void EditorScreen::deleteString() { if (_lines.count()) { TextLine &textLine = _lines[_cursorLineIndex]; if (textLine.cursorCanMoveRight(_cursorOffset)) { textLine.removeAt(textLine.entityAt(_cursorOffset)); feedScreen(); emit screenChanged(); } else if (_cursorLineIndex < _lines.count() - 1) { if (textLine.isBreakerEndedLine()) textLine.removeLast(); // Stick the next line to the previous one const TextLine &nextLine = _lines[_cursorLineIndex + 1]; textLine << nextLine; _lines.removeAt(_cursorLineIndex + 1); feedScreen(); emit screenChanged(); } } restartBlink(); }
void EditorScreen::moveCursor(int newLineIndex, int newOffset, bool *scrolled) { int line = 0; int col = 0; bool done = false; while (newLineIndex < _topLineIndex || (newLineIndex == _topLineIndex && newOffset / 16 < _topLineSubIndex)) if (scrollUp()) done = true; else break; if (done) { feedScreen(); emit screenChanged(); if (scrolled) *scrolled = true; } for (int index = _topLineIndex; index < newLineIndex; ++index) { const TextLine &textLine = _lines[index]; line += textLine.rowCount(); if (index == _topLineIndex) line -= _topLineSubIndex; } line += newOffset / 16; if (newLineIndex == _topLineIndex) line -= _topLineSubIndex; col = newOffset % 16; // Must scroll down? done = false; for (int i = 0; i < line - 7; i++) if (scrollDown()) done = true; else break; if (done) { line = 7; if (scrolled) *scrolled = true; feedScreen(); emit screenChanged(); } TextScreen::moveCursor(col, line); _cursorLineIndex = newLineIndex; _cursorOffset = newOffset; }
void Toplevel::checkScreen() { if (screens()->count() == 1) { if (m_screen != 0) { m_screen = 0; emit screenChanged(); } return; } const int s = screens()->number(geometry().center()); if (s != m_screen) { m_screen = s; emit screenChanged(); } }
void DashClient::slotScreenChanged(int screen) { if (screen != m_screen) { m_screen = screen; Q_EMIT screenChanged(screen); } }
void QMLOutput::setScreen(QMLScreen *screen) { Q_ASSERT(m_screen == 0); m_screen = screen; Q_EMIT screenChanged(); }
void EditorScreen::writeEntity(int entity) { bool breaker = entity == (int) LCDChar_RBTriangle; int newCursorLineIndex = breaker ? _cursorLineIndex + 1 : _cursorLineIndex; int newCursorOffset = breaker ? 0 : _cursorOffset + entityToChars((LCDOperator) entity).count(); if (!_lines.count()) { _lines << TextLine(entity); if (breaker) _lines << TextLine(); } else { TextLine &textLine = _lines[_cursorLineIndex]; if (_cursorOffset >= textLine.charLength()) { textLine << entity; // Append the next line if new char is not a breaker and we aren't in insert mode if (!breaker && !_insertMode && _cursorLineIndex < _lines.count() - 1) { textLine << _lines[_cursorLineIndex + 1]; _lines.removeAt(_cursorLineIndex + 1); } else if (breaker) _lines << TextLine(); } else { // Get LCDString under the cursor int index = textLine.entityAt(_cursorOffset); if (index >= 0) { if (_insertMode) textLine.insert(index, entity); else textLine[index] = entity; } if (breaker && _cursorOffset < textLine.charLength() - 1) { // Insert a new line TextLine newLine; for (int i = index + 1; i < textLine.count(); ++i) newLine << textLine[i]; _lines.insert(_cursorLineIndex + 1, newLine); // Remove the last entities in <textLine> int newCount = textLine.count() - index - 1; for (int i = 0; i < newCount; ++i) textLine.removeLast(); } } } feedScreen(); emit screenChanged(); moveCursor(newCursorLineIndex, newCursorOffset); restartBlink(); }
void EditorScreen::initTopLineIndex() { _editZoneTopLineIndex = 0; _topLineIndex = 0; _topLineSubIndex = 0; feedScreen(); emit screenChanged(); }
void UnitsAttached::windowChanged(QQuickWindow *window) { if (m_window) disconnect(m_window, &QQuickWindow::screenChanged, this, &UnitsAttached::screenChanged); m_window = window; screenChanged(window ? window->screen() : nullptr); if (window) connect(window, &QQuickWindow::screenChanged, this, &UnitsAttached::screenChanged); }
