status_t
MakeScreenshot(BBitmap **here)
{
	status_t err;
	BScreen bs;
	BWindow *win;
	BBitmap *shot;
	BBitmap *scaledBmp = NULL;
	be_app->Lock();
	win = be_app->WindowAt(0);
	if (win) {
		win->Lock();
		win->Hide();
		win->Unlock();
	}
	snooze(500000);
	err = bs.GetBitmap(&shot);
	if (!err) {
		BRect scaledBounds(0,0,640-1,480-1);
		scaledBmp = new BBitmap(scaledBounds, B_BITMAP_ACCEPTS_VIEWS, B_RGB32/*shot->ColorSpace()*/);
		err = scaledBmp->InitCheck();
		if (!err) {
			err = ENOSYS;
#ifdef B_ZETA_VERSION
			err = ScaleBitmap(*shot, *scaledBmp);
#endif
			if (err) {
				// filtered scaling didn't work, do it manually
				BView *v = new BView(scaledBounds, "scaleview", B_FOLLOW_NONE, 0);
				scaledBmp->AddChild(v);
				v->LockLooper();
				v->DrawBitmap(shot);
				v->Sync();
				v->UnlockLooper();
				scaledBmp->RemoveChild(v);
				delete v;
				err = B_OK;
			}
		}
		delete shot;
	}

	if (win) {
		win->Lock();
		win->Show();
		win->Unlock();
	}
	be_app->Unlock();
	
	if (err)
		return err;
	
	*here = scaledBmp;

	return B_OK;
}
Exemple #2
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IntRect TileGrid::rectForTileIndex(const TileIndex& tileIndex) const
{
    // FIXME: calculating the scaled size here should match with the rest of calculated sizes where we use the combination of
    // enclosingIntRect, expandedIntSize (floor vs ceil).
    // However enclosing this size could reveal gap on root layer's background. see RenderView::backgroundRect()
    IntSize tileSize = m_controller.tileSize();
    IntRect rect(tileIndex.x() * tileSize.width(), tileIndex.y() * tileSize.height(), tileSize.width(), tileSize.height());
    IntRect scaledBounds(m_controller.bounds());
    scaledBounds.scale(m_scale);
    rect.intersect(scaledBounds);
    return rect;
}
Exemple #3
0
void TileGrid::revalidateTiles(TileValidationPolicy validationPolicy)
{
    FloatRect coverageRect = m_controller.coverageRect();
    IntRect bounds = m_controller.bounds();

    if (coverageRect.isEmpty() || bounds.isEmpty())
        return;

    FloatRect scaledRect(coverageRect);
    scaledRect.scale(m_scale);
    IntRect coverageRectInTileCoords(enclosingIntRect(scaledRect));

    TileCohort currCohort = nextTileCohort();
    unsigned tilesInCohort = 0;

    double minimumRevalidationTimerDuration = std::numeric_limits<double>::max();
    bool needsTileRevalidation = false;

    // Move tiles newly outside the coverage rect into the cohort map.
    for (TileMap::iterator it = m_tiles.begin(), end = m_tiles.end(); it != end; ++it) {
        TileInfo& tileInfo = it->value;
        TileIndex tileIndex = it->key;

        PlatformCALayer* tileLayer = tileInfo.layer.get();
        IntRect tileRect = rectForTileIndex(tileIndex);
        if (tileRect.intersects(coverageRectInTileCoords)) {
            tileInfo.cohort = VisibleTileCohort;
            if (tileInfo.hasStaleContent) {
                // FIXME: store a dirty region per layer?
                tileLayer->setNeedsDisplay();
                tileInfo.hasStaleContent = false;
            }
        } else {
            // Add to the currentCohort if not already in one.
            if (tileInfo.cohort == VisibleTileCohort) {
                tileInfo.cohort = currCohort;
                ++tilesInCohort;

