GameBoard::GameBoard(Game *parent) : game(parent) { setupUi(this); /** canvas object */ canvas = new Canvas(this); canvas->setSceneRect(70,65, graphicsView->width(), graphicsView->height()); graphicsView->setScene(canvas); /** init game with rocks */ initGame(); /** connect signal from scene and game */ connect(game, SIGNAL(refresh()), this, SLOT(refresh())); connect(canvas, SIGNAL(showPossibleMoves(uint,uint)), this, SLOT(showMoves(uint, uint))); connect(canvas, SIGNAL(sceneUpdated(uint,uint,uint,uint)), this, SLOT(sceneUpdate(uint, uint, uint, uint))); }
void MainWindow::updateScan(const sensor_msgs::LaserScan scan) { scanview->convertDistanceToCoordinate((float*)scan.ranges.data(),scan.ranges.size(), scan.angle_min,scan.angle_increment); Q_EMIT sceneUpdate(); }
void MainWindow::setDeltaAngle(int deg){ scanview->setDeltaAngle(deg);Q_EMIT sceneUpdate();}
void MainWindow::setArcDistanceInPixels(int deg){ scanview->setArcDistanceInPixels(deg);Q_EMIT sceneUpdate();}
void MainWindow::setRange(int deg){ scanview->setRange(deg); Q_EMIT sceneUpdate();}
MainWindow::MainWindow(int argc, char** argv, QWidget *parent) : QMainWindow(parent) , qnode(argc,argv) ,timer() ,scene() //, gps(argc,argv) { ui.setupUi(this); // Calling this incidentally connects all ui's triggers to on_...() callbacks in this class. QObject::connect(ui.actionAbout_Qt, SIGNAL(triggered(bool)), qApp, SLOT(aboutQt())); // qApp is a global variable for the application ReadSettings(); setWindowIcon(QIcon(":/images/icon.png")); ui.tab_manager->setCurrentIndex(0); // ensure the first tab is showing - qt-designer should have this already hardwired, but often loses it (settings?). QObject::connect(&qnode, SIGNAL(rosShutdown()), this, SLOT(close())); //QObject::connect(&gps, SIGNAL(rosShutdown()), this, SLOT(close())); /********************* ** Logging **********************/ ui.view_logging->setModel(qnode.loggingModel()); QObject::connect(&qnode, SIGNAL(loggingUpdated()), this, SLOT(updateLoggingView())); //Mesaj detayları //QImuMesajEditGrup egrup; ui.viewFrontCamera->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored); ui.viewFrontCamera->setScaledContents(true); ui.viewPTZCamera->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored); ui.viewPTZCamera->setScaledContents(true); QObject::connect(&qnode,SIGNAL(imuSignal_accelX(QString)),ui.lineAccelX,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_accelY(QString)),ui.lineAccelY,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_accelZ(QString)),ui.lineAccelZ,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_gyroX(QString)),ui.lineGyroX,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_gyroY(QString)),ui.lineGyroY,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_gyroZ(QString)),ui.lineGyroZ,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_magnetomX(QString)),ui.lineMagnetomX,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_magnetomY(QString)),ui.lineMagnetomY,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_magnetomZ(QString)),ui.lineMagnetomZ,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(imuSignal_raw(QString)),ui.lineIMURaw,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(gpsSignal_raw(QString)),ui.lineGPSRaw,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(gpsSignal_latitude(QString)),ui.lineLatitude,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(gpsSignal_longtitude(QString)),ui.lineLongtitude,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(gpsSignal_cog(QString)),ui.lineGPSCOG,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(gpsSignal_vog(QString)),ui.lineGPSVOG,SLOT(setText(QString))); QObject::connect(&qnode,SIGNAL(gpsSignal_quality(QString)),ui.lineGPSQuality,SLOT(setText(QString))); qRegisterMetaType<sensor_msgs::LaserScan>("sensor_msgs::LaserScan"); QObject::connect(&qnode,SIGNAL(scanSignal(const