int main() { screen s; color c; c.red = MAX_COLOR; c.green = MAX_COLOR; c.blue = 0; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++) plot(s, c, i, j); c.green = 0; for (i = 0; i<100; i++) { draw_line(250, 250, 10+i, 10+i, s, c); } draw_line(1, 1, 60, 70, s, c); //Note: Display may not work on your system //save_ppm and save_extension should be fine display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
int main() { screen s; color c; c.red = MAX_COLOR; c.green = MAX_COLOR; c.blue = 0; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++ ) plot(s, c, i, j); c.green = 0; draw_line(20,20,200,500,s,c); //slope > 1 draw_line(0,0,500,300,s,c); // 0 < slope < 1 draw_line(0,350,350,200,s,c); // -1 < slope < 0 draw_line(0,350,300,0,s,c); // slope < -1 //Note: Display may not work on your system //save_ppm and save_extension should be fine display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
/*======== void display() ========== Inputs: screen s Returns: Will display the screen s on your monitor 02/12/10 09:16:30 jdyrlandweaver ====================*/ void display( screen s) { int x, i; char *fname = ".tmp.png"; save_extension(s, fname); i = fork(); if (i == 0) { execlp("display", "display", fname, NULL); } else { wait(&x); remove( fname ); } /* For some reason, this refuses to run correctly on some systems. Most likely a strange imagemagick install issue. Above is a workaroudn for now. int x, y; FILE *f; f = popen("display", "w"); fprintf(f, "P3\n%d %d\n%d\n", XRES, YRES, MAX_COLOR); for ( y=0; y < YRES; y++ ) { for ( x=0; x < XRES; x++) fprintf(f, "%d %d %d ", s[x][y].red, s[x][y].green, s[x][y].blue); fprintf(f, "\n"); } pclose(f); */ }
int main() { screen s; color c; c.red = MAX_COLOR; c.green = MAX_COLOR; c.blue = 0; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=-500; j < XRES; j++ ) plot(s, c, i, j); c.green = 0; draw_line(0, 0, 400, 350, s, c); //oct 1 draw_line(0, 0, 400, 450, s, c); //oct 2 //draw_line(20, 20, 300, 250, s, c); //oct 5 draw_line(20, 350, 300, 100, s, c); //oct 6 //draw_line(0, 0, 400, 350, s, c); //draw_line(0, 0, 400, 350, s, c); //Note: Display may not work on your system //save_ppm and save_extension should be fine save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); //display(s); }
int main() { screen s; color c; c.red = MAX_COLOR; c.green = MAX_COLOR; c.blue = 0; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++ ) plot(s, c, i, j); c.green = 0; int counter = 0; for(counter ; counter < 100 ; counter++) { draw_line((250 - counter), (250 - (counter * 2)), (150 + (3 * counter)), (counter * 5), s, c); } //Note: Display may not work on your system //save_ppm and save_extension should be fine display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
int main() { screen s; color c; c.red = 0; c.green = 255; c.blue = 255; int i, j; for( i=0; i<XRES; i++) for ( j=0; j<YRES; j++) { /* c.red = random() % (MAX_COLOR + 1); c.green = random() % (MAX_COLOR + 1); c.blue = random() % (MAX_COLOR + 1); */ c.red= 190; c.blue =150; c.green=175; plot( s, c, i, j); } c.blue=255; c.red =0; c.green = 150; printf("Matrix Testing Area. Please stand well out of range of the matrix that is about to happen.\n"); printf("Making a 3X6 matrix.\n\n"); struct matrix* testing = new_matrix(3,6); add_edge(testing, 1, 11, 1, 2, 12, 1); add_edge(testing, 3, 13, 1, 4, 14, 1); add_edge(testing, 5, 15, 1, 6, 16, 1); printf("Points made. Print test.\n"); print_matrix(testing); printf("Scalar Multiplication Test:\n"); scalar_mult(3, testing); print_matrix(testing); printf("Identity test. Time to face the facts.\n"); struct matrix* identity = new_matrix(6, 6); ident(identity); print_matrix(identity); printf("Testing matrix multiplication. Prepare your eyes. Multiplying by the identity matrix now.\n"); matrix_mult(testing, identity); print_matrix(identity); drawPicture(s, c); display( s ); save_ppm(s, "image" ); save_extension(s, "image.jpg"); }
int main() { screen s; color c; /* Setup color and screen */ clear_screen(s); c.red = 255; c.green = 150; c.blue = 100; /* Setup matrices */ struct matrix *edges; struct matrix *transform; edges = new_matrix(4, 1); /* Finally Testing */ add_edge(edges, 80, 80, 0, 80, 120, 0); add_edge(edges, 80, 120, 0, 120, 120, 0); add_edge(edges, 120, 120, 0, 120, 80, 0); add_edge(edges, 120, 80, 0, 80, 80, 0); add_edge(edges, 60, 80, 0, 80, 120, 0); add_edge(edges, 80, 120, 0, 100, 100, 0); add_edge(edges, 100, 100, 0, 80, 60, 0); add_edge(edges, 80, 60, 0, 60, 80, 0); add_edge(edges, 90, 90, 0, 110, 90, 0); add_edge(edges, 110, 90, 0, 110, 110, 0); add_edge(edges, 110, 110, 0, 90, 110, 0); add_edge(edges, 90, 110, 0, 90, 90, 0); draw_lines(edges, s, c); int i; for (i = 0; i < 40; i+=2) { transform = make_translate(i, i, i); matrix_mult(transform, edges); draw_lines(edges, s, c); } display(s); save_extension(s, "matrix.png"); /* Free Matrices */ free_matrix( transform ); free_matrix( edges ); return 0; }
int main() { screen s; color c; int x1, y1; c.red = MAX_COLOR; c.green = MAX_COLOR; c.blue = MAX_COLOR; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++ ) plot(s, c, i, j); c.green = 0; c.blue = 0; x1 = 500; y1 = 250; while (x1 >= 250) { draw_line(250, 250, x1, y1, s, c); c.red-=2; c.green++; x1--; y1++; } while (y1 >= 250) { draw_line(250, 250, x1, y1, s, c); c.green--; c.blue--; x1--; y1--; } while (x1 <= 250) { draw_line(250, 250, x1, y1, s, c); c.red++; x1++; y1--; } while (y1 <= 250) { draw_line(250, 250, x1, y1, s, c); c.green++; x1++; y1++; } //Note: Display may not work on your system //save_ppm and save_extension should be fine display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
int main() { screen s; color c; c.red = 0; c.green = MAX_COLOR; c.blue = 0; clear_screen(s); //octant 1 draw_line( 0, 0, XRES-1, YRES - 75, s, c); //octant 2 draw_line( 0, 0, XRES - 75, YRES-1, s, c); //octant 8 draw_line( 0, YRES-1, XRES-1, 75, s, c); //octant 7 draw_line( 0, YRES-1, XRES - 75, 0, s, c); c.green = 0; c.blue = MAX_COLOR; //octant 5 draw_line( XRES - 1, YRES - 1, 0, 75, s, c); //octant 6 draw_line( XRES - 1, YRES -1, 75, 0, s, c); //octant 4 draw_line( XRES - 1, 0, 0, YRES - 75, s, c); //octant 3 draw_line( XRES - 1, 0, 75, YRES - 1, s, c); c.blue = 0; c.red = MAX_COLOR; //y = x, y = -x draw_line( 0, 0, XRES - 1, YRES - 1, s, c); draw_line( 0, YRES - 1, XRES - 1, 0, s, c); //horizontal, vertical line draw_line( 0, YRES / 2, XRES - 1, YRES / 2, s, c); draw_line( XRES / 2, 0, XRES / 2, YRES - 1, s, c); int len = 1; int i; while (i<XRES-1){ c.blue = (c.blue + 1)%256; draw_line(i,i,(i*i)%XRES,i,s,c); draw_line(i,i,i,(i*i)%YRES,s,c); i++; } display(s); save_extension(s, "lines.png"); }
int main() { screen s; color c; c.red = MAX_COLOR; c.green = MAX_COLOR; c.blue = 200; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++ ) plot(s, c, i, j); c.green = 0; //basic test /* draw_line(250,250,250, 500, s, c); draw_line(250,250,250, 0, s, c); draw_line(250,250,500, 250, s, c); draw_line(250,250,0, 250, s, c); draw_line(250,250,500, 500, s, c); draw_line(250,250, 0, 500, s, c); draw_line(250,250,500, 0, s, c); draw_line(250,250, 0, 0, s, c);*/ int y = 500; int x = 250; int counter = 0; srand(time(NULL)); int r = rand() % 501; while (counter != 100){ draw_line(x, y, r, r, s, c); r = rand () %501; x = rand() % 501; y = rand()%501; counter++; } //Note: Display may not work on your system //save_ppm and save_extension should be fine display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