void ScreenInfo::setScreen(int screen) { if (m_screen != screen) { m_screen = screen; Q_EMIT screenChanged(m_screen); Q_EMIT geometryChanged(geometry()); Q_EMIT availableGeometryChanged(availableGeometry()); Q_EMIT panelsFreeGeometryChanged(panelsFreeGeometry()); } }
int CrFbDisplayWindow::FramebufferChanged(struct CR_FRAMEBUFFER *pFb) { int rc = CrFbDisplayBase::FramebufferChanged(pFb); if (!RT_SUCCESS(rc)) { WARN(("err")); return rc; } return screenChanged(); }
// Set new screen void Window::setScreen(QWidget* widget) { // Make sure the pointer is valid first if(!widget) return; // Make sure screen exists in stack first, if not then add it if(ui->screenStack->indexOf(widget) == -1) ui->screenStack->addWidget(widget); // Add this screen as the previous screen switchBackScreen = getScreen(); // Now switch and notify of switch ui->screenStack->setCurrentWidget(widget); emit screenChanged(widget); }
void AsemanWindowDetails::setWindow(QWindow *window) { if(p->window == window) return; if(p->window) disconnect(p->window, &QWindow::screenChanged, this, &AsemanWindowDetails::screenChanged); p->window = window; if(p->window) connect(p->window, &QWindow::screenChanged, this, &AsemanWindowDetails::screenChanged); Q_EMIT windowChanged(); Q_EMIT screenChanged(); }
void EditorScreen::carriageReturn() { bool insertion = false; if (_insertMode) { insertion = true; if (!_lines.count()) _lines << TextLine(); else { TextLine &textLine = _lines[_cursorLineIndex]; if (_cursorOffset < textLine.charLength()) { TextLine newTextLine; int toRemove = 0; int strIndex = textLine.entityAt(_cursorOffset); for (int i = strIndex; i < textLine.count(); ++i) { newTextLine << textLine[i]; toRemove++; } _lines.insert(_cursorLineIndex + 1, newTextLine); while (toRemove) { textLine.removeLast(); toRemove--; } } else if (_cursorLineIndex < _lines.count() - 1) _lines.insert(_cursorLineIndex + 1, TextLine()); else _lines << TextLine(); } } else if (_cursorLineIndex >= _lines.count() - 1) { _lines << TextLine(); insertion = true; } if (insertion) feedScreen(); bool scrolled; moveCursor(_cursorLineIndex + 1, 0, &scrolled); // Go to the next line if (scrolled || insertion) emit screenChanged(); restartBlink(); }
UnitsAttached::UnitsAttached(QObject *attachee) : QObject(attachee), m_screen(nullptr), m_window(nullptr), m_dpi(0), m_multiplier(1) { m_attachee = qobject_cast<QQuickItem *>(attachee); if (m_attachee) { if (m_attachee->window()) // It might not be assigned to a window yet windowChanged(m_attachee->window()); } else { QQuickWindow *window = qobject_cast<QQuickWindow *>(attachee); if (window) windowChanged(window); } if (!m_screen) screenChanged(QGuiApplication::primaryScreen()); }
void VirtualKeyboardGUI::mainLoop() { Common::EventManager *eventMan = _system->getEventManager(); while (_displaying) { if (_kbd->_keyQueue.hasStringChanged()) updateDisplay(); animateCaret(); animateCursor(); redraw(); _system->updateScreen(); Common::Event event; while (eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_LBUTTONDOWN: if (_kbdBound.contains(event.mouse)) { _kbd->handleMouseDown(event.mouse.x - _kbdBound.left, event.mouse.y - _kbdBound.top); } break; case Common::EVENT_LBUTTONUP: if (_kbdBound.contains(event.mouse)) { _kbd->handleMouseUp(event.mouse.x - _kbdBound.left, event.mouse.y - _kbdBound.top); } break; case Common::EVENT_MOUSEMOVE: if (_drag) move(event.mouse.x - _dragPoint.x, event.mouse.y - _dragPoint.y); break; case Common::EVENT_SCREEN_CHANGED: screenChanged(); break; case Common::EVENT_QUIT: _system->quit(); return; default: break; } } // Delay for a moment _system->delayMillis(10); } }
void IniReader::setScreen(const QString &s){settings.insert("screen",s);emit screenChanged();}
