Exemple #1
0
int main(void)
{


    /*System time clock configuartion*/
    SysTick_INIT ();
    /*Configuration StepDirver GPIO*/
    StepDirverSetup();
    /*PWM out put Configuartion for GPIO A  and GPIO C  use time2 time3*/
    RCC_Configuration();
    TIM_PWMConfig();
    /*USART Configuartion   After initial success output " Hello Word !\r\n" if */
    usart_init();



    int CMD_VAL;    // save CMD numeric part
    CMD_VAL=255;



//test LED config

    MOS_Out(1, CMD_VAL);
  	MOS_Out(2, CMD_VAL);
    MOS_Out(3, CMD_VAL);


    while(1)
    {
        if (USART_CMDFLAG == 1)      // wait for FLAG =1
        {
            USART_CMDFLAG = 0;       // Reset FLAG
            CMD_VAL = (CMD_DATABUFF[3] - 48) * 100 + (CMD_DATABUFF[4] - 48) * 10 + (CMD_DATABUFF[5] - 48);
            if (CMD_DATABUFF[0] == 'S')
                if (CMD_DATABUFF[1] == ',')
                {
                    if (CMD_DATABUFF[2] == '+')
                    {
                        rotateDeg(CMD_VAL);
                    }
                    if (CMD_DATABUFF[2] == '-')
                    {
                        rotateDeg(0 - CMD_VAL);
                    }
                }

            if (CMD_DATABUFF[0] == 'M'){					// if OBJ = M  set LED brightness
            	MOS_Out(1, CMD_VAL);
            	MOS_Out(2, CMD_VAL);
            	MOS_Out(3, CMD_VAL);

            }

            if (CMD_DATABUFF[0] == 'G')						// if OBJ = G  set Glass Transparency
                CARD_Out(1, CMD_VAL);
        }
    }
}
Exemple #2
0
char aggressiveKid(short angle, float front, float side)
{
	// Returns a char if buffer distance is broken.
	// If buffer not broken, it returns 'w'
	// after randomly moving a short distance
	getIR();                // Reads sensors
	if (lt <= side)       // Checks left buffer
	{
		SPKR_play_beep(250, 250, 100); // Beep to indicate end
		return 'l';
	}
	else if (rt <= side)  // Checks right buffer
	{
		SPKR_play_beep(250, 250, 100); // Beep to indicate end
		return 'r';
	}
	else if (ft <= front)  // Checks front buffer
	{
		SPKR_play_beep(250, 250, 100); // Beep to indicate end
		return 'f';
	}
	else
	{
		// Calculate very small random angle increment
		if(angle==1)
		{
			int angle = 21-randRange(1,40);
			rotateDeg(angle);  // Rotates
		}
		forward(move);              // Moves forward
		return 'w';
	}
}
void loop() {
    if (stringComplete) {
        for (int i = 0; i < inputString.length(); i++) {
            if (inputString[i] == 'B') {
                rotateDeg(B_DIR_PIN, B_STEP_PIN, DEGREE_FACTOR, 1);
            }
            else if (inputString[i] == 'b') {
                rotateDeg(B_DIR_PIN, B_STEP_PIN, -DEGREE_FACTOR, 1);
            }
            else  if (inputString[i] == 'D') {
                rotateDeg(D_DIR_PIN, D_STEP_PIN, DEGREE_FACTOR, 1);
            }
            else  if (inputString[i] == 'd') {
                rotateDeg(D_DIR_PIN, D_STEP_PIN, -DEGREE_FACTOR, 1);
            }
            else  if (inputString[i] == 'L') {
                rotateDeg(L_DIR_PIN, L_STEP_PIN, DEGREE_FACTOR, 1);
            }
            else  if (inputString[i] == 'l') {
                rotateDeg(L_DIR_PIN, L_STEP_PIN, -DEGREE_FACTOR, 1);
            }
            delay(300);
            Serial.println(inputString[i]);
            inputString = "";
            stringComplete = false;
        }
    }
}
Exemple #4
0
void goToGoal(int xpos, int ypos)
{
	// Given a desired (x,y) coordinate, rotates and drives to the location
	// if robot is not at (0,0) with roboangle ==0 , it adjusts accordingly
	int xdelta = xpos - roboxpos;
	int ydelta = ypos - roboypos;
	float dist = sqrt((pow(xdelta,2)+pow(ydelta,2)))*12;
	angle = atan2(ydelta,xdelta)*180/M_PI - roboangle;
	rotateDeg(angle);
	forward(dist);
	roboxpos = xpos;
	roboypos = ypos;
	//updateLCD();
}
Exemple #5
0
//----------------------------------------
void ofNode::rotate(float degrees, float vx, float vy, float vz) {
	rotateDeg(degrees, vx, vy, vz);
}
Exemple #6
0
//----------------------------------------
void ofNode::rotate(float degrees, const glm::vec3& v) {
	rotateDeg(degrees, v);
}
Exemple #7
0
//----------------------------------------
void ofNode::rollDeg(float degrees) {
	rotateDeg(degrees, getZAxis());
}
Exemple #8
0
//----------------------------------------
void ofNode::panDeg(float degrees) {
	rotateDeg(degrees, getYAxis());
}
Exemple #9
0
//----------------------------------------
void ofNode::tiltDeg(float degrees) {
	rotateDeg(degrees, getXAxis());
}
Exemple #10
0
//proportional control
char wallFollow(char side, float min, float max, float angle)
{
	getIR();
	if(ft<=2.5)
	{
		return 'e';
	}
	if(side=='r')
	{
		// Follow right wall
		if(rt < min)
		{
			// move away
			rotateDeg(2*angle);
			forward(3*move);
			return 'r';
		}
		else if (rt > 2*max)
		{
			// End of wall probably
			// End routine
			return 'e';
			