int main() { screen s; color c; c.red = 0; c.green = 0; c.blue = 0; clear_screen(s); int i,j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++ ) plot(s, c, i, j); for (i=0; i< XRES; i++) { c.red = i % 256; c.green = 256 - (i % 256); c.blue = 0; draw_line(256, 256, i, 512, s, c); } for (i=0; i< XRES; i++) { c.red = 256 - (i % 256); c.green = i % 256; c.blue = 64; draw_line(256, 256, i, 0, s, c); } for (i=0; i< XRES; i++) { c.red = 0; c.green = 256 - (i % 256); c.blue = i % 256; draw_line(256, 256, 0, i, s, c); } for (i=0; i< XRES; i++) { c.red = i % 256; c.green = 0; c.blue = 256 - (i % 256); draw_line(256, 256, 512, i, s, c); } //Note: Display may not work on your system //save_ppm and save_extension should be fine display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
int main() { screen s; color c; c.red = 0; c.green = 0; c.blue = 0; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++ ) plot(s, c, i, j); c.red = MAX_COLOR; //S draw_line(75, 300, 125, 300, s, c); draw_line(75, 300, 75, 250, s, c); draw_line(75, 250, 125, 250, s, c); draw_line(125, 250, 125, 200, s, c); draw_line(125, 200, 75, 200, s, c); //O draw_line(150, 300, 200, 300, s, c); draw_line(150, 200, 200, 200, s, c); draw_line(150, 300, 150, 200, s, c); draw_line(200, 300, 200, 200, s, c); //N draw_line(225, 300, 225, 200, s, c); draw_line(275, 300, 275, 200, s, c); draw_line(225, 300, 275, 200, s, c); //E draw_line(300, 300, 300, 200, s, c); draw_line(300, 300, 350, 300, s, c); draw_line(300, 250, 325, 250, s, c); draw_line(300, 200, 350, 200, s, c); //Note: Display may not work on your system //save_ppm and save_extension should be fine display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
int main(){ screen s; color c; c.red = 0; c.green = 0; c.blue = MAX_COLOR; int ctr = 0; while (ctr <= 200){ draw_line(0, ctr, XRES-1, YRES-1, s, c); ctr ++; c.red = ctr % MAX_COLOR; } c.red = 0; ctr = 0; while (ctr <= 200){ draw_line(XRES-1, YRES-1, ctr, 0, s, c); ctr ++; c.green = ctr % MAX_COLOR; } c.green = 0; ctr = 0; while (ctr < XRES){ draw_line(0, 201, ctr, YRES-1, s, c); ctr ++; c.green = ctr % MAX_COLOR; } c.green = 0; ctr = 0; while (ctr < YRES){ draw_line(201, 0, XRES-1, ctr, s, c); ctr ++; c.red = ctr % MAX_COLOR; } save_extension(s, "pic.png"); display(s); return 0; }
int main() { screen s; color c; c.red = 0; c.green = MAX_COLOR; c.blue = 0; clear_screen(s); //octant 1 draw_line( 0, 0, XRES-1, YRES - 75, s, c); //octant 2 draw_line( 0, 0, XRES - 75, YRES-1, s, c); //octant 8 draw_line( 0, YRES-1, XRES-1, 75, s, c); //octant 7 draw_line( 0, YRES-1, XRES - 75, 0, s, c); c.green = 0; c.blue = MAX_COLOR; //octant 5 draw_line( XRES - 1, YRES - 1, 0, 75, s, c); //octant 6 draw_line( XRES - 1, YRES -1, 75, 0, s, c); //octant 4 draw_line( XRES - 1, 0, 0, YRES - 75, s, c); //octant 3 draw_line( XRES - 1, 0, 75, YRES - 1, s, c); c.blue = 0; c.red = MAX_COLOR; //y = x, y = -x draw_line( 0, 0, XRES - 1, YRES - 1, s, c); draw_line( 0, YRES - 1, XRES - 1, 0, s, c); //horizontal, vertical line draw_line( 0, YRES / 2, XRES - 1, YRES / 2, s, c); draw_line( XRES / 2, 0, XRES / 2, YRES - 1, s, c); */ display(s); save_extension(s, "lines.png"); }
int main() { screen s; color c; c.red = 0; c.green = 0; c.blue = 0; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++ ) plot(s, c, i, j); c.green = MAX_COLOR; c.blue = MAX_COLOR; c.red = MAX_COLOR; //too lazy to finish the 2 of hearts draw_line(90, 1, 410, 1, s, c); draw_line(90, 499, 410, 499, s, c); draw_line(90, 1, 90, 499, s, c); draw_line(410, 1, 410, 499, s, c); draw_line(110, 480, 140, 480, s, c); draw_line(140, 480, 140, 460, s, c); draw_line(140, 460, 110, 445, s, c); draw_line(110, 445, 110, 425, s, c); draw_line(110, 425, 140, 425, s, c); draw_line(360, 20, 390, 20, s, c); draw_line(360, 20, 360, 40, s, c); draw_line(360, 40, 390, 55, s, c); draw_line(390, 55, 390, 75, s, c); draw_line(360, 75, 390, 75, s, c); //Note: Display may not work on your system //save_ppm and save_extension should be fine display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
int main( int argc, char** argv ) { screen s; struct matrix *edges; struct matrix *transform; color c; c.red = 0; c.green = 255; c.blue = 255; edges = new_matrix(4, 4); transform = new_matrix(4, 4); if ( argc == 2 ) parse_file( argv[1], transform, edges, s ); else parse_file( "stdin", transform, edges, s ); add_edge( edges, 250,0,0, 250,25,0 );//M add_edge( edges, 250,25,0, 263,0,0 ); add_edge( edges, 263,0,0, 275,25,0 ); add_edge( edges, 275,25,0, 275,0,0 ); add_edge( edges, 280,0,0, 293,25,0 );//A add_edge( edges, 293,25,0, 305,0,0 ); add_edge( edges, 287,13,0, 299,13,0 ); add_edge( edges, 310,0,0, 325,25,0 );//Y add_edge( edges, 318,13,0, 305,25,0 ); add_edge( edges, 330,0,0, 343,25,0 );//A add_edge( edges, 343,25,0, 355,0,0 ); add_edge( edges, 337,13,0, 349,13,0 ); add_edge( edges, 360,0,0, 360,25,0 );//N add_edge( edges, 360,25,0, 385,0,0 ); add_edge( edges, 385,0,0, 385,25,0 ); add_edge( edges, 390,0,0, 390,25,0 );//K add_edge( edges, 390,13,0, 408,25,0 ); add_edge( edges, 395,14,0, 408,0,0 ); draw_lines(edges, s, c); save_extension(s, "dimensional.png"); display(s); free_matrix( transform ); free_matrix( edges ); }
int main() { screen s; color c; c.red = 255; c.green = MAX_COLOR; c.blue = 180; clear_screen(s); display(s); int i; for(i = 0; i < YRES; i+=2) { draw_line( XRES / 2, YRES / 2, XRES, i, s, c); c.green = (int)((255.0 * i) / YRES); } for(i = 0; i < YRES; i+=2) { draw_line( XRES / 2, YRES / 2, 0, i, s, c); c.green = (int)(255.0 * i / YRES); } for(i = 0; i < XRES; i+=2) { draw_line( XRES / 2, YRES / 2, i, 0, s, c); c.green = (int)(255.0 * i / XRES); } for(i = 0; i < XRES; i+=2) { draw_line( XRES / 2, YRES / 2, i, YRES, s, c); c.green = (int)(255.0 * i / XRES); } display(s); save_extension(s, "lines.png"); }
int main() { screen s; color c; c.red = 0; c.green = 255; c.blue = 255; int i, j; for( i=0; i<XRES; i++) for ( j=0; j<YRES; j++) { c.red = random() % (MAX_COLOR + 1); c.green = random() % (MAX_COLOR + 1); c.blue = random() % (MAX_COLOR + 1); plot( s, c, i, j); } struct matrix * points = new_matrix(4, 4); add_point(points, 50, 250, 0); add_point(points, 70, 250, 0); add_edge(points, 30, 100, 0, 300, 400, 0); draw_lines(points, s, c); print_matrix(points); printf("\n"); scalar_mult(2.0, points); printf("\n"); ident(points); printf("\n"); display( s ); save_ppm(s, "picture" ); save_extension(s, "picture.jpg"); }
/*======== void parse_file () ========== Inputs: char * filename struct matrix * transform, struct matrix * pm, screen s Returns: Goes through the file named filename and performs all of the actions listed in that file. The file follows the following format: Every command is a single character that takes up a line Any command that requires arguments must have those arguments in the second line. The commands are as follows: l: add a line to the edge matrix - takes 6 arguemnts (x0, y0, z0, x1, y1, z1) i: set the transform matrix to the identity matrix - s: create a scale matrix, then multiply the transform matrix by the scale matrix - takes 3 arguments (sx, sy, sz) t: create a translation matrix, then multiply the transform matrix by the translation matrix - takes 3 arguments (tx, ty, tz) x: create an x-axis rotation matrix,bv then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) y: create an y-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) z: create an z-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) a: apply the current transformation matrix to the edge matrix v: draw the lines of the edge matrix to the screen display the screen g: draw the lines of the edge matrix to the screen save the screen to a file - takes 1 argument (file name) q: end parsing See the file script for an example of the file format IMPORTANT MATH NOTE: the trig functions int math.h use