END_TURN enter_location(PLAYER *player, LOCATION *location) { END_TURN end_turn = YES; display_player_profile(player); display_location_actions_menu(location); char choice = '\0'; char *valid_choices = VALID_LOCATION_ACTIONS; while (!strpbrk(valid_choices, &choice)) { choice = getchar(); choice = toupper(choice); } switch (choice) { case 'A': end_turn = buy_goods(player, location, LUMBER); break; case 'B': end_turn = buy_goods(player, location, STONE); break; case 'C': end_turn = buy_goods(player, location, SILK); break; case 'D': end_turn = buy_goods(player, location, ORE); break; case 'E': end_turn = buy_goods(player, location, GEM); break; case 'F': end_turn = sell_goods(player, location, LUMBER); break; case 'G': end_turn = sell_goods(player, location, STONE); break; case 'H': end_turn = sell_goods(player, location, SILK); break; case 'I': end_turn = sell_goods(player, location, ORE); break; case 'J': end_turn = sell_goods(player, location, GEM); break; case 'M': end_turn = NO; break; } pickpocket_attempt(player); return end_turn; }
//--------- Begin of function FirmMarket::next_day ---------// // void FirmMarket::next_day() { //----- call next_day() of the base class -----// Firm::next_day(); //---- update trade link to harbors to towns -----// update_trade_link(); //-------- input goods ----------// if( info.game_date%PROCESS_GOODS_INTERVAL == firm_recno%PROCESS_GOODS_INTERVAL ) { input_goods(50); // input maximum 50 qty of goods per day set_next_output_firm(); // set next output firm } //-------- sell goods --------// sell_goods(); //------- free up unused slots -------// //### begin alex 24/10 ###// //if( info.game_date%30 == firm_recno%30 ) // free_unused_slot(); //#### end alex 24/10 ####// }
/* Trade with a transport. * Port is at x/y, transport at u/v. */ static void trade_connection( const int x, const int y, const int u, const int v, int* ic_ptr, int* et_ptr ) { if (u >= 0 && v>=0 && (MP_INFO( u, v).flags & FLAG_IS_TRANSPORT) != 0) { //printf("Port %i/%i trading with transport %i/%i\n", x,y,u,v); int i, flags; int ic = 0; int et = 0; flags = MP_INFO(x,y).flags; if ((flags & FLAG_MB_FOOD) != 0) { i = buy_food ( u, v); ic += i; MP_INFO(x + 1,y).int_3 += i; } if ((flags & FLAG_MS_FOOD) != 0) { i = sell_food ( u, v); et += i; MP_INFO(x + 2,y).int_3 += i; } if ((flags & FLAG_MB_COAL) != 0) { i = buy_coal ( u, v); ic += i; MP_INFO(x + 1,y).int_4 += i; } if ((flags & FLAG_MS_COAL) != 0) { i = sell_coal ( u, v); et += i; MP_INFO(x + 2,y).int_4 += i; } if ((flags & FLAG_MB_ORE) != 0) { i = buy_ore ( u, v); ic += i; MP_INFO(x + 1,y).int_5 += i; } if ((flags & FLAG_MS_ORE) != 0) { i = sell_ore ( u, v); et += i; MP_INFO(x + 2,y).int_5 += i; } if ((flags & FLAG_MB_GOODS) != 0) { i = buy_goods ( u, v); ic += i; MP_INFO(x + 1,y).int_6 += i; } if ((flags & FLAG_MS_GOODS) != 0) { i = sell_goods ( u, v); et += i; MP_INFO(x + 2,y).int_6 += i; } if ((flags & FLAG_MB_STEEL) != 0) { i = buy_steel ( u, v); ic += i; MP_INFO(x + 1,y).int_7 += i; } if ((flags & FLAG_MS_STEEL) != 0) { i = sell_steel ( u, v); et += i; MP_INFO(x + 2,y).int_7 += i; } *ic_ptr += ic; *et_ptr += et; } }
