Exemple #1
0
void OsuPauseMenu::onBackClicked()
{
	engine->getSound()->play(m_osu->getSkin()->getMenuHit());
	if (m_osu->getSelectedBeatmap() != NULL)
		m_osu->getSelectedBeatmap()->stop();
	scheduleVisibilityChange(false);
}
Exemple #2
0
void OsuPauseMenu::onContinueClicked()
{
	if (!m_bContinueEnabled) return;

	engine->getSound()->play(m_osu->getSkin()->getMenuHit());

	if (m_osu->getSelectedBeatmap() != NULL)
		m_osu->getSelectedBeatmap()->pause();

	scheduleVisibilityChange(false);
}