radian mesure, but us normal humans use degrees, so the file will contain degrees for rotations, be sure to conver those degrees to radians (M_PI is the constant for PI) jdyrlandweaver ====================*/ void parse_file ( char * filename, struct matrix * transform, struct matrix * pm, screen s) { double args [6]; char command [25]; color c; c.red = 255; c.blue = 0; c.green = 0; FILE *f = fopen(filename, "r"); if(f == NULL) { printf("cannot find file\n"); exit(1); } while(fgets(command, 25, f)){ if(command[0] == 'l') { fgets(command, 25, f); sscanf(command, "%lf %lf %lf %lf %lf %lf", &args[0], &args[1], &args[2], &args[3], &args[4], &args[5]); add_edge(pm, args[0], args[1], args[2], args[3], args[4], args[5]); } else if (command[0] == 'i') { ident(transform); } else if (command[0] == 's') { fgets(command, 25, f); sscanf(command, "%lf %lf %lf", &args[0], &args[1], &args[2]); matrix_mult(make_scale(args[0], args[1], args[2]), transform); } else if (command[0] == 't') { fgets(command, 25, f); sscanf(command, "%lf %lf %lf", &args[0], &args[1], &args[2]); struct matrix *m; m = make_translate(args[0], args[1], args[2]); matrix_mult(m, transform); } else if (command[0] == 'x') { fgets(command, 25, f); sscanf(command, "%lf", &args[0]); struct matrix *m; m = make_rotX(args[0]); matrix_mult(m, transform); } else if (command[0] == 'y') { fgets(command, 25, f); sscanf(command, "%lf", &args[0]); struct matrix *m; m = make_rotY(args[0]); matrix_mult(m, transform); } else if (command[0] == 'z') { fgets(command, 25, f); sscanf(command, "%lf", &args[0]); struct matrix *m; m = make_rotZ(args[0]); matrix_mult(m, transform); } else if (command[0] == 'a') { matrix_mult(transform, pm); } else if (command[0] == 'v') { draw_lines(pm, s, c); } else if (command[0] == 'g') { draw_lines(pm, s, c); fgets(command, 25, f); int i = strlen(command); command[i] = '\0'; save_extension(s, command); } else if (command[0] == 'q') { exit(1); } } }
/*======== void parse_file () ========== Inputs: char * filename struct matrix * transform, struct matrix * pm, screen s Returns: Goes through the file named filename and performs all of the actions listed in that file. The file follows the following format: Every command is a single character that takes up a line Any command that requires arguments must have those arguments in the second line. The commands are as follows: line: add a line to the edge matrix - takes 6 arguemnts (x0, y0, z0, x1, y1, z1) circle: add a circle to the edge matrix - takes 3 arguments (cx, cy, r) hermite: add a hermite curve to the edge matrix - takes 8 arguments (x0, y0, x1, y1, x2, y2, x3, y3) bezier: add a bezier curve to the edge matrix - takes 8 arguments (x0, y0, x1, y1, x2, y2, x3, y3) ident: set the transform matrix to the identity matrix - scale: create a scale matrix, then multiply the transform matrix by the scale matrix - takes 3 arguments (sx, sy, sz) translate: create a translation matrix, then multiply the transform matrix by the translation matrix - takes 3 arguments (tx, ty, tz) xrotate: create an x-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) yrotate: create an y-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) zrotate: create an z-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) apply: apply the current transformation matrix to the edge matrix display: draw the lines of the edge matrix to the screen display the screen save: draw the lines of the edge matrix to the screen save the screen to a file - takes 1 argument (file name) quit: end parsing See the file script for an example of the file format IMPORTANT MATH NOTE: the trig functions int math.h use radian mesure, but us normal humans use degrees, so the file will contain degrees for rotations, be sure to conver those degrees to radians (M_PI is the constant for PI) ====================*/ void parse_file ( char * filename, struct matrix * transform, struct matrix * pm, screen s) { FILE *f; char line[256]; struct matrix * tmp; double angle; color g; g.red = 255; g.green = 0; g.blue = 255; clear_screen(s); if ( strcmp(filename, "stdin") == 0 ) f = stdin; else f = fopen(filename, "r"); while ( fgets(line, 255, f) != NULL ) { line[strlen(line)-1]='\0'; //printf(":%s:\n",line); double x, y, z, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4; double width, height, depth, radius, radius1, radius2; if ( strncmp(line, "line", strlen(line)) == 0 ) { // printf("LINE!\n"); fgets(line, 255, f); // printf("\t%s", line); //line[strlen(line)-1]='\0'; sscanf(line, "%lf %lf %lf %lf %lf %lf", &x, &y, &z, &x1, &y1, &z1); add_edge(pm, x, y, z, x1, y1, z1); // printf( "%lf %lf %lf %lf %lf %lf\n", x, y, z, x1, y1, z1); } else if ( strncmp(line, "circle", strlen(line)) == 0 ) { //printf("CIRCLE\n"); fgets(line, 255, f); sscanf(line, "%lf %lf %lf", &x, &y, &z); add_circle(pm, x, y, z, 0.01); //printf( "%lf %lf %lf\n", x, y, z); } else if ( strncmp(line, "bezier", strlen(line)) == 0 ) { //printf("BEZIER\n"); fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf %lf %lf", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4); add_curve(pm, x1, y1, x2, y2, x3, y3, x4, y4, 0.01, BEZIER_MODE ); //printf( "%lf %lf %lf\n", x, y, z); } else if ( strncmp(line, "hermite", strlen(line)) == 0 ) { //printf("HERMITE\n"); fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf %lf %lf", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4); add_curve(pm, x1, y1, x2, y2, x3, y3, x4, y4, 0.01, HERMITE_MODE ); //printf( "%lf %lf %lf\n", x, y, z); } else if ( strncmp(line, "box", strlen(line)) == 0 ) { //printf("BOX\n"); fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf", &x, &y, &z, &width, &height, &depth); add_box(pm, x, y, z, width, height, depth); //printf( "%lf %lf %lf\n", x, y, z); } else if ( strncmp(line, "sphere", strlen(line)) == 0 ) { //printf("SPHERE\n"); fgets(line, 255, f); sscanf(line, "%lf %lf %lf", &x, &y, &radius); add_sphere(pm, x, y, radius, 0.01); //printf( "%lf %lf %lf\n", x, y, z); } else if ( strncmp(line, "torus", strlen(line)) == 0 ) { //printf("TORUS\n");ds fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf", &x, &y, &radius1, &radius2 ); add_torus(pm, x, y, radius1, radius2, 0.01); //printf( "%lf %lf %lf\n", x, y, z); } else if ( strncmp(line, "scale", strlen(line)) == 0 ) { //printf("SCALE\n"); fgets(line, 255, f); //line[strlen(line)-1]='\0'; sscanf(line, "%lf %lf %lf", &x, &y, &z); tmp = make_scale(x, y, z); matrix_mult(tmp, transform); //print_matrix(transform); } else if ( strncmp(line, "translate", strlen(line)) == 0 ) { //printf("TRANSLATE\n"); fgets(line, 255, f); // line[strlen(line)-1]='\0'; sscanf(line, "%lf %lf %lf", &x, &y, &z); tmp = make_translate(x, y, z); matrix_mult(tmp, transform); //print_matrix(transform); } else if ( strncmp(line, "xrotate", strlen(line)) == 0 ) { //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotX( angle); matrix_mult(tmp, transform); } else if ( strncmp(line, "yrotate", strlen(line)) == 0 ) { //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotY( angle); matrix_mult(tmp, transform); } else if ( strncmp(line, "zrotate", strlen(line)) == 0 ) { //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotZ( angle); matrix_mult(tmp, transform); } else if ( strncmp(line, "ident", strlen(line)) == 0 ) { ident(transform); } else if ( strncmp(line, "apply", strlen(line)) == 0 ) { //printf("APPLY!\n"); //print_matrix( transform ); // print_matrix(pm); matrix_mult(transform, pm); } else if ( strncmp(line, "display", strlen(line)) == 0 ) { clear_screen(s); draw_lines(pm, s, g); display(s); } else if ( strncmp(line, "save", strlen(line)) == 0 ) { fgets(line, 255, f); // line[strlen(line)-1] = '\0'; clear_screen(s); draw_lines(pm, s, g); save_extension(s, line); } else if ( strncmp(line, "clear", strlen(line)) == 0 ) { fgets(line, 255, f); // line[strlen(line)-1] = '\0'; clear_screen(s); } else if ( strncmp(line, "quit", strlen(line)) == 0 ) { return; } else if (strncmp(line, "#", strlen(1)) == 0){ } else { printf("Invalid command\n"); } } free_matrix(tmp); fclose(f); //printf("END PARSE\n"); }
