FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) : PCB_BASE_EDIT_FRAME( aKiway, aParent, FRAME_PCB_MODULE_EDITOR, wxEmptyString, wxDefaultPosition, wxDefaultSize, KICAD_DEFAULT_DRAWFRAME_STYLE, GetFootprintEditorFrameName() ) { m_showBorderAndTitleBlock = false; // true to show the frame references m_showAxis = true; // true to show X and Y axis on screen m_showGridAxis = true; // show the grid origin axis m_hotkeysDescrList = g_Module_Editor_Hokeys_Descr; // Give an icon wxIcon icon; icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) ); SetIcon( icon ); // Show a title (frame title + footprint name): updateTitle(); // Create GAL canvas PCB_BASE_FRAME* parentFrame = static_cast<PCB_BASE_FRAME*>( Kiway().Player( FRAME_PCB, true ) ); PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize, parentFrame->GetGalCanvas()->GetBackend() ); SetGalCanvas( drawPanel ); SetBoard( new BOARD() ); // In modedit, the default net clearance is not known. // (it depends on the actual board) // So we do not show the default clearance, by setting it to 0 // The footprint or pad specific clearance will be shown GetBoard()->GetDesignSettings().GetDefault()->SetClearance(0); // restore the last footprint from the project, if any restoreLastFootprint(); // Ensure all layers and items are visible: // In footprint editor, some layers have no meaning or // cannot be used, but we show all of them, at least to be able // to edit a bad layer GetBoard()->SetVisibleAlls(); wxFont font = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT ); m_Layers = new PCB_LAYER_WIDGET( this, GetCanvas(), font.GetPointSize(), true ); LoadSettings( config() ); SetScreen( new PCB_SCREEN( GetPageSettings().GetSizeIU() ) ); GetScreen()->SetMaxUndoItems( m_UndoRedoCountMax ); GetScreen()->SetCurItem( NULL ); GetScreen()->AddGrid( m_UserGridSize, m_UserGridUnit, ID_POPUP_GRID_USER ); GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId ); // In modedit, set the default paper size to A4: // this should be OK for all footprint to plot/print SetPageSettings( PAGE_INFO( PAGE_INFO::A4 ) ); SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y ); ReCreateMenuBar(); ReCreateHToolbar(); ReCreateAuxiliaryToolbar(); ReCreateVToolbar(); ReCreateOptToolbar(); if( m_canvas ) m_canvas->SetEnableBlockCommands( true ); m_auimgr.SetManagedWindow( this ); EDA_PANEINFO horiz; horiz.HorizontalToolbarPane(); EDA_PANEINFO vert; vert.VerticalToolbarPane(); EDA_PANEINFO mesg_pane; mesg_pane.MessageToolbarPane(); // Create a wxAuiPaneInfo for the Layers Manager, not derived from the template. // LAYER_WIDGET is floatable, but initially docked at far right EDA_PANEINFO lyrs; lyrs.LayersToolbarPane(); lyrs.MinSize( m_Layers->GetBestSize() ); // updated in ReFillLayerWidget lyrs.BestSize( m_Layers->GetBestSize() ); lyrs.Caption( _( "Visibles" ) ); m_auimgr.AddPane( m_mainToolBar, wxAuiPaneInfo( horiz ).Name( wxT( "m_mainToolBar" ) ).Top(). Row( 0 ) ); m_auimgr.AddPane( m_auxiliaryToolBar, wxAuiPaneInfo( horiz ).Name( wxT( "m_auxiliaryToolBar" ) ).Top().Row( 1 ) ); // The main right vertical toolbar m_auimgr.AddPane( m_drawToolBar, wxAuiPaneInfo( vert ).Name( wxT( "m_VToolBar" ) ).Right().Layer(1) ); // Add the layer manager ( most right side of pcbframe ) m_auimgr.AddPane( m_Layers, lyrs.Name( wxT( "m_LayersManagerToolBar" ) ).Right().Layer( 2 ) ); // Layers manager is visible m_auimgr.GetPane( wxT( "m_LayersManagerToolBar" ) ).Show( true ); // The left vertical toolbar (fast acces to display options) m_auimgr.AddPane( m_optionsToolBar, wxAuiPaneInfo( vert ).Name( wxT( "m_optionsToolBar" ) ). Left().Layer(1) ); m_auimgr.AddPane( m_canvas, wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() ); m_auimgr.AddPane( (wxWindow*) GetGalCanvas(), wxAuiPaneInfo().Name( wxT( "DrawFrameGal" ) ).CentrePane().Hide() ); m_auimgr.AddPane( m_messagePanel, wxAuiPaneInfo( mesg_pane ).Name( wxT( "MsgPanel" ) ).Bottom().Layer(10) ); // Create the manager and dispatcher & route draw panel events to the dispatcher setupTools(); UseGalCanvas( parentFrame->IsGalCanvasActive() ); if( m_auimgr.GetPane( wxT( "m_LayersManagerToolBar" ) ).IsShown() ) { m_Layers->ReFill(); m_Layers->ReFillRender(); GetScreen()->m_Active_Layer = F_SilkS; m_Layers->SelectLayer( F_SilkS ); m_Layers->OnLayerSelected(); } m_auimgr.Update(); Raise(); // On some window managers, this is needed Show( true ); Zoom_Automatique( false ); }
FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent, EDA_DRAW_PANEL_GAL::GAL_TYPE aBackend ) : PCB_BASE_EDIT_FRAME( aKiway, aParent, FRAME_PCB_MODULE_EDITOR, wxEmptyString, wxDefaultPosition, wxDefaultSize, KICAD_DEFAULT_DRAWFRAME_STYLE, GetFootprintEditorFrameName() ) { m_showBorderAndTitleBlock = false; // true to show the frame references m_showAxis = true; // true to show X and Y axis on screen m_showGridAxis = true; // show the grid origin axis m_hotkeysDescrList = g_Module_Editor_Hotkeys_Descr; m_FrameSize = ConvertDialogToPixels( wxSize( 500, 350 ) ); // default in case of no prefs m_canvasType = aBackend; m_AboutTitle = "ModEdit"; // Give an icon wxIcon icon; icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) ); SetIcon( icon ); // Create GAL canvas if( aBackend == EDA_DRAW_PANEL_GAL::GAL_TYPE_UNKNOWN ) m_canvasType = LoadCanvasTypeSetting(); else m_canvasType = aBackend; PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize, GetGalDisplayOptions(), m_canvasType ); SetGalCanvas( drawPanel ); SetBoard( new BOARD() ); // In modedit, the default net clearance is not known. // (it depends on the actual board) // So we do not show the default clearance, by setting it to 0 // The footprint or pad specific clearance will be shown GetBoard()->GetDesignSettings().GetDefault()->SetClearance( 0 ); // Don't show the default board solder mask clearance in the footprint editor. Only the // footprint or pad clearance setting should be shown if it is not 0. GetBoard()->GetDesignSettings().m_SolderMaskMargin = 0; // restore the last footprint from the project, if any restoreLastFootprint(); // Ensure all layers and items are visible: // In footprint editor, some layers have no meaning or // cannot be used, but we show all of them, at least to be able // to edit a bad layer GetBoard()->SetVisibleAlls(); // However the "no net" mark on pads is useless, because there is // no net in footprint editor: make it non visible GetBoard()->SetElementVisibility( LAYER_NO_CONNECTS, false ); m_Layers = new PCB_LAYER_WIDGET( this, GetCanvas(), true ); // LoadSettings() *after* creating m_LayersManager, because LoadSettings() // initialize parameters in m_LayersManager LoadSettings( config() ); GetGalDisplayOptions().m_axesEnabled = true; SetScreen( new PCB_SCREEN( GetPageSettings().GetSizeIU() ) ); GetScreen()->SetMaxUndoItems( m_UndoRedoCountMax ); GetScreen()->AddGrid( m_UserGridSize, EDA_UNITS_T::UNSCALED_UNITS, ID_POPUP_GRID_USER ); GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId ); // In modedit, set the default paper size to A4: // this should be OK for all footprint to plot/print SetPageSettings( PAGE_INFO( PAGE_INFO::A4 ) ); SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y ); initLibraryTree(); m_treePane = new FOOTPRINT_TREE_PANE( this ); // Create the manager and dispatcher & route draw panel events to the dispatcher setupTools(); // ReCreateMenuBar(); // UseGalCanvas() will do this for us. ReCreateHToolbar(); ReCreateVToolbar(); ReCreateOptToolbar(); m_Layers->ReFill(); m_Layers->ReFillRender(); GetScreen()->m_Active_Layer = F_SilkS; m_Layers->SelectLayer( F_SilkS ); m_Layers->OnLayerSelected(); m_auimgr.SetManagedWindow( this ); m_auimgr.SetArtProvider( new EDA_DOCKART( this ) ); // Horizontal items; layers 4 - 6 m_auimgr.AddPane( m_mainToolBar, EDA_PANE().HToolbar().Name( "MainToolbar" ).Top().Layer(6) ); m_auimgr.AddPane( m_messagePanel, EDA_PANE().Messages().Name( "MsgPanel" ).Bottom().Layer(6) ); // Vertical items; layers 1 - 3 m_auimgr.AddPane( m_optionsToolBar, EDA_PANE().VToolbar().Name( "OptToolbar" ).Left().Layer(3) ); m_auimgr.AddPane( m_treePane, EDA_PANE().Palette().Name( "Footprints" ).Left().Layer(1) .Caption( _( "Libraries" ) ).MinSize( 250, 400 ) .BestSize( m_defaultLibWidth, -1 ) ); m_auimgr.AddPane( m_drawToolBar, EDA_PANE().VToolbar().Name( "ToolsToolbar" ).Right().Layer(1) ); m_auimgr.AddPane( m_Layers, EDA_PANE().Palette().Name( "LayersManager" ).Right().Layer(3) .Caption( _( "Layers Manager" ) ).PaneBorder( false ) .MinSize( 80, -1 ).BestSize( m_Layers->GetBestSize() ) ); m_auimgr.AddPane( m_canvas, EDA_PANE().Canvas().Name( "DrawFrame" ).Center() ); m_auimgr.AddPane( GetGalCanvas(), EDA_PANE().Canvas().Name( "DrawFrameGal" ).Center().Hide() ); GetGalCanvas()->GetGAL()->SetAxesEnabled( true ); // Set up viewport KIGFX::VIEW* view = GetGalCanvas()->GetView(); view->SetScale( GetZoomLevelCoeff() / m_canvas->GetZoom() ); view->SetCenter( VECTOR2D( m_canvas->GetScreenCenterLogicalPosition() ) ); UseGalCanvas(); m_auimgr.Update(); updateTitle(); Raise(); // On some window managers, this is needed Show( true ); Zoom_Automatique( false ); }