Exemple #1
0
void init_flash()
{
	int ret;
   
	ret = sceIoUnassign("flash0:");

	while(ret < 0) {
		ret = sceIoUnassign("flash0:");
		sceKernelDelayThread(500000);
	}

	sceIoAssign("flash0:", "lflash0:0,0", "flashfat0:", 0, NULL, 0);
	sceIoUnassign("flash1:");
	sceIoAssign("flash1:", "lflash0:0,1", "flashfat1:", 0, NULL, 0);
}
Exemple #2
0
int assign_flash_zero()
{
	int ret = sceIoUnassign("flash0:");
	ret += sceIoAssign("flash0:", "lflash0:0,0", "flashfat0:", IOASSIGN_RDWR, NULL, 0);

	return ret;
}
Exemple #3
0
/* Write files to or from the flash0. */
int fileCopy(const char* sFileSrc , const char* sFileDest) {
	if (fileExist(sFileSrc)) {
		int fd1, fd2, len; char buf[128*1024];
		sceIoUnassign("flash0:"); 
		sceIoAssign("flash0:", "lflash0:0,0", "flashfat0:", 0, NULL, 0);
		fd1 = sceIoOpen(sFileSrc, PSP_O_RDONLY, 0);
		fd2 = sceIoOpen(sFileDest, PSP_O_WRONLY | PSP_O_CREAT | PSP_O_TRUNC, 0777);
		while(1) {
			len = sceIoRead(fd1, buf, sizeof(buf));
			if (len == 0) break;
			sceIoWrite(fd2, buf, len);
		}
		sceIoClose(fd1); sceIoClose(fd2);
		sceIoUnassign("flash0:");
		sprintf(buffer, "  %s > %s Done.", sFileSrc, sFileDest); swapBuffers(); sceGuStart(GU_DIRECT, list); drawStringCenter(buffer, 50 + (10 * i), 0xFF000000, 7); drawObjects(); i++;
		return 1;
	} else {
		sprintf(buffer, "  File not found: %s", sFileSrc); swapBuffers(); sceGuStart(GU_DIRECT, list); drawStringCenter(buffer, 50 + (10 * i), 0xFF000099, 7); drawObjects(); i++;
		return 0;
	}
	i++;
}
// Assign/UnAssign Devices
static int lua_Unassign(lua_State *L)
{
    int uas1;
    char temp[40];
    const char *device = luaL_checkstring(L, 1);
    uas1 = sceIoUnassign(device);
    if(uas1 < 0)
        {
            sprintf(temp,"Failed to unassign \'%s\'",temp);
            return luaL_error(L,temp);
        }
    return 1;

}
Exemple #5
0
//Subroutine sub_0000018C - Address 0x0000018C
static s32 _unmountUMDDevice(s32 mode, const char *aliasName)
{
    s32 status;
    
    status = SCE_ERROR_OK;
    if (g_isAssigned)
        status = sceIoUnassign(aliasName);
    if (status != SCE_ERROR_OK)
        return status;
    
    status = sub_00000278(mode);
    g_isAssigned = SCE_UMD_DEVICE_NOT_ASSIGNED;
    strncpy(g_umdFileSystem, "UMD:", SCE_UMD_FILE_SYSTEM_NAME_LEN); // TODO: ":DMU" ?
    
    return status;
}
Exemple #6
0
void setPassword()
{
	Config cfg;
	char input[11];
	int len;