/*======== void parse_file () ========== Inputs: char * filename struct matrix * transform, struct matrix * pm, screen s Returns: Goes through the file named filename and performs all of the actions listed in that file. The file follows the following format: Every command is a single character that takes up a line Any command that requires arguments must have those arguments in the second line. The commands are as follows: line: add a line to the edge matrix - takes 6 arguemnts (x0, y0, z0, x1, y1, z1) circle: add a circle to the edge matrix - takes 3 arguments (cx, cy, r) hermite: add a hermite curve to the edge matrix - takes 8 arguments (x0, y0, x1, y1, x2, y2, x3, y3) bezier: add a bezier curve to the edge matrix - takes 8 arguments (x0, y0, x1, y1, x2, y2, x3, y3) sphere: add a sphere to the edge matrix - takes 3 arguemnts (cx, cy, r) torus: add a torus to the edge matrix - takes 4 arguemnts (cx, cy, r1, r2) box: add a rectangular prism to the edge matrix - takes 6 arguemnts (x, y, z, width, height, depth) clear: clear the currnt edge matrix - takes 0 arguments ident: set the transform matrix to the identity matrix - scale: create a scale matrix, then multiply the transform matrix by the scale matrix - takes 3 arguments (sx, sy, sz) translate: create a translation matrix, then multiply the transform matrix by the translation matrix - takes 3 arguments (tx, ty, tz) xrotate: create an x-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) yrotate: create an y-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) zrotate: create an z-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) apply: apply the current transformation matrix to the edge matrix display: draw the lines of the edge matrix to the screen display the screen save: draw the lines of the edge matrix to the screen save the screen to a file - takes 1 argument (file name) quit: end parsing See the file script for an example of the file format IMPORTANT MATH NOTE: the trig functions int math.h use radian mesure, but us normal humans use degrees, so the file will contain degrees for rotations, be sure to conver those degrees to radians (M_PI is the constant for PI) ====================*/ void parse_file ( char * filename, struct matrix * transform, struct matrix * pm, screen s) { FILE *f; char line[256]; struct matrix * tmp; double angle; color g; struct stack * STACK = new_stack(); g.red = 0; g.green = 255; g.blue = 0; clear_screen(s); if ( strcmp(filename, "stdin") == 0 ) f = stdin; else f = fopen(filename, "r"); while ( fgets(line, 255, f) != NULL ) { line[strlen(line)-1]='\0'; //printf(":%s:\n",line); double x, y, z, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4; if ( strncmp(line, "line", strlen(line)) == 0 ) { // printf("LINE!\n"); fgets(line, 255, f); // printf("\t%s", line); //line[strlen(line)-1]='\0'; sscanf(line, "%lf %lf %lf %lf %lf %lf", &x, &y, &z, &x1, &y1, &z1); add_edge(pm, x, y, z, x1, y1, z1); // printf( "%lf %lf %lf %lf %lf %lf\n", x, y, z, x1, y1, z1); matrix_mult( STACK->data[ STACK->top], pm); draw_lines( pm, s, g); pm->lastcol = 0; } else if ( strncmp(line, "circle", strlen(line)) == 0 ) { //printf("CIRCLE\n"); fgets(line, 255, f); sscanf(line, "%lf %lf %lf", &x, &y, &z); add_circle(pm, x, y, z, 0.01); //printf( "%lf %lf %lf\n", x, y, z); matrix_mult( STACK->data[ STACK->top], pm); draw_lines( pm, s, g); pm->lastcol = 0; } else if ( strncmp(line, "bezier", strlen(line)) == 0 ) { fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf %lf %lf", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4); add_curve(pm, x1, y1, x2, y2, x3, y3, x4, y4, 0.01, BEZIER_MODE ); //printf( "%lf %lf %lf\n", x, y, z); matrix_mult( STACK->data[ STACK->top], pm); draw_lines( pm, s, g); pm->lastcol = 0; } else if ( strncmp(line, "hermite", strlen(line)) == 0 ) { //printf("HERMITE\n"); fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf %lf %lf", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4); add_curve(pm, x1, y1, x2, y2, x3, y3, x4, y4, 0.01, HERMITE_MODE ); //printf( "%lf %lf %lf\n", x, y, z); matrix_mult( STACK->data[ STACK->top], pm); draw_lines( pm, s, g); pm->lastcol = 0; } else if ( strncmp(line, "box", strlen(line)) == 0 ) { fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf", &x, &y, &z, &x1, &y1, &z1); add_box(pm, x, y, z, x1, y1, z1); matrix_mult( STACK->data[ STACK->top ], pm); draw_polygons( pm, s, g ); pm->lastcol = 0; } else if (strncmp(line, "sphere", strlen(line)) == 0 ) { fgets(line, 255, f); sscanf(line, "%lf %lf %lf", &x, &y, &z); add_sphere(pm, x, y, z, 10); matrix_mult( STACK->data[ STACK->top ], pm); draw_polygons( pm, s, g ); pm->lastcol = 0; } else if (strncmp(line, "torus", strlen(line)) == 0 ) { fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf", &x, &y, &z, &z1); add_torus(pm, x, y, z, z1, 10); matrix_mult( STACK->data[ STACK->top ], pm); draw_polygons( pm, s, g ); pm->lastcol = 0; } else if ( strncmp(line, "scale", strlen(line)) == 0 ) { fgets(line, 255, f); //line[strlen(line)-1]='\0'; sscanf(line, "%lf %lf %lf", &x, &y, &z); tmp = make_scale(x, y, z); //matrix_mult(tmp, transform); //print_matrix(transform); //matrix_mult( tmp, STACK->data[ STACK->top ] ); matrix_mult( STACK->data[ STACK->top ], tmp ); copy_matrix( tmp, STACK->data[ STACK->top ] ); } else if ( strncmp(line, "translate", strlen(line)) == 0 ) { //printf("TRANSLATE\n"); fgets(line, 255, f); sscanf(line, "%lf %lf %lf", &x, &y, &z); tmp = make_translate(x, y, z); //matrix_mult(tmp, transform); //matrix_mult( tmp, STACK->data[ STACK->top ] ); matrix_mult( STACK->data[ STACK->top ], tmp ); copy_matrix( tmp, STACK->data[ STACK->top ] ); } else if ( strncmp(line, "xrotate", strlen(line)) == 0 ) { //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotX( angle); //matrix_mult(tmp, transform); //matrix_mult( tmp, STACK->data[ STACK->top ] ); matrix_mult( STACK->data[ STACK->top ], tmp ); copy_matrix( tmp, STACK->data[ STACK->top ] ); } else if ( strncmp(line, "yrotate", strlen(line)) == 0 ) { //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotY( angle); //matrix_mult(tmp, transform); //matrix_mult( tmp, STACK->data[ STACK->top ] ); matrix_mult( STACK->data[ STACK->top ], tmp ); copy_matrix( tmp, STACK->data[ STACK->top ] ); } else if ( strncmp(line, "zrotate", strlen(line)) == 0 ) { //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotZ( angle); //matrix_mult(tmp, transform); //matrix_mult( tmp, STACK->data[ STACK->top ] ); matrix_mult( STACK->data[ STACK->top ], tmp ); copy_matrix( tmp, STACK->data[ STACK->top ] ); } else if ( strncmp(line, "ident", strlen(line)) == 0 ) { ident(transform); } else if ( strncmp(line, "apply", strlen(line)) == 0 ) { //printf("APPLY!\n"); //print_matrix( transform ); // print_matrix(pm); matrix_mult(transform, pm); } else if ( strncmp(line, "print", strlen(line)) == 0) { print_matrix( STACK->data[ STACK->top ] ); } else if ( strncmp(line, "display", strlen(line)) == 0 ) { display(s); } else if ( strncmp(line, "save", strlen(line)) == 0 ) { fgets(line, 255, f); // line[strlen(line)-1] = '\0'; //clear_screen(s); //draw_polygons(pm, s, g); save_extension(s, line); } else if ( strncmp(line, "clear", strlen(line)) == 0 ) { pm->lastcol = 0; } else if ( strncmp(line, "quit", strlen(line)) == 0 ) { return; } else if ( strncmp(line, "push", strlen(line)) == 0 ) { push( STACK ); //seg fault printf("Pushed\n"); } else if ( strncmp(line, "pop", strlen(line)) == 0 ) { pop( STACK ); printf("Popped\n"); } else if ( line[0] != '#' ) { printf("Invalid command\n"); } } free_matrix(tmp); fclose(f); //printf("END PARSE\n"); }
