void Application::main() { while (1){ char command; TopMenu("MAIN MENU"); iface->drawString("a. Add book\n"); iface->drawString("b. Remove book\n"); iface->drawString("c. Show books\n"); iface->drawString("d. Play\n"); iface->drawString("q. Quit(!)\n\n"); iface->drawString(" > "); iface->readChar(command); if (command == 'a'){ addBook(); } else if (command == 'b'){ removeBook(); } else if (command == 'c'){ showBooks(); } else if (command == 'd') { play(); } else if (command == 'q'){ saveBooks(); exit(0); } } }
Library::~Library() { saveBooks(); saveUsers(); }