemode(fullscreen, xdim, ydim, bpp)) OSD_Printf("restartvid: Reset failed...\n"); }
static int osdcmd_restartvid(const osdfuncparm_t *parm) { extern long qsetmode; resetvideomode(); if (setgamemode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP)) gameexit("restartvid: Reset failed...\n"); onvideomodechange(ScreenBPP>8); vscrn(); return OSDCMD_OK; }