int main() { screen s; color c; int i, j; c.red = 0; c.green = MAX_COLOR; c.blue = 0; clear_screen(s); /* //octant 1 draw_line( 0, 0, XRES-1, YRES - 75, s, c); // draw_line( XRES-1, YRES - 75, 0, 0, s, c); //octant 2 draw_line( 0, 0, XRES - 75, YRES-1, s, c); //octant 8 draw_line( 0, YRES-1, XRES-1, 75, s, c); //octant 7 draw_line( 0, YRES-1, XRES - 75, 0, s, c); c.green = 0; c.blue = MAX_COLOR; //octant 5 draw_line( XRES - 1, YRES - 1, 0, 75, s, c); //octant 6 draw_line( XRES - 1, YRES -1, 75, 0, s, c); //octant 4 draw_line( XRES - 1, 0, 0, YRES - 75, s, c); //octant 3 draw_line( XRES - 1, 0, 75, YRES - 1, s, c); c.blue = 0; c.red = MAX_COLOR; //y = x, y = -x draw_line( 0, 0, XRES - 1, YRES - 1, s, c); draw_line( 0, YRES - 1, XRES - 1, 0, s, c); //horizontal, vertical line draw_line( 0, YRES / 2, XRES - 1, YRES / 2, s, c); draw_line( XRES / 2, 0, XRES / 2, YRES - 1, s, c); draw_coord(s, c); draw_border(s, c); */ c.red = MAX_COLOR; c.green = 0; c.blue = 0; for ( i = 0; i < XRES; i+=6 ) { draw_line( XRES / 2, YRES / 2, i, 0, s, c ); c.red = c.red - 3; c.green = c.green + 3; } c.red = 0; c.green = MAX_COLOR; for ( i = 0; i < YRES; i+=6 ) { draw_line( XRES / 2, YRES / 2, YRES, i, s, c ); c.green = c.green - 3; c.blue = c.blue + 3; } c.green = 0; c.blue = MAX_COLOR; for (i = 0; i < XRES; i+=6 ) { draw_line( XRES / 2, YRES /2, XRES - i, YRES, s, c ); c.blue = c.blue - 3; c.green += 3; c.red += 3; } c.blue = 0; for (i = 0; i < XRES; i+=6 ) { draw_line( XRES / 2, YRES /2, 0, YRES - i, s, c ); c.green -= 3; } for ( i = 0; i < XRES; i++ ) { for ( j = 0; j < YRES; j++ ) { if ( i % 100 <= 3 || j % 100 <= 3 ) { c.red = MAX_COLOR; c.green = MAX_COLOR / 2 + 50; c.blue = MAX_COLOR; plot (s, c, i, j); } } } for ( i = 0; i < XRES; i+=10 ) { c.red = 0; c.green = 0; c.blue = 0; draw_line( i, 0, 0, i, s, c ); draw_line( i, 0, YRES - i, XRES, s, c ); draw_line( 0, i, XRES, YRES - i, s, c ); } draw_border(s, c); save_extension(s, "lines.png"); display(s); }
/*======== void parse_file () ========== Inputs: char * filename struct matrix * transform, struct matrix * pm, screen s Returns: Goes through the file named filename and performs all of the actions listed in that file. The file follows the following format: Every command is a single character that takes up a line Any command that requires arguments must have those arguments in the second line. The commands are as follows: l: add a line to the edge matrix - takes 6 arguments (x0, y0, z0, x1, y1, z1) b: add a hermite curve to the edge matrix - takes 8 arguments (x0, y0, x1, y1, x2, y2, x3, y3) h: add a bezier to the edge matrix - takes 8 arguments (x0, y0, x1, y1, x2, y2, x3, y3) c: add a circle to the edge matrix - takes 3 arguments (cx, cy, r) m: add a sphere to the edge matrix - takes 3 arguments (cx, cy, r) d: add a torus to the edge matrix - takes 4 arguments (cx, cy, r1, r2) p: add a rectangular prism to the edge matrix - takes 6 arguments (x, y, z, width, height, depth) w: clear the current edge matrix - takes 0 arguments i: set the transform matrix to the identity matrix - s: create a scale matrix, then multiply the transform matrix by the scale matrix - takes 3 arguments (sx, sy, sz) t: create a translation matrix, then multiply the transform matrix by the translation matrix - takes 3 arguments (tx, ty, tz) x: create an x-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) y: create an y-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) z: create an z-axis rotation matrix, then multiply the transform matrix by the rotation matrix - takes 1 argument (theta) a: apply the current transformation matrix to the edge matrix v: draw the lines of the edge matrix to the screen display the screen g: draw the lines of the edge matrix to the screen save the screen to a file - takes 1 argument (file name) q: end parsing See the file script for an example of the file format IMPORTANT MATH NOTE: the trig functions int math.h use radian mesure, but us normal humans use degrees, so the file will contain degrees for rotations, be sure to conver those degrees to radians (M_PI is the constant for PI) 03/08/12 16:22:10 jdyrlandweaver ====================*/ void parse_file ( char * filename, struct matrix * transform, struct matrix * pm, screen s) { FILE *f; char line[256]; struct matrix * tmp; double angle; color g; g.red = 0; g.green = 255; g.blue = 255; clear_screen(s); if ( strcmp(filename, "stdin") == 0 ) f = stdin; else f = fopen(filename, "r"); while ( fgets(line, 255, f) != NULL ) { line[strlen(line)-1]='\0'; //printf(":%s:\n",line); char c; double x, y, z, x1, y1, z1, x2, y2, x3, y3, x4, y4; c = line[0]; switch (c) { case 'l': // printf("LINE!\n"); fgets(line, 255, f); // printf("\t%s", line); //line[strlen(line)-1]='\0'; sscanf(line, "%lf %lf %lf %lf %lf %lf", &x, &y, &z, &x1, &y1, &z1); add_edge(pm, x, y, z, x1, y1, z1); // printf( "%lf %lf %lf %lf %lf %lf\n", x, y, z, x1, y1, z1); break; case 'p': fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf", &x, &y, &z, &x1, &y1, &z1); add_box(pm, x, y, z, x1, y1, z1); // printf( "%lf %lf %lf %lf %lf %lf\n", x, y, z, x1, y1, z1); break; case 'm': fgets(line, 255, f); sscanf(line, "%lf %lf %lf", &x, &y, &z); add_sphere(pm, x, y, z, 0.05); //printf( "%lf %lf %lf\n", x, y, z); break; case 'd': fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf", &x, &y, &z, &z1); add_torus(pm, x, y, z, z1, 0.05); //printf( "%lf %lf %lf\n", x, y, z); break; case 'c': fgets(line, 255, f); sscanf(line, "%lf %lf %lf", &x, &y, &z); add_circle(pm, x, y, z, 0.01); //printf( "%lf %lf %lf\n", x, y, z); break; case 'b': fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf %lf %lf", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4); add_curve(pm, x1, y1, x2, y2, x3, y3, x4, y4, 0.01, BEZIER_MODE ); //printf( "%lf %lf %lf\n", x, y, z); break; case 'h': fgets(line, 255, f); sscanf(line, "%lf %lf %lf %lf %lf %lf %lf %lf", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4); add_curve(pm, x1, y1, x2, y2, x3, y3, x4, y4, 0.01, HERMITE_MODE ); //printf( "%lf %lf %lf\n", x, y, z); break; case 's': //printf("SCALE\n"); fgets(line, 255, f); //line[strlen(line)-1]='\0'; sscanf(line, "%lf %lf %lf", &x, &y, &z); tmp = make_scale(x, y, z); matrix_mult(tmp, transform); //print_matrix(transform); break; case 't': //printf("TRANSLATE\n"); fgets(line, 255, f); // line[strlen(line)-1]='\0'; sscanf(line, "%lf %lf %lf", &x, &y, &z); tmp = make_translate(x, y, z); matrix_mult(tmp, transform); //print_matrix(transform); break; case 'x': //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotX( angle); matrix_mult(tmp, transform); break; case 'y': //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotY( angle); matrix_mult(tmp, transform); break; case 'z': //printf("ROTATE!\n"); fgets(line, 255, f); sscanf(line, "%lf", &angle); angle = angle * (M_PI / 180); tmp = make_rotZ( angle); matrix_mult(tmp, transform); break; case 'i': ident(transform); break; case 'a': //printf("APPLY!\n"); //print_matrix( transform ); // print_matrix(pm); matrix_mult(transform, pm); break; case 'v': /* clear_screen(s); draw_lines(pm, s, g); display(s); break; */ // Second version for triangles: clear_screen(s); draw_polygons(pm, s, g); display(s); break; case 'w': pm->lastcol = 0; break; case 'g': fgets(line, 255, f); // line[strlen(line)-1] = '\0'; clear_screen(s); draw_polygons(pm, s, g); save_extension(s, line); break; case 'q': return; case '#': break; default: printf("Invalid command\n"); break; } } free_matrix(tmp); fclose(f); //printf("END PARSE\n"); }