void do_port (int x, int y) { /* // int_1 is the money made so far this month // int_2 is the money made last month // int_3 holds the 'pence/pennies/bits' to add next time round. // int_4 is the import costs so far this month // int_5 is the import costs for last month // Use int_3 to int_7 of (x+1,y) to hold the individual buy values // (x,y+1) is last month's // Use int_3 to int_7 of (x+2,y) to hold the individual sell values // (x,y+2) is last month's */ int i, et = 0, ic = 0, flags, *b1, *b2, *s1, *s2; /* left connection first */ flags = MP_INFO(x,y).flags; if (x > 0 && (MP_INFO(x - 1,y).flags & FLAG_IS_TRANSPORT) != 0) { if ((flags & FLAG_MB_FOOD) != 0) { i = buy_food (x - 1, y); ic += i; MP_INFO(x + 1,y).int_3 += i; } if ((flags & FLAG_MS_FOOD) != 0) { i = sell_food (x - 1, y); et += i; MP_INFO(x + 2,y).int_3 += i; } if ((flags & FLAG_MB_COAL) != 0) { i = buy_coal (x - 1, y); ic += i; MP_INFO(x + 1,y).int_4 += i; } if ((flags & FLAG_MS_COAL) != 0) { i = sell_coal (x - 1, y); et += i; MP_INFO(x + 2,y).int_4 += i; } if ((flags & FLAG_MB_ORE) != 0) { i = buy_ore (x - 1, y); ic += i; MP_INFO(x + 1,y).int_5 += i; } if ((flags & FLAG_MS_ORE) != 0) { i = sell_ore (x - 1, y); et += i; MP_INFO(x + 2,y).int_5 += i; } if ((flags & FLAG_MB_GOODS) != 0) { i = buy_goods (x - 1, y); ic += i; MP_INFO(x + 1,y).int_6 += i; } if ((flags & FLAG_MS_GOODS) != 0) { i = sell_goods (x - 1, y); et += i; MP_INFO(x + 2,y).int_6 += i; } if ((flags & FLAG_MB_STEEL) != 0) { i = buy_steel (x - 1, y); ic += i; MP_INFO(x + 1,y).int_7 += i; } if ((flags & FLAG_MS_STEEL) != 0) { i = sell_steel (x - 1, y); et += i; MP_INFO(x + 2,y).int_7 += i; } } /* upper gate next */ if (y > 0 && (MP_INFO(x,y - 1).flags & FLAG_IS_TRANSPORT) != 0) { if ((flags & FLAG_MB_FOOD) != 0) { i = buy_food (x, y - 1); ic += i; MP_INFO(x + 1,y).int_3 += i; } if ((flags & FLAG_MS_FOOD) != 0) { i = sell_food (x, y - 1); et += i; MP_INFO(x + 2,y).int_3 += i; } if ((flags & FLAG_MB_COAL) != 0) { i = buy_coal (x, y - 1); ic += i; MP_INFO(x + 1,y).int_4 += i; } if ((flags & FLAG_MS_COAL) != 0) { i = sell_coal (x, y - 1); et += i; MP_INFO(x + 2,y).int_4 += i; } if ((flags & FLAG_MB_ORE) != 0) { i = buy_ore (x, y - 1); ic += i; MP_INFO(x + 1,y).int_5 += i; } if ((flags & FLAG_MS_ORE) != 0) { i = sell_ore (x, y - 1); et += i; MP_INFO(x + 2,y).int_5 += i; } if ((flags & FLAG_MB_GOODS) != 0) { i = buy_goods (x, y - 1); ic += i; MP_INFO(x + 1,y).int_6 += i; } if ((flags & FLAG_MS_GOODS) != 0) { i = sell_goods (x, y - 1); et += i; MP_INFO(x + 2,y).int_6 += i; } if ((flags & FLAG_MB_STEEL) != 0) { i = buy_steel (x, y - 1); ic += i; MP_INFO(x + 1,y).int_7 += i; } if ((flags & FLAG_MS_STEEL) != 0) { i = sell_steel (x, y - 1); et += i; MP_INFO(x + 2,y).int_7 += i; } } MP_INFO(x,y).int_1 += et; MP_INFO(x,y).int_4 += ic; if (total_time % 100 == 0) { MP_INFO(x,y).int_2 = MP_INFO(x,y).int_1; MP_INFO(x,y).int_1 = 0; MP_INFO(x,y).int_5 = MP_INFO(x,y).int_4; MP_INFO(x,y).int_4 = 0; b1 = &(MP_INFO(x + 1,y).int_3); s1 = &(MP_INFO(x + 2,y).int_3); b2 = &(MP_INFO(x,y + 1).int_3); s2 = &(MP_INFO(x,y + 2).int_3); /* GCS FIX -- This obfuscation is unnecessary. */ for (i = 0; i < 5; i++) { *(b2++) = *b1; *(s2++) = *s1; *(b1++) = 0; *(s1++) = 0; } } if (et > 0) { sust_port_flag = 0; tech_level++; } if (ic > 0) { sust_port_flag = 0; tech_level++; } et += MP_INFO(x,y).int_3; /* int_3 holds the 'pence' */ export_tax += et / 100; MP_INFO(x,y).int_3 = et % 100; import_cost += ic; }