	#ifndef DEBUG
	footer_changemode = loadImageFromMemory(images[FOOTER_CHANGEMODE].data, images[FOOTER_CHANGEMODE].hdr.size);
	#endif
	while(1)
	{
		#ifdef DEBUG
		printf("\nEnter new password: "******"\nConfirm password: "******"\nPassword changed.");
			#else
			int temp;
			blitImageToScreen(0, 0, images[BACKGROUND].hdr.w, images[BACKGROUND].hdr.h, background, images[BACKGROUND].hdr.x, images[BACKGROUND].hdr.y);
			blitAlphaImageToScreen(0, 0, images[FOOTER_CHANGEMODE].hdr.w, images[FOOTER_CHANGEMODE].hdr.h, footer_changemode, images[FOOTER_CHANGEMODE].hdr.x, images[FOOTER_CHANGEMODE].hdr.y);
			blitAlphaImageToScreen(0, 0, images[TITLE_CONFIRMPASSWORD].hdr.w, images[TITLE_CONFIRMPASSWORD].hdr.h, title_confirmpassword, images[TITLE_CONFIRMPASSWORD].hdr.x, images[TITLE_CONFIRMPASSWORD].hdr.y);
			freeImage(title_confirmpassword);
			msg_passwordchanged = loadImageFromMemory(images[MSG_PASSWORDCHANGED].data, images[MSG_PASSWORDCHANGED].hdr.size);
			blitAlphaImageToScreen(0, 0, images[MSG_PASSWORDCHANGED].hdr.w, images[MSG_PASSWORDCHANGED].hdr.h, msg_passwordchanged, images[MSG_PASSWORDCHANGED].hdr.x, images[MSG_PASSWORDCHANGED].hdr.y);
			freeImage(msg_passwordchanged);
			for(temp = 0; temp < len; temp++)
			{
				blitAlphaImageToScreen(0, 0, images[MASK].hdr.w, images[MASK].hdr.h, mask, images[MASK].hdr.x+(temp*images[MASK].hdr.w), images[MASK].hdr.y);
			}
			sceDisplayWaitVblankStart();
			flipScreen();
			#endif
			sceKernelDelayThread(3000*1000);

			#ifdef DEBUG
			printf("\n\nPress X to require password only at reboot.\n\nPress O to require password always at XMB.");
			#else
			blitImageToScreen(0, 0, images[BACKGROUND].hdr.w, images[BACKGROUND].hdr.h, background, images[BACKGROUND].hdr.x, images[BACKGROUND].hdr.y);
			blitAlphaImageToScreen(0, 0, images[FOOTER_CHANGEMODE].hdr.w, images[FOOTER_CHANGEMODE].hdr.h, footer_changemode, images[FOOTER_CHANGEMODE].hdr.x, images[FOOTER_CHANGEMODE].hdr.y);
			title_requirepassword = loadImageFromMemory(images[TITLE_REQUIREPASSWORD].data, images[TITLE_REQUIREPASSWORD].hdr.size);
			blitAlphaImageToScreen(0, 0, images[TITLE_REQUIREPASSWORD].hdr.w, images[TITLE_REQUIREPASSWORD].hdr.h, title_requirepassword, images[TITLE_REQUIREPASSWORD].hdr.x, images[TITLE_REQUIREPASSWORD].hdr.y);
			freeImage(title_requirepassword);
			buttons = loadImageFromMemory(images[BUTTONS].data, images[BUTTONS].hdr.size);
			blitAlphaImageToScreen(0, 0, images[BUTTONS].hdr.w, images[BUTTONS].hdr.h, buttons, images[BUTTONS].hdr.x, images[BUTTONS].hdr.y);
			freeImage(buttons);
			sceDisplayWaitVblankStart();
			flipScreen();
			#endif

			SceCtrlLatch latch;
			sceCtrlSetSamplingCycle(0);
			sceCtrlSetSamplingMode(PSP_CTRL_MODE_DIGITAL);

			int skipped=0;
			while(1)
			{
				sceCtrlReadLatch(&latch);

				if(!skipped)
				{
					skipped=1;
					continue;
				}
				if (latch.uiMake & PSP_CTRL_CROSS)
				{
					cfg.onlyBoot = 1;
					break;
				}
				if (latch.uiMake & PSP_CTRL_CIRCLE)
				{
					cfg.onlyBoot = 0;
					break;
				}
				sceKernelDelayThread(10*1000);
			}

