Exemple #1
0
static void gameLoop()
{
	if (SDL_Init(SDL_INIT_VIDEO)) {
		printf ("Could not start SDL.\n");
		return;
	}

	loadFont(true);
	rogueMain();

	TCOD_console_delete(NULL);
}
static void gameLoop() {
	signal(SIGINT, SIG_DFL); // keep SDL from overriding the default ^C handler when it's linked

	if (!Term.start()) {
		return;
	}
	Term.title("Brogue " BROGUE_VERSION_STRING);
	Term.resize(COLS, ROWS);

	rogueMain();
	
	Term.end();
}
Exemple #3
0
static void gameLoop()
{
    loadFont(true);
    rogueMain();
}
static void gameLoop(){
    sodna_init(8, 14, COLS, ROWS, "Brogue");
    rogueMain();
    sodna_exit();
}