Exemple #1
0
void Character::startNpcThread(Script::Thread *thread, int npcId)
{
    mNpcThread = thread;
    mTalkNpcId = npcId;

    resumeNpcThread();
}
Exemple #2
0
void CharacterComponent::startNpcThread(Script::Thread *thread, int npcId)
{
    if (mNpcThread)
        delete mNpcThread;

    mNpcThread = thread;
    mTalkNpcId = npcId;

    resumeNpcThread();
}