int main() { //Basic Matrix Math struct matrix *a; struct matrix *b; a=new_matrix(4,4); b=new_matrix(4,2); printf("Identity matrix:\n"); ident(a); print_matrix(a); b->m[0][0]=1; b->m[0][1]=2; b->m[1][0]=3; b->m[1][1]=4; b->m[2][0]=5; b->m[2][1]=6; b->m[3][0]=7; b->m[3][1]=8; printf("Matrix #2:\n"); print_matrix(b); printf("Scalar Multiplication by 2:\n"); scalar_mult(2, b); print_matrix(b); printf("New Matrix #1:\n"); a->m[2][1]=3; a->m[0][3]=2; print_matrix(a); printf("Matrix Multiplication:\n"); matrix_mult(a, b); print_matrix(b); printf("Adding points/edges:\n"); struct matrix *d; d = new_matrix(3, 3); add_point(d, 200,400,70); add_point(d, 200,0,7); print_matrix(d); printf("\n"); add_edge(d, 300,500,100,300,100,134); add_edge(d, 100,500,100,100,100,134); add_edge(d, 400,00,100,400,400,134); print_matrix(d); printf("\n"); screen s; color c; c.red = 200; c.green = 100; c.blue = 250; int i, j; for( i=0; i<XRES; i++) for ( j=0; j<YRES; j++) { plot( s, c, i, j); } c.red=0; c.green=200; c.blue=200; draw_lines(d, s, c); display( s ); save_ppm(s, "image" ); save_extension(s, "image.jpg"); }
/*======== void my_main() ========== Inputs: Returns: This is the main engine of the interpreter, it should handle most of the commadns in mdl. If frames is not present in the source (and therefore num_frames is 1, then process_knobs should be called. If frames is present, the enitre op array must be applied frames time. At the end of each frame iteration save the current screen to a file named the provided basename plus a numeric string such that the files will be listed in order, then clear the screen and reset any other data structures that need it. Important note: you cannot just name your files in regular sequence, like pic0, pic1, pic2, pic3... if that is done, then pic1, pic10, pic11... will come before pic2 and so on. In order to keep things clear, add leading 0s to the numeric portion of the name. If you use sprintf, you can use "%0xd" for this purpose. It will add at most x 0s in front of a number, if needed, so if used correctly, and x = 4, you would get numbers like 0001, 0002, 0011, 0487 05/17/12 09:41:35 jdyrlandweaver ====================*/ void my_main( int polygons ) { int i, f, j; double step; double xval, yval, zval, knob_value; struct matrix *transform; struct matrix *tmp; struct stack *s; screen t; color g; struct vary_node **knobs; struct vary_node *vn; char frame_name[128]; num_frames = 1; step = 5; f=0; g.red = 0; g.green = 255; g.blue = 255; first_pass(); knobs = second_pass(); for(f = 0;f<num_frames; f++){ struct vary_node *curr = (struct vary_node *)calloc(1, sizeof(struct vary_node)); curr = knobs[f]; while(curr){ printf("%s : %f\n", curr->name, curr->value); curr = curr->next; } } for(f=0;f<num_frames;f++){ s = new_stack(); tmp = new_matrix(4, 4); transform = new_matrix(4, 4); if(num_frames>1){ vn = knobs[f]; while(vn){ SYMTAB *symb = lookup_symbol(vn->name); set_value(symb, vn->value); vn = vn->next; } } //print_knobs(); for (i=0;i<lastop;i++) { SYMTAB *v; switch (op[i].opcode) { case SPHERE: //printf("Add sphere\n"); add_sphere( tmp,op[i].op.sphere.d[0], //cx op[i].op.sphere.d[1], //cy op[i].op.sphere.d[2], //cz op[i].op.sphere.r, step); //apply the current top origin matrix_mult( s->data[ s->top ], tmp ); draw_polygons( tmp, t, g ); tmp->lastcol = 0; break; case TORUS: //printf("Add Torus\n"); add_torus( tmp, op[i].op.torus.d[0], //cx op[i].op.torus.d[1], //cy op[i].op.torus.d[2], //cz op[i].op.torus.r0, op[i].op.torus.r1, step); matrix_mult( s->data[ s->top ], tmp ); draw_polygons( tmp, t, g ); tmp->lastcol = 0; break; case BOX: //printf("Add box\n"); add_box( tmp, op[i].op.box.d0[0], op[i].op.box.d0[1], op[i].op.box.d0[2], op[i].op.box.d1[0], op[i].op.box.d1[1], op[i].op.box.d1[2]); matrix_mult( s->data[ s->top ], tmp ); draw_polygons( tmp, t, g ); tmp->lastcol = 0; break; case LINE: //printf("Line\n"); add_edge( tmp, op[i].op.line.p0[0], op[i].op.line.p0[1], op[i].op.line.p0[1], op[i].op.line.p1[0], op[i].op.line.p1[1], op[i].op.line.p1[1]); draw_lines( tmp, t, g ); tmp->lastcol = 0; break; case MOVE: //printf("Move\n"); //get the factors xval = op[i].op.move.d[0]; yval = op[i].op.move.d[1]; zval = op[i].op.move.d[2]; v = op[i].op.move.p; if(v){ xval = xval * v->s.value; yval = yval * v->s.value; zval = zval * v->s.value; } //printf("x: %f y: %f z: %f\n", xval, yval, zval); transform = make_translate( xval, yval, zval ); //multiply by the existing origin matrix_mult( s->data[ s->top ], transform ); //put the new matrix on the top copy_matrix( transform, s->data[ s->top ] ); free_matrix( transform ); break; case SCALE: //printf("Scale\n"); xval = op[i].op.scale.d[0]; yval = op[i].op.scale.d[1]; zval = op[i].op.scale.d[2]; v = op[i].op.scale.p; if(v){ //printf("I'm not null Scale\n"); xval *= v->s.value; yval *= v->s.value; zval *= v->s.value; } transform = make_scale( xval, yval, zval ); matrix_mult( s->data[ s->top ], transform ); //put the new matrix on the top copy_matrix( transform, s->data[ s->top ] ); free_matrix( transform ); break; case ROTATE: //printf("Rotate\n"); xval = op[i].op.rotate.degrees * ( M_PI / 180 ); v = op[i].op.rotate.p; if(v){ xval *= v->s.value; } //get the axis if ( op[i].op.rotate.axis == 0 ) transform = make_rotX( xval ); else if ( op[i].op.rotate.axis == 1 ) transform = make_rotY( xval ); else if ( op[i].op.rotate.axis == 2 ) transform = make_rotZ( xval ); matrix_mult( s->data[ s->top ], transform ); //put the new matrix on the top copy_matrix( transform, s->data[ s->top ] ); free_matrix( transform ); break; case PUSH: //printf("Push\n"); push( s ); break; case POP: //printf("Pop\n"); pop( s ); break; case SAVE: //printf("Save\n"); save_extension( t, op[i].op.save.p->name ); break; case DISPLAY: //printf("Display\n"); display( t ); break; } } if(num_frames>1){ sprintf (frame_name, "%s%03d.png", name, f); save_extension(t, frame_name); } clear_screen(t); free_stack(s); free_matrix(tmp); } //free_stack( s ); //free_matrix( tmp ); //free_matrix( transform ); }
int main() { screen s; color c; c.red = 0; c.green = 0; c.blue = 0; clear_screen(s); int i, j; for (i=0; i < YRES; i++) for (j=0; j < XRES; j++ ) plot(s, c, i, j); c.green = MAX_COLOR; draw_line(250, 0, 250, 500, s, c); draw_line(125, 0, 375, 500, s, c); draw_line(0, 0, 500, 500, s, c); draw_line(0, 125, 500, 375, s, c); draw_line(0, 250, 500, 250, s, c); draw_line(0, 375, 500, 125, s, c); draw_line(0, 500, 500, 0, s, c); draw_line(125, 500, 375, 0, s, c); /* c.green = 0; c.red = MAX_COLOR; draw_line(125, 0, 125, 250, s, c); draw_line(62, 0, 187, 250, s, c); draw_line(0, 0, 250, 250, s, c); draw_line(0, 62, 250, 187, s, c); draw_line(0, 125, 250, 125, s, c); draw_line(0, 187, 250, 62, s, c); draw_line(0, 250, 250, 0, s, c); draw_line(62, 250, 187, 0, s, c); c.red = 0; c.blue = MAX_COLOR; draw_line(375, 0, 375, 250, s, c); draw_line(312, 0, 427, 250, s, c); draw_line(250, 0, 500, 250, s, c); draw_line(250, 62, 500, 187, s, c); draw_line(250, 125, 500, 125, s, c); draw_line(250, 187, 500, 62, s, c); draw_line(250, 250, 500, 0, s, c); draw_line(312, 250, 427, 0, s, c); c.red = MAX_COLOR; draw_line(125, 250, 125, 500, s, c); draw_line(62, 250, 187, 500, s, c); draw_line(0, 250, 250, 500, s, c); draw_line(0, 312, 250, 427, s, c); draw_line(0, 375, 500, 375, s, c); draw_line(0, 427, 250, 312, s, c); draw_line(0, 500, 250, 250, s, c); draw_line(62, 500, 187, 250, s, c); c.blue = 0; c.green = MAX_COLOR; draw_line(375, 250, 375, 500, s, c); draw_line(312, 250, 427, 500, s, c); draw_line(250, 500, 500, 250, s, c); draw_line(250, 312, 500, 427, s, c); draw_line(250, 375, 500, 375, s, c); draw_line(250, 427, 500, 312, s, c); draw_line(250, 250, 500, 500, s, c); draw_line(312, 500, 427, 250, s, c); */ //Note: Display may not work on your system //save_ppm and save_extension should be fine //display(s); save_ppm(s, "pic.ppm"); save_extension(s, "whatevs.png"); }
