void MotionStreakTest::restartCallback(CCObject* pSender) { CCScene* s = new MotionStreakTestScene();//CCScene::create(); s->addChild(restartMotionAction()); CCDirector::sharedDirector()->replaceScene(s); s->release(); }
void MotionStreakTest::restartCallback(Object* sender) { auto s = new MotionStreakTestScene();//CCScene::create(); s->addChild(restartMotionAction()); Director::getInstance()->replaceScene(s); s->release(); }