void RenderRubyRun::layout() { RenderBlock::layout(); RenderRubyText* rt = rubyText(); if (!rt) return; rt->setLogicalLeft(0); // Place the RenderRubyText such that its bottom is flush with the lineTop of the first line of the RenderRubyBase. LayoutUnit lastLineRubyTextBottom = rt->logicalHeight(); LayoutUnit firstLineRubyTextTop = 0; RootInlineBox* rootBox = rt->lastRootBox(); if (rootBox) { // In order to align, we have to ignore negative leading. firstLineRubyTextTop = rt->firstRootBox()->logicalTopLayoutOverflow(); lastLineRubyTextBottom = rootBox->logicalBottomLayoutOverflow(); } if (style()->isFlippedLinesWritingMode() == (style()->rubyPosition() == RubyPositionAfter)) { LayoutUnit firstLineTop = 0; if (RenderRubyBase* rb = rubyBase()) { RootInlineBox* rootBox = rb->firstRootBox(); if (rootBox) firstLineTop = rootBox->logicalTopLayoutOverflow(); firstLineTop += rb->logicalTop(); } rt->setLogicalTop(-lastLineRubyTextBottom + firstLineTop); } else { LayoutUnit lastLineBottom = logicalHeight(); if (RenderRubyBase* rb = rubyBase()) { RootInlineBox* rootBox = rb->lastRootBox(); if (rootBox) lastLineBottom = rootBox->logicalBottomLayoutOverflow(); lastLineBottom += rb->logicalTop(); } rt->setLogicalTop(-firstLineRubyTextTop + lastLineBottom); } // Update our overflow to account for the new RenderRubyText position. computeOverflow(clientLogicalBottom()); }
RenderRubyBase* RenderRubyRun::rubyBaseSafe() { RenderRubyBase* base = rubyBase(); if (!base) { base = createRubyBase(); RenderBlock::addChild(base); } return base; }
LayoutRubyBase* LayoutRubyRun::rubyBaseSafe() { LayoutRubyBase* base = rubyBase(); if (!base) { base = createRubyBase(); LayoutBlockFlow::addChild(base); } return base; }
RenderObject* RenderRubyRun::removeChild(RenderObject& child) { // If the child is a ruby text, then merge the ruby base with the base of // the right sibling run, if possible. if (!beingDestroyed() && !documentBeingDestroyed() && child.isRubyText()) { RenderRubyBase* base = rubyBase(); RenderObject* rightNeighbour = nextSibling(); if (base && rightNeighbour && rightNeighbour->isRubyRun()) { // Ruby run without a base can happen only at the first run. RenderRubyRun* rightRun = toRenderRubyRun(rightNeighbour); if (rightRun->hasRubyBase()) { RenderRubyBase* rightBase = rightRun->rubyBaseSafe(); // Collect all children in a single base, then swap the bases. rightBase->mergeChildrenWithBase(base); moveChildTo(rightRun, base); rightRun->moveChildTo(this, rightBase); // The now empty ruby base will be removed below. ASSERT(!rubyBase()->firstChild()); } } } RenderObject* next = RenderBlockFlow::removeChild(child); if (!beingDestroyed() && !documentBeingDestroyed()) { // Check if our base (if any) is now empty. If so, destroy it. RenderBlock* base = rubyBase(); if (base && !base->firstChild()) { next = RenderBlockFlow::removeChild(*base); base->deleteLines(); base->destroy(); } // If any of the above leaves the run empty, destroy it as well. if (isEmpty()) { parent()->removeChild(*this); deleteLines(); destroy(); next = nullptr; } } return next; }
void LayoutRubyRun::removeChild(LayoutObject* child) { // If the child is a ruby text, then merge the ruby base with the base of // the right sibling run, if possible. if (!beingDestroyed() && !documentBeingDestroyed() && child->isRubyText()) { LayoutRubyBase* base = rubyBase(); LayoutObject* rightNeighbour = nextSibling(); if (base && rightNeighbour && rightNeighbour->isRubyRun()) { // Ruby run without a base can happen only at the first run. LayoutRubyRun* rightRun = toLayoutRubyRun(rightNeighbour); if (rightRun->hasRubyBase()) { LayoutRubyBase* rightBase = rightRun->rubyBaseSafe(); // Collect all children in a single base, then swap the bases. rightBase->moveChildren(base); moveChildTo(rightRun, base); rightRun->moveChildTo(this, rightBase); // The now empty ruby base will be removed below. ASSERT(!rubyBase()->firstChild()); } } } LayoutBlockFlow::removeChild(child); if (!beingDestroyed() && !documentBeingDestroyed()) { // Check if our base (if any) is now empty. If so, destroy it. LayoutBlock* base = rubyBase(); if (base && !base->firstChild()) { LayoutBlockFlow::removeChild(base); base->deleteLineBoxTree(); base->destroy(); } // If any of the above leaves the run empty, destroy it as well. if (!hasRubyText() && !hasRubyBase()) { deleteLineBoxTree(); destroy(); } } }
void RenderRubyRun::removeChild(RenderObject* child) { // If the child is a ruby text, then merge the ruby base with the base of // the right sibling run, if possible. if (!m_beingDestroyed && !documentBeingDestroyed() && child->isRubyText()) { RenderRubyBase* base = rubyBase(); RenderObject* rightNeighbour = nextSibling(); if (base && rightNeighbour && rightNeighbour->isRubyRun()) { // Ruby run without a base can happen only at the first run. RenderRubyRun* rightRun = static_cast<RenderRubyRun*>(rightNeighbour); if (rightRun->hasRubyBase()) { RenderRubyBase* rightBase = rightRun->rubyBaseSafe(); // Collect all children in a single base, then swap the bases. rightBase->moveChildren(base); moveChildTo(rightRun, base); rightRun->moveChildTo(this, rightBase); // The now empty ruby base will be removed below. } } } RenderBlock::removeChild(child); if (!m_beingDestroyed && !documentBeingDestroyed()) { // Check if our base (if any) is now empty. If so, destroy it. RenderBlock* base = rubyBase(); if (base && !base->firstChild()) { RenderBlock::removeChild(base); base->deleteLineBoxTree(); base->destroy(); } // If any of the above leaves the run empty, destroy it as well. if (isEmpty()) { parent()->removeChild(this); deleteLineBoxTree(); destroy(); } } }