int main(int aroom_gridc, char *argv[]) { roomGrid roomStuff, *room_grid; room_grid = &roomStuff; progress puzzlesolved, *puzzle; puzzle = &puzzlesolved; Chicken Fowl, *hen; hen = &Fowl; FILE *map_file = NULL; map_file = fopen(argv[1], "r"); if (map_file == NULL){ printf("File could not be opened.\n"); exit(1); } printf("File was opened.\n"); makeRoom(room_grid, map_file); fclose(map_file); run_menu_screen(room_grid); run_main_game(room_grid, puzzle, hen); print_room_array(room_grid, puzzle); free_room_array(room_grid); return(0); }
int main ( /*int argc, char *argv[] */ ) { if (!initialize ()) { return 1; } run_into_screen (); run_main_game (); deinitialize (); return 0; }