void IniReader::finished() { settings=watcher->result(); emit readConfigChanged(); emit writeConfigChanged(); emit romPathChanged(); emit hashPathChanged(); emit samplePathChanged(); emit artPathChanged(); emit ctrlrPathChanged(); emit iniPathChanged(); emit fontPathChanged(); emit cheatPathChanged(); emit crosshairPathChanged(); emit cfgDirChanged(); emit nvramDirChanged(); emit inputDirChanged(); emit stateDirChanged(); emit snapshotDirChanged(); emit diffDirChanged(); emit commentDirChanged(); emit stateChanged(); emit autoSaveChanged(); emit playbackChanged(); emit recordChanged(); emit mngWriteChanged(); emit aviWriteChanged(); emit wavWriteChanged(); emit snapNameChanged(); emit snapSizeChanged(); emit snapViewChanged(); emit snapBilinearChanged(); emit stateNameChanged(); emit burninChanged(); emit autoFrameSkipChanged(); emit frameSkipChanged(); emit secondsToRunChanged(); emit throttleChanged(); emit sleepChanged(); emit speedChanged(); emit refreshSpeedChanged(); emit rotateChanged(); emit rorChanged(); emit rolChanged(); emit autoRorChanged(); emit autoRolChanged(); emit flipXChanged(); emit flipYChanged(); emit artworkCropChanged(); emit useBackdropsChanged(); emit useOverlaysChanged(); emit useBezelsChanged(); emit useCPanelsChanged(); emit useMarqueesChanged(); emit brightnessChanged(); emit contrastChanged(); emit gammaChanged(); emit effectChanged(); emit beamChanged(); emit flickerChanged(); emit sampleRateChanged(); emit samplesChanged(); emit volumeChanged(); emit coinLockoutChanged(); emit ctrlrChanged(); emit mouseChanged(); emit joystickChanged(); emit lightgunChanged(); emit multiKeyboardChanged(); emit multiMouseChanged(); emit steadyKeyChanged(); emit uiActiveChanged(); emit offScreenReloadChanged(); emit joystickMapChanged(); emit joystickDeadzoneChanged(); emit joystickSaturationChanged(); emit naturalChanged(); emit joystickContradictoryChanged(); emit coinImpulseChanged(); emit paddleDeviceChanged(); emit adstickDeviceChanged(); emit pedalDeviceChanged(); emit dialDeviceChanged(); emit trackballDeviceChanged(); emit lightgunDeviceChanged(); emit positionalDeviceChanged(); emit mouseDeviceChanged(); emit verboseChanged(); emit logChanged(); emit osLogChanged(); emit debugChanged(); emit updateInPauseChanged(); emit debugScriptChanged(); emit sdlVideoFPSChanged(); emit commLocalHostChanged(); emit commLocalPortChanged(); emit commRemoteHostChanged(); emit commRemotePortChanged(); emit antiAliasChanged(); emit drcChanged(); emit drcUseCChanged(); emit drcLogUMLChanged(); emit drcLogNativeChanged(); emit biosChanged(); emit cheatChanged(); emit skipGameInfoChanged(); emit uiFontChanged(); emit ramSizeChanged(); emit confirmQuitChanged(); emit uiMouseChanged(); emit autoBootCommandChanged(); emit autoBootDelayChanged(); emit autoBootScriptChanged(); emit httpChanged(); emit httpPortChanged(); emit httpPathChanged(); emit consoleChanged(); emit multiThreadingChanged(); emit numProcessorsChanged(); emit videoChanged(); emit numScreensChanged(); emit windowChanged(); emit maximizeChanged(); emit keepAspectChanged(); emit unevenStretchChanged(); emit waitVSyncChanged(); emit syncRefreshChanged(); emit screenChanged(); emit aspectChanged(); emit resolutionChanged(); emit viewChanged(); emit switchResChanged(); emit filterChanged(); emit prescaleChanged(); emit glForcePow2TextureChanged(); emit glNoTextureRectChanged(); emit glVboChanged(); emit glPboChanged(); emit glGlslChanged(); emit glGlslFilterChanged(); emit soundChanged(); emit audioLatencyChanged(); emit centerHChanged(); emit centerVChanged(); emit scaleModeChanged(); emit useAllHeadsChanged(); emit keymapChanged(); emit keymapFileChanged(); emit sixAxisChanged(); emit videoDriverChanged(); emit renderDriverChanged(); emit audioDriverChanged(); emit glLibChanged(); }
void VirtualKeyboardGUI::checkScreenChanged() { if (_lastScreenChanged != _system->getScreenChangeID()) screenChanged(); }