void goToIdle(int pidPhone, bool isForShowJava)
{
    if( isForShowJava )
        sendReturnToIdle();

    sendMes( pidPhone, "raise()" );
}
Exemple #2
0
void GameWidget::setRefuses(int count)
{
    ref = true;
    for(int i = 0; i < count; i++)
    {
        setRefuse();
        if(i+1 >= count) emit sendMes("Ugh, there is dirty! It would not hurt to clean.");
    }
    ref = false;
}
Exemple #3
0
void GameWidget::setRefuse()
{
    count_ref ++;
    Refuse *ref = new Refuse(NULL);
    connect(ref, SIGNAL(deleted(Refuse*)),this, SLOT(destroyRefuse(Refuse *)));
    QGraphicsProxyWidget *proxy = m_scene->addWidget(ref);

    int x = rand()%370;
    int y = rand()%40+160;
    proxy->setPos(x,y);

    m_pet->refuseExists();
    if(!ref)
        emit sendMes("Ugh, there is dirty! It would not hurt to clean.");
}
void pidToTop(int pid)
{
    sendMes( pid, "raise()" );
}
void pidQuit(int pid)
{
    sendMes( pid, "quickQuit()" );
}