Exemple #1
0
void zmq::udp_engine_t::plug (io_thread_t* io_thread_, session_base_t *session_)
{
    zmq_assert (!plugged);
    plugged = true;

    zmq_assert (!session);
    zmq_assert (session_);
    session = session_;

    //  Connect to I/O threads poller object.
    io_object_t::plug (io_thread_);
    handle = add_fd (fd);

    if (send_enabled) {
        if (!options.raw_socket) {
            out_address = address->resolved.udp_addr->dest_addr ();
            out_addrlen = address->resolved.udp_addr->dest_addrlen ();
        }
        else {
            out_address = (sockaddr *) &raw_address;
            out_addrlen = sizeof (sockaddr_in);
        }

        set_pollout (handle);
    }

    if (recv_enabled) {
        int on = 1;
        int rc = setsockopt (fd, SOL_SOCKET, SO_REUSEADDR, (char *) &on, sizeof (on));
#ifdef ZMQ_HAVE_WINDOWS
        wsa_assert (rc != SOCKET_ERROR);
#else
        errno_assert (rc == 0);
#endif

        rc = bind (fd, address->resolved.udp_addr->bind_addr (),
                       address->resolved.udp_addr->bind_addrlen ());
#ifdef ZMQ_HAVE_WINDOWS
        wsa_assert (rc != SOCKET_ERROR);
#else
        errno_assert (rc == 0);
#endif

        if (address->resolved.udp_addr->is_mcast ()) {
            struct ip_mreq mreq;
            mreq.imr_multiaddr = address->resolved.udp_addr->multicast_ip ();
            mreq.imr_interface = address->resolved.udp_addr->interface_ip ();
            rc = setsockopt (fd, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char*) &mreq, sizeof (mreq));
#ifdef ZMQ_HAVE_WINDOWS
            wsa_assert (rc != SOCKET_ERROR);
#else
            errno_assert (rc == 0);
#endif
        }
        set_pollin (handle);

        //  Call restart output to drop all join/leave commands
        restart_output ();
    }
}
Exemple #2
0
int zmq::stream_engine_t::process_handshake_command (msg_t *msg_)
{
    zmq_assert (mechanism != NULL);
    const int rc = mechanism->process_handshake_command (msg_);
    if (rc == 0) {
        if (mechanism->is_handshake_complete ())
            mechanism_ready ();
        if (output_stopped)
            restart_output ();
    }

    return rc;
}
Exemple #3
0
void zmq::stream_engine_t::zap_msg_available ()
{
    zmq_assert (mechanism != NULL);

    const int rc = mechanism->zap_msg_available ();
    if (rc == -1) {
        error (protocol_error);
        return;
    }
    if (input_stopped)
        restart_input ();
    if (output_stopped)
        restart_output ();
}
Exemple #4
0
int zmq::stream_engine_t::process_handshake_command (msg_t *msg_)
{
    zmq_assert (mechanism != NULL);
    const int rc = mechanism->process_handshake_command (msg_);
    if (rc == 0) {
        if (mechanism->is_handshake_complete ())
            mechanism_ready ();
        if (output_stopped)
            restart_output ();
    }
    //  TODO:
    //  if (errno == EPROTO || errno == EACCES)
    //      return ERROR command to client

    return rc;
}
Exemple #5
0
void zmq::stream_engine_t::zap_msg_available ()
{
    zmq_assert (mechanism != NULL);

    const int rc = mechanism->zap_msg_available ();
    if (rc == -1) {
        //  TODO:
        //  if (errno == EACCES)
        //      return ERROR command to client
        error ();
        return;
    }
    if (input_stopped)
        restart_input ();
    if (output_stopped)
        restart_output ();
}
Exemple #6
0
int zmq::stream_engine_t::process_handshake_command (msg_t *msg_)
{
    zmq_assert (_mechanism != NULL);
    const int rc = _mechanism->process_handshake_command (msg_);
    if (rc == 0) {
        if (_mechanism->status () == mechanism_t::ready)
            mechanism_ready ();
        else if (_mechanism->status () == mechanism_t::error) {
            errno = EPROTO;
            return -1;
        }
        if (_output_stopped)
            restart_output ();
    }

    return rc;
}