void my_main( int polygons ) { int i; double step; double xval, yval, zval; struct matrix *transform; struct matrix *tmp; struct stack *s; screen t; color g; s = new_stack(); tmp = new_matrix(4, 1000); clear_screen( t ); for (i=0;i<lastop;i++) { switch (op[i].opcode) { //simple cases //i realized that you already defined these constants in another //file after looking at this for 30 min -_- case POP: pop(s); break; case PUSH: push(s); break; //move,scale,rotate case MOVE: transform = make_translate(op[i].op.move.d[0],op[i].op.move.d[1], op[i].op.move.d[2]); matrix_mult(transform,s->data[s->top]); free_matrix(transform); break; case ROTATE: //there are 3 rotations possible, SO SWITCH-CEPTION! switch((int)op[i].op.rotate.axis) { case ROT_X: transform = make_rotX(op[i].op.rotate.degrees); break; case ROT_Y: transform = make_rotY(op[i].op.rotate.degrees); break; case ROT_Z: transform = make_rotZ(op[i].op.rotate.degrees); break; } matrix_mult(transform,s->data[s->top]); free_matrix(transform); break; case SCALE: transform = make_scale(op[i].op.scale.d[0],op[i].op.scale.d[1], op[i].op.scale.d[2]); matrix_mult(transform,s->data[s->top]); free_matrix(transform); break; //box,sphere,torus case BOX: add_box(tmp,op[i].op.box.d0[0],op[i].op.box.d0[1],op[i].op.box.d0[2], op[i].op.box.d1[0],op[i].op.box.d1[1],op[i].op.box.d1[2]); matrix_mult(s->data[s->top],tmp); draw_polygons(tmp,t,g); free_matrix(tmp); //reset tmp=new_matrix(4,1000); break; case SPHERE: add_sphere(tmp,op[i].op.sphere.d[0],op[i].op.sphere.d[1], op[i].op.sphere.d[2],op[i].op.sphere.r,0.01); matrix_mult(s->data[s->top],tmp); draw_polygons(tmp,t,g); free_matrix(tmp); //reset tmp=new_matrix(4,1000); break; case TORUS: add_torus(tmp,op[i].op.torus.d[0],op[i].op.torus.d[1],op[i].op.torus.d[2], op[i].op.torus.r0,op[i].op.torus.r1,0.01); matrix_mult(s->data[s->top],tmp); draw_polygons(tmp,t,g); free_matrix(tmp); //reset tmp=new_matrix(4,1000); break; //line case LINE: add_edge(tmp,op[i].op.line.p0[0],op[i].op.line.p0[1],op[i].op.line.p0[2], op[i].op.line.p1[0],op[i].op.line.p1[1],op[i].op.line.p1[2]); matrix_mult(s->data[s->top],tmp); draw_lines(tmp,t,g); free_matrix(tmp); tmp=new_matrix(4,1000);//RESET break; //EVERYTIN else case SAVE: save_extension(t,op[i].op.save.p->name); break; case DISPLAY: display(t); break; default: break; } } }
int main() { screen s; color c; // TEST: add_point struct matrix *a; a = (struct matrix *)new_matrix(3,3); add_point(a,1,0,2); // TEST: print_matrix printf("\nAdding one point to matrix A:\n"); print_matrix(a); // TEST: add_edge add_edge(a,4,5,3,2,2,2); printf("Adding an edge:\n"); print_matrix(a); // TEST: scalar multiplication scalar_mult(5,a); printf("Scalar multiplication by 5:\n"); print_matrix(a); scalar_mult(0.2,a); printf("Scalar multiplication by 0.2, returning to original matrix:\n"); print_matrix(a); // TEST: matrix matrix multiplication struct matrix *b; b = (struct matrix *)new_matrix(3,1); add_point(b,1,2,3); printf("Matrix B:\n"); print_matrix(b); matrix_mult(a,b); printf("Matrix multiplication of A with B:\n"); print_matrix(a); // TEST: turning a matrix into the identity matrix struct matrix *d; d = (struct matrix *)new_matrix(3,3); add_edge(d,3,4,5,8.2,9.1,2); add_point(d,5,2,1); printf("Matrix C:\n"); print_matrix(d); ident(d); printf("Matrix C after being made into the 3 x 3 identity matrix:\n"); print_matrix(d); /* struct matrix *m; m = (struct matrix *)new_matrix(3,3); m->m[0][0] = 1; m->m[0][1] = 2; m->m[0][2] = 5; m->m[1][0] = 3; m->m[1][1] = 4; m->m[1][2] = 6; m->m[2][0] = 7; m->m[2][1] = 8; m->m[2][2] = 9; */ /* struct matrix *n; n = (struct matrix *)new_matrix(3,4); n->m[0][0] = 1; n->m[1][0] = 2; n->m[2][0] = 1; n->m[0][1] = 1; n->m[1][1] = 0; n->m[2][1] = 1; n->m[0][2] = 1; n->m[1][2] = 2; n->m[2][2] = 1; n->m[0][3] = 1; n->m[1][3] = 1; n->m[2][3] = 0; */ /* struct matrix *p; p = (struct matrix *)new_matrix(3,5); p->m[0][0] = 1; //print_matrix(p); //print_matrix(matrix_mult(m,n)); */ /* struct matrix *q; q = (struct matrix *)new_matrix(3,2); add_point(q,0,0,0); add_point(q,100,0,0); struct matrix *t; t = (struct matrix *)new_matrix(3,3); t->m[0][0] = cos(M_PI / 6); t->m[1][0] = sin(M_PI / 6); t->m[0][1] = -1 * sin(M_PI / 6); t->m[1][1] = cos(M_PI / 6); t->lastcol = 2; */ /*add_edge(t,cos( M_PI / 6),sin( M_PI / 6), 0, -1 * sin(M_PI / 6), cos(M_PI / 6), 0); */ /* struct matrix *u; u = (struct matrix *)new_matrix(3,2); add_edge(u,0,0,0,100,0,0); int i; for(i = 0; i < 11; i++){ matrix_mult(t,q); add_edge(u,q->m[0][0],q->m[1][0],q->m[2][0], q->m[0][1],q->m[1][1],q->m[2][1]);} int j,k; float f; for(j = 0; j < u->rows; j++){ for(k = 0; k < u->cols; k++){ f = u->m[j][k]; u->m[j][k] = (int)f + 250;} } print_matrix(t); printf("%f\n", cos(M_PI / 6)); */ /* struct matrix *r; r = (struct matrix *)new_matrix(3,2); r->m[0][0] = 0; r->m[0][1] = 0; r->m[1][0] = 50; r->m[1][1] = 50; print_matrix(m); matrix_mult(m,q); print_matrix(m); */ /* int i,j; c.red = 0; c.green = 0; c.blue = 255; for(i = 0; i < XRES; i++){ for(j = 0; j < YRES; j++){ plot(s,c,i,j); } } c.red = 0; c.green = 0; c.blue = 0; draw_lines(q,s,c); */ /* int i, j; for( i=0; i<XRES; i++) for ( j=0; j<YRES; j++) { c.red = random() % (MAX_COLOR + 1); c.green = random() % (MAX_COLOR + 1); c.blue = random() % (MAX_COLOR + 1); plot( s, c, i, j); } */ c.red = 170; c.green = 240; c.blue = 30; int i,j; for(i = 0; i < XRES; i++){ for(j = 0; j < YRES; j++){ plot(s,c,i,j); } } // TEST: draw lines in edge matrix c.red = 0; c.green = 0; c.blue = 0; struct matrix *e; e = (struct matrix *)new_matrix(3,2); //add_point(e,0,0,0); //add_point(e,250,250,0); //draw_lines(e,s,c); for(i = 0; i < 25; i++){ add_edge(e,250+5*i,250+5*i,0,500-5*i,250+5*i,0); add_edge(e,500-5*i,250+5*i,0,500-5*i,500-5*i,0); //add_edge(e,500-5*i,500-5*i,0,250+5*i,250+5*i,0); } for(i = 0; i < 25; i++){ add_edge(e,5*i,5*i,0,250-5*i,5*i,0); add_edge(e,250-5*i,5*i,0,250-5*i,250-5*i,0); //add_edge(e,250-5*i,250-5*i,0,5*i,5*i,0); } for(i = 0; i < 25; i++){ add_edge(e,125+5*i,125+5*i,0,125+5*i,375-5*i,0); add_edge(e,125+5*i,375-5*i,0,375-5*i,375-5*i,0); //add_edge(e,375-5*i,375-5*i,0,125+5*i,125+5*i,0); } add_edge(e,0,0,0,125,125,0); add_edge(e,375,375,0,500,500,0); draw_lines(e,s,c); display( s ); save_ppm(s, "image" ); save_extension(s, "image.jpg"); }