			sceKernelDelayThread(2000*1000);
			break;
		}
		else
		{
			#ifdef DEBUG
			printf("\nPasswords do not match.");
			#else
			int temp;
			blitImageToScreen(0, 0, images[BACKGROUND].hdr.w, images[BACKGROUND].hdr.h, background, images[BACKGROUND].hdr.x, images[BACKGROUND].hdr.y);
			blitAlphaImageToScreen(0, 0, images[FOOTER_CHANGEMODE].hdr.w, images[FOOTER_CHANGEMODE].hdr.h, footer_changemode, images[FOOTER_CHANGEMODE].hdr.x, images[FOOTER_CHANGEMODE].hdr.y);
			blitAlphaImageToScreen(0, 0, images[TITLE_CONFIRMPASSWORD].hdr.w, images[TITLE_CONFIRMPASSWORD].hdr.h, title_confirmpassword, images[TITLE_CONFIRMPASSWORD].hdr.x, images[TITLE_CONFIRMPASSWORD].hdr.y);
			freeImage(title_confirmpassword);
			msg_notmatch = loadImageFromMemory(images[MSG_NOTMATCH].data, images[MSG_NOTMATCH].hdr.size);
			blitAlphaImageToScreen(0, 0, images[MSG_NOTMATCH].hdr.w, images[MSG_NOTMATCH].hdr.h, msg_notmatch, images[MSG_NOTMATCH].hdr.x, images[MSG_NOTMATCH].hdr.y);
			freeImage(msg_notmatch);
			for(temp = 0; temp < len; temp++)
			{
				blitAlphaImageToScreen(0, 0, images[MASK].hdr.w, images[MASK].hdr.h, mask, images[MASK].hdr.x+(temp*images[MASK].hdr.w), images[MASK].hdr.y);
			}
			sceDisplayWaitVblankStart();
			flipScreen();
			#endif
			sceKernelDelayThread(3000*1000);
		}
	}
	#ifndef DEBUG
	freeImage(footer_changemode);
	#endif

	int result;
	result = sceIoUnassign("flash0:");

	if(result < 0)
	{
		#ifdef DEBUG
		printf("\nError in unassign flash0.");
		#endif
	}
	else
	{
		result = sceIoAssign("flash0:", "lflash0:0,0", "flashfat0:", IOASSIGN_RDWR, NULL, 0);
		if(result < 0)
		{
			#ifdef DEBUG
			printf("\nError in assigning flash0 for write.");
			#endif
		}
		else
		{
			SceUID fp;
			fp = sceIoOpen("flash0:/buttons.ini", PSP_O_WRONLY|PSP_O_TRUNC|PSP_O_CREAT, 0777);

			if(fp < 0)
			{
				#ifdef DEBUG
				printf("\nError writing flash0:/buttons.ini.");
				#endif
			}
			else
			{
				sceIoWrite(fp, &cfg, sizeof(cfg));
				sceIoClose(fp);
				#ifdef DEBUG
				printf("\nPassword written successfully.");
				#endif
			}
		}
	}
}
Exemple #7
0
int main()
{

	pspDebugScreenInit();
	
	pspDebugScreenSetBackColor(0xFF0000);
	pspDebugScreenSetTextColor(0x00FFFF);
	pspDebugScreenClear();

	printf("Recovery Mode by Dark_Alex, in-eboot by BlackSith\n\n\n\n");
	printf("Press start to activate USB Mass.\n");
	printf("Press triangle to flash ms0:/index.dat to flash0.\n");
	printf("Press cross to start the program under ms0:/PSP/GAME/UPDATE/EBOOT.PBP\n");
	printf("Press home to exit.\n\n\n\n");

	sceIoUnassign("flash0:");
	sceIoAssign("flash0:", "lflash0:0,0", "flashfat0:", IOASSIGN_RDWR, NULL, 0);

	while (1)
	{
		SceCtrlData pad;

		int keyprocessed = 0;

		sceCtrlReadBufferPositive(&pad, 1);

		if (pad.Buttons & PSP_CTRL_START)
		{
			start_usb();
			printf("Usb started.\n");
			keyprocessed = 1;
		}
		else if (pad.Buttons & PSP_CTRL_TRIANGLE)
		{
			if (copy_file("ms0:/index.dat", "flash0:/vsh/etc/index.dat") < 0)
				printf("Cannot copy file. (file missing?).\n");
			else
				printf("File copied succesfully.\n");

			keyprocessed = 1;
		}
		else if (pad.Buttons & PSP_CTRL_CROSS)
		{
			struct SceKernelLoadExecParam param;

			memset(&param, 0, sizeof(param));

			param.size = sizeof(param);
			param.args = strlen(PROGRAM)+1;
			param.argp = PROGRAM;
			param.key = "updater";

			printf("Starting program...\n");
			sceKernelLoadExec(PROGRAM, &param);

			keyprocessed = 1;
		}
		else if (pad.Buttons & PSP_CTRL_HOME)
		{
			break;
		}

		sceKernelDelayThread((keyprocessed) ? 200000 : 50000);
	}

	sceKernelExitGame();

	return 0;
}