sensor_msgs::LaserScan)),this,SLOT(updateScan(sensor_msgs::LaserScan))); qRegisterMetaType<cv::Mat>("cv::Mat"); QObject::connect(&qnode,SIGNAL(frontCamera_signal(cv::Mat)),this,SLOT(getFrontCameraImage(cv::Mat))); QObject::connect(&qnode,SIGNAL(ptzCamera_signal(cv::Mat)),this,SLOT(getPTZCameraImage(cv::Mat))); qRegisterMetaType<axis_camera::Axis>("axis_camera::Axis"); QObject::connect(&qnode,SIGNAL(ptzStatus_signal(axis_camera::Axis)),this,SLOT(getPTZCameraStatus(axis_camera::Axis))); QObject::connect(ui.buttonPTZPan,SIGNAL(clicked()),this,SLOT(button_PTZPan_clicked())); QObject::connect(ui.buttonPTZTilt,SIGNAL(clicked()),this,SLOT(button_PTZTilt_clicked())); QObject::connect(ui.buttonSendVelocity,SIGNAL(clicked()),this,SLOT(on_buttonSendVelocity_clicked())); QObject::connect(ui.buttonSendVelocity_2,SIGNAL(clicked()),this,SLOT(on_buttonSendVelocity_2_clicked())); QObject::connect(ui.buttonSendVelocity_3,SIGNAL(clicked()),this,SLOT(on_buttonSendVelocity_3_clicked())); QObject::connect(ui.buttonSendVelocity_4,SIGNAL(clicked()),this,SLOT(on_buttonSendVelocity_4_clicked())); /********************* ** Auto Start **********************/ if ( ui.checkbox_remember_settings->isChecked() ) { on_button_connect_clicked(true); } //////////////////////////////////////////////////////////////////////// qsrand(QTime(0,0,0).secsTo(QTime::currentTime())); scene.setSceneRect(-1600,-1600, 3200, 3200); scene.setItemIndexMethod(QGraphicsScene::NoIndex); scanview = new ScanWiew(); scanview->setPos(0,0); scene.addItem(scanview); /* for (int i = 0; i < MouseCount; ++i) { ScanWiew *mouse = new ScanWiew; mouse->setPos(::sin((i * 6.28) / MouseCount) * 200, ::cos((i * 6.28) / MouseCount) * 200); scene.addItem(mouse); }*/ // QGraphicsView view(&scene); ui.graphicsView->setScene(&scene); ui.graphicsView->setRenderHint(QPainter::Antialiasing); QColor color( 0, 0, 0); ui.graphicsView->setBackgroundBrush(color);//QPixmap(":/images/cheese.jpg")); ui.graphicsView->setCacheMode(QGraphicsView::CacheBackground); ui.graphicsView->setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate); ui.graphicsView->setDragMode(QGraphicsView::ScrollHandDrag); #if defined(Q_WS_S60) || defined(Q_WS_MAEMO_5) || defined(Q_WS_SIMULATOR) ui.graphicsView->showMaximized(); #else //ui.graphicsView.resize(400, 300); //view.show(); #endif //QObject::connect(&timer, SIGNAL(timeout()), &scene, SLOT(advance())); QObject::connect(this, SIGNAL(sceneUpdate()), &scene, SLOT(update())); QObject::connect(ui.spinBox_ArcDistanceInMeter,SIGNAL( valueChanged (int)),this,SLOT(setArcDistanceInMeter(int))); QObject::connect(ui.spinBox_arcDistanceInPixels,SIGNAL( valueChanged (int)),this,SLOT(setArcDistanceInPixels(int))); QObject::connect(ui.spinBox_LaserRange,SIGNAL( valueChanged (int)),this,SLOT(setRange(int))); //timer.start(1000 / 33); ui.line_log_dir_path->setText( QDir::currentPath()); QObject::connect(ui.button_single_save,SIGNAL(clicked()),this,SLOT(button_single_save_clicked())); QObject::connect(ui.checkbox_enable_sensor_logging,SIGNAL(stateChanged(int)),this,SLOT(checkbox_enable_sensor_logging_changed(int))); }