                if (m_controller.unparentsOffscreenTiles())
                    tileLayer->removeFromSuperlayer();
            } else if (m_controller.unparentsOffscreenTiles() && m_controller.shouldAggressivelyRetainTiles() && tileLayer->superlayer()) {
                // Aggressive tile retention means we'll never remove cohorts, but we need to make sure they're unparented.
                // We can't immediately unparent cohorts comprised of secondary tiles that never touch the primary coverage rect,
                // because that would defeat the usefulness of prepopulateRect(); instead, age prepopulated tiles out as if they were being removed.
                for (auto& cohort : m_cohortList) {
                    if (cohort.cohort != tileInfo.cohort)
                        continue;
                    double timeUntilCohortExpires = cohort.timeUntilExpiration();
                    if (timeUntilCohortExpires > 0) {
                        minimumRevalidationTimerDuration = std::min(minimumRevalidationTimerDuration, timeUntilCohortExpires);
                        needsTileRevalidation = true;
                    } else
                        tileLayer->removeFromSuperlayer();
                    break;
                }
            }
        }
    }

    if (needsTileRevalidation)
        m_controller.scheduleTileRevalidation(minimumRevalidationTimerDuration);

    if (tilesInCohort)
        startedNewCohort(currCohort);

    if (!m_controller.shouldAggressivelyRetainTiles()) {
        if (m_controller.shouldTemporarilyRetainTileCohorts())
            scheduleCohortRemoval();
        else if (tilesInCohort)
            removeTilesInCohort(currCohort);
    }

    // Ensure primary tile coverage tiles.
    m_primaryTileCoverageRect = ensureTilesForRect(coverageRect, CoverageType::PrimaryTiles);

    if (validationPolicy & PruneSecondaryTiles) {
        removeAllSecondaryTiles();
        m_cohortList.clear();
    } else {
        for (auto& secondaryCoverageRect : m_secondaryTileCoverageRects) {
            FloatRect secondaryRectInLayerCoordinates(secondaryCoverageRect);
            secondaryRectInLayerCoordinates.scale(1 / m_scale);
            ensureTilesForRect(secondaryRectInLayerCoordinates, CoverageType::SecondaryTiles);
        }
        m_secondaryTileCoverageRects.clear();
    }

    if (m_controller.unparentsOffscreenTiles() && (validationPolicy & UnparentAllTiles)) {
        for (TileMap::iterator it = m_tiles.begin(), end = m_tiles.end(); it != end; ++it)
            it->value.layer->removeFromSuperlayer();
    }

    auto boundsAtLastRevalidate = m_controller.boundsAtLastRevalidate();
    if (boundsAtLastRevalidate != bounds) {
        // If there are margin tiles and the bounds have grown taller or wider, then the tiles that used to
        // be bottom or right margin tiles need to be invalidated.
        if (m_controller.hasMargins()) {
            if (bounds.width() > boundsAtLastRevalidate.width() || bounds.height() > boundsAtLastRevalidate.height()) {
                IntRect boundsWithoutMargin = m_controller.boundsWithoutMargin();
                IntRect oldBoundsWithoutMargin = m_controller.boundsAtLastRevalidateWithoutMargin();

                if (bounds.height() > boundsAtLastRevalidate.height()) {
                    IntRect formerBottomMarginRect = IntRect(oldBoundsWithoutMargin.x(), oldBoundsWithoutMargin.height(),
                                                     oldBoundsWithoutMargin.width(), boundsWithoutMargin.height() - oldBoundsWithoutMargin.height());
                    setNeedsDisplayInRect(formerBottomMarginRect);
                }

                if (bounds.width() > boundsAtLastRevalidate.width()) {
                    IntRect formerRightMarginRect = IntRect(oldBoundsWithoutMargin.width(), oldBoundsWithoutMargin.y(),
                                                            boundsWithoutMargin.width() - oldBoundsWithoutMargin.width(), oldBoundsWithoutMargin.height());
                    setNeedsDisplayInRect(formerRightMarginRect);
                }
            }
        }

        FloatRect scaledBounds(bounds);
        scaledBounds.scale(m_scale);
        IntRect boundsInTileCoords(enclosingIntRect(scaledBounds));

        TileIndex topLeftForBounds;
        TileIndex bottomRightForBounds;
        getTileIndexRangeForRect(boundsInTileCoords, topLeftForBounds, bottomRightForBounds);

        Vector<TileIndex> tilesToRemove;
        for (auto& index : m_tiles.keys()) {
            if (index.y() < topLeftForBounds.y() || index.y() > bottomRightForBounds.y() || index.x() < topLeftForBounds.x() || index.x() > bottomRightForBounds.x())
                tilesToRemove.append(index);
        }
        removeTiles(tilesToRemove);
    }

    m_controller.didRevalidateTiles();
}