/*======== void my_main() ========== Inputs: int polygons Returns: This is the main engine of the interpreter, it should handle most of the commadns in mdl. If frames is not present in the source (and therefore num_frames is 1, then process_knobs should be called. If frames is present, the enitre op array must be applied frames time. At the end of each frame iteration save the current screen to a file named the provided basename plus a numeric string such that the files will be listed in order, then clear the screen and reset any other data structures that need it. Important note: you cannot just name your files in regular sequence, like pic0, pic1, pic2, pic3... if that is done, then pic1, pic10, pic11... will come before pic2 and so on. In order to keep things clear, add leading 0s to the numeric portion of the name. If you use sprintf, you can use "%0xd" for this purpose. It will add at most x 0s in front of a number, if needed, so if used correctly, and x = 4, you would get numbers like 0001, 0002, 0011, 0487 05/17/12 09:41:35 jdyrlandweaver ====================*/ void my_main (int polygons) { int i, f, j; double step; double xval, yval, zval, knob_value; struct matrix *transform; struct matrix *tmp; struct stack *s; screen t; color g; char q; num_frames = 1; step = 0.05; g.red = 0; g.green = 255; g.blue = 255; s = new_stack (); tmp = new_matrix (4, 1000); clear_screen (t); for (i = 0; i < lastop; i++) { switch (op[i].opcode) { case SPHERE: add_sphere (tmp, op[i].op.sphere.d[0], //cx op[i].op.sphere.d[1], //cy op[i].op.sphere.d[2], //cz op[i].op.sphere.r, step); //apply the current top origin matrix_mult (s->data[s->top], tmp); draw_polygons (tmp, t, g); tmp->lastcol = 0; break; case TORUS: add_torus (tmp, op[i].op.torus.d[0], //cx op[i].op.torus.d[1], //cy op[i].op.torus.d[2], //cz op[i].op.torus.r0, op[i].op.torus.r1, step); matrix_mult (s->data[s->top], tmp); draw_polygons (tmp, t, g); tmp->lastcol = 0; break; case BOX: add_box (tmp, op[i].op.box.d0[0], op[i].op.box.d0[1], op[i].op.box.d0[2], op[i].op.box.d1[0], op[i].op.box.d1[1], op[i].op.box.d1[2]); matrix_mult (s->data[s->top], tmp); draw_polygons (tmp, t, g); tmp->lastcol = 0; break; case LINE: add_edge (tmp, op[i].op.line.p0[0], op[i].op.line.p0[1], op[i].op.line.p0[1], op[i].op.line.p1[0], op[i].op.line.p1[1], op[i].op.line.p1[1]); draw_lines (tmp, t, g); tmp->lastcol = 0; break; case MOVE: //get the factors xval = op[i].op.move.d[0]; yval = op[i].op.move.d[1]; zval = op[i].op.move.d[2]; transform = make_translate (xval, yval, zval); //multiply by the existing origin matrix_mult (s->data[s->top], transform); //put the new matrix on the top copy_matrix (transform, s->data[s->top]); free_matrix (transform); break; case SCALE: xval = op[i].op.scale.d[0]; yval = op[i].op.scale.d[1]; zval = op[i].op.scale.d[2]; transform = make_scale (xval, yval, zval); matrix_mult (s->data[s->top], transform); //put the new matrix on the top copy_matrix (transform, s->data[s->top]); free_matrix (transform); break; case ROTATE: xval = op[i].op.rotate.degrees * (M_PI / 180); //get the axis if (op[i].op.rotate.axis == 0) transform = make_rotX (xval); else if (op[i].op.rotate.axis == 1) transform = make_rotY (xval); else if (op[i].op.rotate.axis == 2) transform = make_rotZ (xval); matrix_mult (s->data[s->top], transform); //put the new matrix on the top copy_matrix (transform, s->data[s->top]); free_matrix (transform); break; case PUSH: push (s); break; case POP: pop (s); break; case SAVE: save_extension (t, op[i].op.save.p->name); break; case DISPLAY: display (t); break; } } free_stack (s); free_matrix (tmp); //free_matrix( transform ); }
/*======== void my_main() ========== Inputs: int polygons Returns: This is the main engine of the interpreter, it should handle most of the commadns in mdl. If frames is not present in the source (and therefore num_frames is 1, then process_knobs should be called. If frames is present, the enitre op array must be applied frames time. At the end of each frame iteration save the current screen to a file named the provided basename plus a numeric string such that the files will be listed in order, then clear the screen and reset any other data structures that need it. Important note: you cannot just name your files in regular sequence, like pic0, pic1, pic2, pic3... if that is done, then pic1, pic10, pic11... will come before pic2 and so on. In order to keep things clear, add leading 0s to the numeric portion of the name. If you use sprintf, you can use "%0xd" for this purpose. It will add at most x 0s in front of a number, if needed, so if used correctly, and x = 4, you would get numbers like 0001, 0002, 0011, 0487 05/17/12 09:41:35 jdyrlandweaver ====================*/ void my_main( int polygons ) { int i, f, j, k; double step; double xval, yval, zval, knob_value; struct matrix *transform; struct matrix *tmp; struct stack *s; screen t; color g; char q; char dir[256]; char p[256]; num_frames = 1; step = 0.05 ; g.red = 0; g.green = 255; g.blue = 255; s = new_stack(); tmp = new_matrix(4, 1000); clear_screen( t ); first_pass(); if (num_frames == -1) return; int variable; struct vary_node **table; table = second_pass(); struct vary_node* inside; for (variable = 0; variable < num_frames; variable++){ clear_screen(t); free_stack(s); s = new_stack(); inside = table[variable]; while(inside){ set_value(lookup_symbol(inside->name),inside->value); inside = inside -> next; } for (i=0;i<lastop;i++) { switch (op[i].opcode) { case SPHERE: add_sphere( tmp,op[i].op.sphere.d[0], //cx op[i].op.sphere.d[1], //cy op[i].op.sphere.d[2], //cz op[i].op.sphere.r, step); //apply the current top origin matrix_mult( s->data[ s->top ], tmp ); draw_polygons( tmp, t, g ); tmp->lastcol = 0; break; case TORUS: add_torus( tmp, op[i].op.torus.d[0], //cx op[i].op.torus.d[1], //cy op[i].op.torus.d[2], //cz op[i].op.torus.r0, op[i].op.torus.r1, step); matrix_mult( s->data[ s->top ], tmp ); draw_polygons( tmp, t, g ); tmp->lastcol = 0; break; case BOX: add_box( tmp, op[i].op.box.d0[0], op[i].op.box.d0[1], op[i].op.box.d0[2], op[i].op.box.d1[0], op[i].op.box.d1[1], op[i].op.box.d1[2]); matrix_mult( s->data[ s->top ], tmp ); draw_polygons( tmp, t, g ); tmp->lastcol = 0; break; case LINE: add_edge( tmp, op[i].op.line.p0[0], op[i].op.line.p0[1], op[i].op.line.p0[1], op[i].op.line.p1[0], op[i].op.line.p1[1], op[i].op.line.p1[1]); draw_lines( tmp, t, g ); tmp->lastcol = 0; break; case MOVE: //get the factors if( op[ i ].op.move.p ) knob_value = lookup_symbol( op[ i ].op.move.p->name )->s.value; else knob_value = 1; xval = op[i].op.move.d[0] * knob_value; yval = op[i].op.move.d[1] * knob_value; zval = op[i].op.move.d[2] * knob_value; transform = make_translate( xval, yval, zval ); //multiply by the existing origin matrix_mult( s->data[ s->top ], transform ); //put the new matrix on the top copy_matrix( transform, s->data[ s->top ] ); free_matrix( transform ); break; case SCALE: if( op[ i ].op.scale.p ) knob_value = lookup_symbol( op[ i ].op.scale.p->name )->s.value; else knob_value = 1; xval = op[i].op.scale.d[0] * knob_value; yval = op[i].op.scale.d[1] * knob_value; zval = op[i].op.scale.d[2] * knob_value; transform = make_scale( xval, yval, zval ); matrix_mult( s->data[ s->top ], transform ); //put the new matrix on the top copy_matrix( transform, s->data[ s->top ] ); free_matrix( transform ); break; case ROTATE: if( op[ i ].op.rotate.p ) knob_value = lookup_symbol( op[ i ].op.rotate.p->name )->s.value; else knob_value = 1; xval = op[i].op.rotate.degrees * ( M_PI / 180 ); //get the axis if ( op[i].op.rotate.axis == 0 ) transform = make_rotX( xval * knob_value ); else if ( op[i].op.rotate.axis == 1 ) transform = make_rotY( xval * knob_value ); else if ( op[i].op.rotate.axis == 2 ) transform = make_rotZ( xval * knob_value ); matrix_mult( s->data[ s->top ], transform ); //put the new matrix on the top copy_matrix( transform, s->data[ s->top ] ); free_matrix( transform ); break; case PUSH: push( s ); break; case POP: pop( s ); break; case SAVE: save_extension( t, op[i].op.save.p->name ); break; case DISPLAY: display( t ); break; case SET: set_value( lookup_symbol( op[ i ].op.set.p->name ), op[ i ].op.set.val ); break; case SETKNOBS: for( k = 0; k < lastsym; k++ ) if( symtab[ k ].type == SYM_VALUE ) symtab[ k ].s.value = op[ i ].op.setknobs.value; break; default: break; } } strcpy(dir,name); sprintf(p,"%03d", variable); strcat(dir,p); strcat(dir, ".png"); save_extension(t, dir); printf("%s \n", dir); } free(table); free_stack( s ); free_matrix( tmp ); //free_matrix( transform ); }