		}
		else if (rt > max){
			// move towards
			rotateDeg(-angle);
			forward(move);
			return 'r';
		}
		else
		{
			//move forwards
			forward(move);
			return 'r';
		}
	}else if(side=='l')
	{
		// Follow left wall
		if(lt < min){
			// too close
			rotateDeg(-.75*angle);
			forward(move);
			return 'l';
		}
		else if (lt > 2*max){
			// end routine
			return 'e';
		}
		else if (lt > max){
			// too far
			rotateDeg(angle);
			forward(3*move);
			return 'l';
		}
		else
		{
			forward(move);
			return 'l';
		}
	}
	else
	{
		// Error
		SPKR_beep(440);
		SPKR_beep(440);
		return 'x';
	}
}
Exemple #11
0
char shyGuy(short angle, float front, float right, float left, float back)
{
	getIR();                // Reads sensors
	
	if (frontRight && !frontLeft)
	{
		// Turn left
		rotateDeg(45);
		return 'f';
	}
	else if (frontLeft && !frontRight)
	{
		// Turn right
		rotateDeg(-45);
		return 'f';
	}
	else if (ft <= front || (frontRight && frontLeft))       // Checks left buffer
	{
		float leftfront;
		float rightfront;
		rotateDeg(30);
		getIR();
		leftfront = ft;
		rotateDeg(-60);
		getIR();
		rightfront = ft;
		rotateDeg(30);
		
		if(leftfront >= rightfront)
		{
			rotateDeg(90);
			forward(move);
			return 'f';
		}
		else
		{
			rotateDeg(-90);
			forward(move);
			return 'f';
		}
	}
	else if (rt <= right)
	{
		rotateDeg(30);
		forward(move);
		return 'r';
	}
	else if (lt <= left)
	{
		rotateDeg(-30);
		forward(move);
		return 'l';
	}else if (bk <= back)
	{
		forward(move);
		return 'b';
	}else
	{
		// Calculate very small random angle increment
		if(angle==1)
		{
			int angle = 21-randRange(1,40);
			rotateDeg(angle);  // Rotates
		}
		forward(move);              // Moves forward
		return 'w';
	}
	
}
Exemple #12
0
char avoidObstacle(float front, float right, float left, float back){
	getIR();                // Reads sensors

	if (frontRight && !frontLeft)
	{
		// Turn left
		rotateDeg(45);
		return 'f';
	}
	else if (frontLeft && !frontRight)
	{
		// Turn right
		rotateDeg(-45);
		return 'f';
	}
	else if (ft <= front || (frontRight && frontLeft))       // Checks left buffer
	{
		float leftfront;
		float rightfront;
		rotateDeg(30);
		getIR();
		leftfront = ft;
		rotateDeg(-60);
		getIR();
		rightfront = ft;
		rotateDeg(30);
		
		if(leftfront >= rightfront)
		{
			rotateDeg(90);
			forward(move);
			return 'f';
		}
		else
		{
			rotateDeg(-90);
			forward(move);
			return 'f';
		}
	}
	else if (rt <= right)
	{
		rotateDeg(30);
		forward(move);
		return 'r';
	}
	else if (lt <= left)
	{
		rotateDeg(-30);
		forward(move);
		return 'l';
	}else if (bk <= back)
	{
		forward(move);
		return 'b';
	}else
	{
		// rotate toward goal
		int xdelta = xpos - roboxpos;
		int ydelta = ypos - roboypos;
		angle = atan2(ydelta,xdelta)*180/M_PI - roboangle;
		rotateDeg(angle);
		forward(.5);              // Moves forward
		return 'w';
	}
}