void FeatureArray::save(ostream* os, bool bin)
{
  if (size() <= 0) return;
  if (bin) {
    savebin(os);
  } else {
    savetxt(os);
  }
}
void ScoreArray::save(ostream* os, const string& score_type, bool bin)
{
  if (size() <= 0) return;
  if (bin) {
    savebin(os, score_type);
  } else {
    savetxt(os, score_type);
  }
}
Exemple #3
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/**
 * Graphical character keys handler
 */
char gcWindowHandler(struct panelw *p, int c)
{
	int i;
	switch(c)
	{
	    case KEY_DOWN:
		gcWindowCursor(p, p->col, p->row + 1);
                break;
	    case KEY_UP:
                gcWindowCursor(p, p->col, p->row - 1);
		break;
	    case KEY_RIGHT:
                gcWindowCursor(p, p->col + 1, p->row);
		break;
	    case KEY_LEFT:
                gcWindowCursor(p, p->col - 1, p->row);
		break;
            case KEY_PPAGE:
                p->gcn = p->gcn == 0 ? p->gcn = 7 : (p->gcn - 1);
                gcActivateHandler(p);
                break;
            case KEY_NPAGE:
                p->gcn = (p->gcn + 1) % 8;
                gcActivateHandler(p);
                break;
            case 'S':
                savebin(p);
                break;
	    case KEY_F(1):
		memset(p->gc, 0, 8);
		gcPrintGC(p);
		lcdSetGC(p->lcd, p->gcn, p->gc);
		return 0;
	    case KEY_F(2):

		for(i=0; i < 8; i++)
		    p->gc[i] = (~p->gc[i]) & 0x1f;
		gcPrintGC(p);
		lcdSetGC(p->lcd, p->gcn, p->gc);
		return 0;
            case ' ':
                p->gc[p->row] ^= (1 << (4 - p->col));
                gcPrintGC(p);
                gcWindowCursor(p, p->col, p->row);
                lcdSetGC(p->lcd, p->gcn, p->gc);
                return 0;
        };
        return 0;
}
void ScoreArray::save(std::ofstream& inFile, const std::string& sctype, bool bin)
{
  if (size()>0)
    (bin)?savebin(inFile, sctype):savetxt(inFile, sctype);
}