void OsuPauseMenu::onBackClicked() { engine->getSound()->play(m_osu->getSkin()->getMenuHit()); if (m_osu->getSelectedBeatmap() != NULL) m_osu->getSelectedBeatmap()->stop(); scheduleVisibilityChange(false); }
void OsuPauseMenu::onContinueClicked() { if (!m_bContinueEnabled) return; engine->getSound()->play(m_osu->getSkin()->getMenuHit()); if (m_osu->getSelectedBeatmap() != NULL) m_osu->getSelectedBeatmap()->pause(); scheduleVisibilityChange(false); }