/* * Function: startSignalHandlers() * * Run the handlers associated with the stacked up console events. Console * event delivery is blocked for the duration of this call. */ void startSignalHandlers(Capability *cap) { StgStablePtr handler; if (console_handler < 0) { return; } blockUserSignals(); ACQUIRE_LOCK(&sched_mutex); handler = deRefStablePtr((StgStablePtr)console_handler); while (stg_pending_events > 0) { stg_pending_events--; scheduleThread(cap, createIOThread(cap, RtsFlags.GcFlags.initialStkSize, rts_apply(cap, (StgClosure *)handler, rts_mkInt(cap, stg_pending_buf[stg_pending_events])))); } RELEASE_LOCK(&sched_mutex); unblockUserSignals(); }
void scheduleFinalizers(Capability *cap, StgWeak *list) { StgWeak *w; StgTSO *t; StgMutArrPtrs *arr; StgWord size; nat n, i; Task *task; task = myTask(); if (task != NULL) { task->running_finalizers = rtsTrue; } // count number of finalizers, and kill all the weak pointers first... n = 0; for (w = list; w; w = w->link) { StgArrWords *farr; // Better not be a DEAD_WEAK at this stage; the garbage // collector removes DEAD_WEAKs from the weak pointer list. ASSERT(w->header.info != &stg_DEAD_WEAK_info); if (w->finalizer != &stg_NO_FINALIZER_closure) { n++; } farr = (StgArrWords *)UNTAG_CLOSURE(w->cfinalizer); if ((StgClosure *)farr != &stg_NO_FINALIZER_closure) runCFinalizer((void *)farr->payload[0], (void *)farr->payload[1], (void *)farr->payload[2], farr->payload[3]); #ifdef PROFILING // A weak pointer is inherently used, so we do not need to call // LDV_recordDead(). // // Furthermore, when PROFILING is turned on, dead weak // pointers are exactly as large as weak pointers, so there is // no need to fill the slop, either. See stg_DEAD_WEAK_info // in StgMiscClosures.hc. #endif SET_HDR(w, &stg_DEAD_WEAK_info, w->header.prof.ccs); } if (task != NULL) { task->running_finalizers = rtsFalse; } // No finalizers to run? if (n == 0) return; debugTrace(DEBUG_weak, "weak: batching %d finalizers", n); size = n + mutArrPtrsCardTableSize(n); arr = (StgMutArrPtrs *)allocate(cap, sizeofW(StgMutArrPtrs) + size); TICK_ALLOC_PRIM(sizeofW(StgMutArrPtrs), n, 0); SET_HDR(arr, &stg_MUT_ARR_PTRS_FROZEN_info, CCS_SYSTEM); arr->ptrs = n; arr->size = size; n = 0; for (w = list; w; w = w->link) { if (w->finalizer != &stg_NO_FINALIZER_closure) { arr->payload[n] = w->finalizer; n++; } } // set all the cards to 1 for (i = n; i < size; i++) { arr->payload[i] = (StgClosure *)(W_)(-1); } t = createIOThread(cap, RtsFlags.GcFlags.initialStkSize, rts_apply(cap, rts_apply(cap, (StgClosure *)runFinalizerBatch_closure, rts_mkInt(cap,n)), (StgClosure *)arr) ); scheduleThread(cap,t); }